Sizing your font, and another font
Posted: July 8th, 2008, 10:24 am
Ok, so with the other posts you should now have colored text,
you should be able to change your linked item's names,
change your font to that huge scripty type font,
now lets look at another, with size.
Just as before, I can't (even with code or script) paste the tags in as they are. So what Im going to do is wherever you should use greater than, and less-than, Im going to use { and }
So a new font to try is HYBORIANSMALL, you can only guess what some others might be
{font face="HYBORIANSMALL"} test new font {/font}
next, if you want to change the size, you use the size attribute.
if your and html writer, then you probably would have thought of this, but might have found your size="20" or size="+2" doesn't work.
Rather, this is being pulled in xml straight to object information for the game, and should be looked at just as assigning an integer, so no quotes is the way its done.
ie
{font face="HYBORIANSMALL" size=12}Big azz text{/font}
Now, I swear to god, if I start getting spams with this text in my general chat, I'm not gonna be continuing to provide more fonts, attributes, etc.
FYI, im on Tyranny.
ps. this doesnt seem to work in guild chat (sizing). But if you use another font with a different base size, you still can have large text.
you should be able to change your linked item's names,
change your font to that huge scripty type font,
now lets look at another, with size.
Just as before, I can't (even with code or script) paste the tags in as they are. So what Im going to do is wherever you should use greater than, and less-than, Im going to use { and }
So a new font to try is HYBORIANSMALL, you can only guess what some others might be
{font face="HYBORIANSMALL"} test new font {/font}
next, if you want to change the size, you use the size attribute.
if your and html writer, then you probably would have thought of this, but might have found your size="20" or size="+2" doesn't work.
Rather, this is being pulled in xml straight to object information for the game, and should be looked at just as assigning an integer, so no quotes is the way its done.
ie
{font face="HYBORIANSMALL" size=12}Big azz text{/font}
Now, I swear to god, if I start getting spams with this text in my general chat, I'm not gonna be continuing to provide more fonts, attributes, etc.
FYI, im on Tyranny.
ps. this doesnt seem to work in guild chat (sizing). But if you use another font with a different base size, you still can have large text.