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my achivment in 9D hacking : 9Dragons Discussions

Posted: October 11th, 2007
pwnstar
ok this is my first post

first of all i want to make some thing clear

i think NINEDRAGONS.exe is hidden/invisible process
when i had normal win xp pro i didnt see the process called NINEDRAGONS.exe but then i installed win xp x64 bit eddition and then
i was able to see NINEDRAGONS.exe process.

now

i played around with UCE and found some adys

now i was able to find some addresses edited them and i got this
Register to unlock hidden image

as u see i have 20k hp 5 k def and duped items in inventory

and i cant use any of the stuff i made

so i tried to use debugger on one specific address (example hp adress) thinking i could find a pointer to dynamic adress the game is useing to store real value
but everytime i try to monitor the specific address GG kicks in with error 500 and my game crashes

second thing i tried was useing WPE pro to send edited packets to server
but GG blocked me off

so now i dont know what to do
if someone has a working GG pass rev 1042+ plz share it
and ill continue my work

i will upload my cheat table so everyone can get it

allso i have found a bug in 9D that allowes me to cast 2 nukes at the same time
it is called dual casting and doesnt requiere any addtional program to use it

i will share my dualcasting with first person that helps me in hacking this game because i realy wanna hack it

allso accepting help at Register to unlock hidden link

thats all for now


Attachments:
9D CT.rar Register to unlock hidden link
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Last edited by Guest on October 12th, 2007, 2:38 am, edited 2 times in total.
Posted: October 11th, 2007
pwnstar
allso i can make a quick "how to hack" turtorial if u are intrested and post it here
Posted: October 11th, 2007
User avatar
administrator
Total Posts:29891 Joined:2002
Im sure everyone is interested.

Can members say yay or nay to this being moved to a confirmed section.
Posted: October 11th, 2007
goodoldjase
Sorry Tault_admin, but you need confirmation on a CT that pwnstar clearly states that the addresses he found cannot be used?

pwnstar
and i cant use any of the stuff i made
If the call for confirmation is to weather these work or not, I would have to say Yay!
However all the address in NINEDRAGONS revoulution.CT are client sided addresses that have no use other than cosmetics; well done though.
Posted: October 11th, 2007
Total Posts:125 Joined:2005
good job.


Last edited by smokedookee on October 12th, 2007, 2:16 am, edited 1 time in total.
Posted: October 12th, 2007
pwnstar
ok i wanna make something clear
adresses i found are not so usless as it seems
they are only custom client side adresses cant do mutch with them

but

to hack the game u have to thing beyond that

so

what writes those adresses?

a pointer

so if i atach the debugger to specific ady and monitor asembler code
i can find the VALUE of the pointer, then i do hex search for the VALUE of the pointer and i get a pointer ady i add the debugger offset and i have the real ady to manipulate

or i can use code inection on pointer to manipulate it

why i havent done this allready?
well i tried like 5 UCEs to debugg a specific ady
and everytime GG kicks in and crashes my game and i get GG error 500

all i need is bypass
Posted: October 13th, 2007
Total Posts:33 Joined:2007
HP, MP, Gold, Defense, or any other character stat it not modifiable so that it will trick the server. The reason is simple and I'll explain, it goes beyond the simple statement of "client side vs server side". But here it is:

The game always sends update packets every couple or few seconds. It could be much faster than this, but for round-trip time (RTT) this is how long it takes on average for me. I call it an "update packet" but this is very abstract over what it really is. Every time you cast a spell, activate a spell, attack, or standing still doing nothing the game server will send packets to your client telling it what is happening and how it should represent things on the screen.

The important phrase in that last sentence is "how it should represent things on the screen." Every time you cast a spell your game client sends a request packet to the server. This packet does NOT tell the server any information about how much mana, hp, cooldown time, or anything like that. This is useless to the server as it already knows this information.

You can however modify this on the client, tricking the client to sending misinformation to the server. The problem with this method is it may trick the client, but it does not trick the server. So say you have 0 mana and you modify the client memory to show you have say 1500 mana. So you're thinking you're able to cast a spell when you really shouldn't be able to. In return your game client sends a request packet to cast this spell. The server looks at your characters mana and checks if you have enough. It turns out that you don't, and the server denies your request. Or in some cases will disconnect you and in rarer cases will actually cause your game to crash. The server then sends it's normal update packet (again abstract definition here) and this will fix your mana back to what the server has. Unless you froze that part of the memory, but you're still not doing anything trivial.

In the future, I might write a guide on packet sniffing for 9dragons that will go in more depth. But hopefully this was enough info for you to get a basic understanding.
Posted: October 13th, 2007
pwnstar
i would like a turtorial about packet sending

2 bad wpe pro doesnt work with 9D coz of GG
Posted: October 13th, 2007
hapmast
yo dude i dont get how you do that

but plz tell me how you get so meny blood essence and is there a way to get gold like that

post it here or repley directly to me at

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Posted: October 13th, 2007
Total Posts:125 Joined:2005
pwnstar wrote:i would like a turtorial about packet sending

2 bad wpe pro doesnt work with 9D coz of GG
well, this isnt about packet editing, but this will be very useful if you take a gander. this link was gave to me by a major inspiration, some one with a great understanding of assembly. this will lead to a 9DR gg bypass from what i've learned from it.

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