9Dragons Guides - Info about Adresses/Values
Posted: November 15th, 2007, 3:18 pm
Ok, as I've said before I am fairly new to this community so I will share some of the information I have found dealing with adresses/values and macroes prviously. Since the update obviously all adresses get switched, but what remains are the values! Now what i have found is that for Skills value 2304 tends to send them to 10 and 3000 sends the skills to 12 for example te taishan buf for me id+19 buffs istead of the regular +15
Also you can go over board and set the value by 100's meaning 2404 or 2504 or 2904 - 2804 i believe sets skills to lvl19 most skills dont work that far ahead, but i foun somehing very interesting.
When i set a buff skill to lvl 19 it said it wil buff -2300 stats for -4 seconds, but required the use of 200 dragon staffs
now i was eager to test this theory, but unfortunatly the ite duping adress wa also cosmetic and i couldn't get the items to actually use up, and there ws no way for me to get my hands on real 200 dragon staffs.
Now i would like to test this further sometime to find out if indeed casted, would the spell last forever? Having the counter already set for -4 would it simply decrease in value forever? thus creating a never-ending curse of
-2300 stats!? I will experiment with this further once i recoupe and rescan.
Anyone who wants to help pm me.
Also from my experience all the skills and stat adresses seem to have a range, that range being mostly 01050000 to 01070000 with most of them ending up at 0106#### this makes me coclude that this should be the first area scanned and checked .
I also stated in my first post about being able (in previous patch) to change the values of STATS, well this is done by changing 2 adresses! instead of 1. (one is the cosmetic and other is the real effect) I found that they have to correspond to an extent in order to work properly.
This only works if your charater used a potion to get their stas to +1
now you find the adress and value (value in this adress should correspond to the value of the bonus) so if you have +1 the value is 1
if you have +2 the value is 2, etc thru this adress you can easily manipulate the actual cosmetic value of the game adding +100 ust by typing 100. Now this ishe trick, you scan the 01050000 - 01070000 range (ussually in the range of the initial adress you found) Now as you freeze and change values on the cosmetic and meditate you will notice that in the stat review of your character (which shows when u pan your mouse over the hp/mp) your dodge or attack or chi kung dmg (depenign on which stat our altering) changes. This little change also effects te 2nd coresponding adress by changing some of it's values, and there ou go, you have found the REAL and cosmetic adresses.
I found that the real effect adress maxes out at 758 or so anything over that reads either to the - or has no effect. te cosmetic value is good around 2000, (when i used it froze real on 758 and cosmetic on 2000-3000) I did try 20000 once but it made my character go into -50k dmg lol
anyway hope you find this useful =D Hooray.
PM me and let me know what you guys think,or if u have any ideas of alteration. ATM I am still scaning and searching for all the new adresses.
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EDITED:
Sorry, i was offline for a few days, but in previous patch i searched in both 2 bit and 4 bit and came out with the conclusion that once u find the cosmetic value, the real one should be only 1 above or below. so when you scan for values and lets say you find 01060077 is cosmetic then 01060078 is the real or 01060076 is the real. and 2 or 4 bit matches the cosmetic value, so if cosmeic is in 4 bit than real is there too so on and so forth.
++++++++++++++++++++++++++++++++++++++++++
EDIT #2:
First off, thank you all who voted YAY so far WOO 1 more to go...
Secondly I would like to add couple more info, I have been very busy in real life so what time i have i spare to my research, I was tracking pointers pointing to the cosmetic values of the stats we can edit, the pointers are hidden because they are multi-pointers meaning pointer pointing to another and another... which always change and only one remains static the whole time (the real one) So in order to find that one you have to seach for the base pointer, this is very tricky because when you try to see what writes to this adress and what this adress writes to you have to distinguish between all the in-game effects, I have a theory that when editing str fo example it writes to Defense and Damage and what writes to it, is the actual stat being added. So the real search we need to find is the adress for the Stat points, I tested this on several offline games, but as you know offline its easy to hack... so anyway thats what writes to this adress, and now u can track that pointer and be able to freeze it and add as many stat points as you can... in THEORY i m in the progress of checking everything, but the updates just keep on comming out making it very hard to stabalize.
