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AOC Viper Radar 1.0 Released!!!

Posted: July 27th, 2008, 4:55 pm
by wyvernx
Yes, thats right FREE!!!

First, visit Register to unlock hidden link, then...

To get access to download, click on Upgrade to Premium. If you are a new member, signup using the AOCRadar checkbox, if you are a existing member, login and add the FREE product to your membership called AOCRadar.

Now you have access to download the AOCViperRadar 1.0 from the downloads area above!!!


Here are some of the features:
--PVP Players
--Stealth Players
--Mobs
--Resources
--PC's
--NPC's
--Aggro Mobs
--Heroic Mobs
--Colors all customizable
--Names on/off
--Levels on/off
--Distances on/off
--Zoom in/off

Check out this screenshot:

Register to unlock hidden image

Posted: July 27th, 2008, 8:16 pm
by tault_flyingpenguin
Anyone try this yet? Looks quite useful if it works as described. I'm cautious about trying these kinds of things but I'll give it a go!

Posted: July 28th, 2008, 2:40 am
by wyvernx
Its made by me, so its safe.

:)

Posted: July 28th, 2008, 5:30 am
by pepo7204
Wow this is great, thank you wyvernx :D

Posted: July 28th, 2008, 12:07 pm
by shadowlord63
Can this be ran on a second computer like ShowEQ so that it is virtually impossible to detect by Funcom? Most radars that are ran on the same computer as the game are detectable, but if ran on a seperate computer they are harder to detect.

Thx :)

Posted: July 28th, 2008, 1:02 pm
by beergeek
These radars are reading the game's protected memory space in RAM, not packet sniffing, so it must be run on the machine with the game.

I seriously doubt Funcom would be able to detect this.

Posted: July 28th, 2008, 6:16 pm
by vinnyboy32
Very Amazing. Nice job!

Posted: July 28th, 2008, 6:41 pm
by shadowlord63
beergeek Posted:------------------------------------------------------------
These radars are reading the game's protected memory space in RAM, not packet sniffing, so it must be run on the machine with the game.

I seriously doubt Funcom would be able to detect this.
......................................................................................................


I was under the impression that hidden players are only server side and are not on your RAM. And the only way to access the hidden players you had to inject code into the stream to the servers which can be detected. Now am i right or wrong on this Wyvernx?

Posted: July 29th, 2008, 8:43 pm
by wyvernx
Funcom is different. They show all stealth players in memory so yea they can be seen on the radar!!!

Posted: July 30th, 2008, 1:43 pm
by shadowlord63
Thanks Wyvernx. If thats the case i will gladly use your product :)

Posted: August 5th, 2008, 11:30 am
by enigmafirst
can someone tell me the benefit of the Radar?

Posted: August 5th, 2008, 1:59 pm
by wyvernx
If you have never used a radar, you are in for quite a suprise at how much you will enjoy using it for everything.

When hunting mobs = easy to see where they are without havign to look for spawns

when hunting PVP = easy to spot people even stealth mobs

when doing quests = easy to spot the resources to pick up.

Posted: August 6th, 2008, 9:32 am
by khrom
I'm kind of surprised you opted to show stealthed players on your radar. You didn't do it in DAoC and stated reasons why, that had to do with game play and not the program.

Posted: August 6th, 2008, 8:08 pm
by wyvernx
Meh, I dont really care anymore.. :)

Posted: August 15th, 2008, 10:13 am
by loic71
Only for vista :(