Also you can go over board and set the value by 100's meaning 2404 or 2504 or 2904 - 2804 i believe sets skills to lvl19 most skills dont work that far ahead, but i foun somehing very interesting.
When i set a buff skill to lvl 19 it said it wil buff -2300 stats for -4 seconds, but required the use of 200 dragon staffs
now i was eager to test this theory, but unfortunatly the ite duping adress wa also cosmetic and i couldn't get the items to actually use up, and there ws no way for me to get my hands on real 200 dragon staffs.
Now i would like to test this further sometime to find out if indeed casted, would the spell last forever? Having the counter already set for -4 would it simply decrease in value forever? thus creating a never-ending curse of
-2300 stats!? I will experiment with this further once i recoupe and rescan.
Anyone who wants to help pm me.
Also from my experience all the skills and stat adresses seem to have a range, that range being mostly 01050000 to 01070000 with most of them ending up at 0106#### this makes me coclude that this should be the first area scanned and checked .
I also stated in my first post about being able (in previous patch) to change the values of STATS, well this is done by changing 2 adresses! instead of 1. (one is the cosmetic and other is the real effect) I found that they have to correspond to an extent in order to work properly.
This only works if your charater used a potion to get their stas to +1
now you find the adress and value (value in this adress should correspond to the value of the bonus) so if you have +1 the value is 1
if you have +2 the value is 2, etc thru this adress you can easily manipulate the actual cosmetic value of the game adding +100 ust by typing 100. Now this ishe trick, you scan the 01050000 - 01070000 range (ussually in the range of the initial adress you found) Now as you freeze and change values on the cosmetic and meditate you will notice that in the stat review of your character (which shows when u pan your mouse over the hp/mp) your dodge or attack or chi kung dmg (depenign on which stat our altering) changes. This little change also effects te 2nd coresponding adress by changing some of it's values, and there ou go, you have found the REAL and cosmetic adresses.
I found that the real effect adress maxes out at 758 or so anything over that reads either to the - or has no effect. te cosmetic value is good around 2000, (when i used it froze real on 758 and cosmetic on 2000-3000) I did try 20000 once but it made my character go into -50k dmg lol
anyway hope you find this useful =D Hooray.
PM me and let me know what you guys think,or if u have any ideas of alteration. ATM I am still scaning and searching for all the new adresses.
++++++++++++++++++++++++++++++++++++++++++
EDITED:
Sorry, i was offline for a few days, but in previous patch i searched in both 2 bit and 4 bit and came out with the conclusion that once u find the cosmetic value, the real one should be only 1 above or below. so when you scan for values and lets say you find 01060077 is cosmetic then 01060078 is the real or 01060076 is the real. and 2 or 4 bit matches the cosmetic value, so if cosmeic is in 4 bit than real is there too so on and so forth.
++++++++++++++++++++++++++++++++++++++++++
EDIT #2:
First off, thank you all who voted YAY so far WOO 1 more to go...
Secondly I would like to add couple more info, I have been very busy in real life so what time i have i spare to my research, I was tracking pointers pointing to the cosmetic values of the stats we can edit, the pointers are hidden because they are multi-pointers meaning pointer pointing to another and another... which always change and only one remains static the whole time (the real one) So in order to find that one you have to seach for the base pointer, this is very tricky because when you try to see what writes to this adress and what this adress writes to you have to distinguish between all the in-game effects, I have a theory that when editing str fo example it writes to Defense and Damage and what writes to it, is the actual stat being added. So the real search we need to find is the adress for the Stat points, I tested this on several offline games, but as you know offline its easy to hack... so anyway thats what writes to this adress, and now u can track that pointer and be able to freeze it and add as many stat points as you can... in THEORY i m in the progress of checking everything, but the updates just keep on comming out making it very hard to stabalize.