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Trainer For 9D : 9Dragons Discussions

Posted: September 8th, 2007
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Total Posts:29891 Joined:2002
Well is the item in confirmed because if so it will be moved from it. In the mean time he has to post the source to gforge before we will move it to the confirmed area.
Posted: September 8th, 2007
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Total Posts:63 Joined:2007
NONE OF THE FILES HAVE KEY LOGGERS WE WENT THROUGH THAT YOU MUST HAVE GOTTEN IT FROM ANOTHER FILE YOU DOWNLOADED BTW THE TRAINER DOES NOT GET ALONG WITH SOME ANTIVIRUS PROGRAMS IF YOU SCAN WITH LIKE NOD32 IT WILL SAY IT HAS A VIRUS BUT IT DOESNT ITS JUST THAT THE WHOLE TRAINER IS JUST DETECTED AS A VIRUS SO THAT THE GG DOESNT DETECT A HACK,BOT OR MACRO I KNOW ITS HARD TO UNDERSTAND BUT JUST TRUST ME THATS THE ONLY REASON YOUR PC THINKS ITS A KEYLOGGER JUST TRUST ME I TOO FU*KIN HATE COMPUTER VIRUSES...

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Posted: September 9th, 2007
buretonexxx
sry 4 post hre -->><<-- but where i can dw the DarkEden not home site the i down 9,8kbs :| ??!!??!!
Posted: September 10th, 2007
kirksta
Eric, it is possible that you could have hacked the File.

I mean if yout so good at hacking games, then you should surely be able to hack files!
Posted: September 11th, 2007
Total Posts:2 Joined:2007
:cry: :cry: :cry: :cry: :cry: :cry: :cry: i can't get it... pls say how u do it.. how i activate all???? :cry:
Posted: September 11th, 2007
manwe_mordor
alex, the trainer still doesn't work, its only for view :( i m also with u believe me... i wish i was rich and buy all the things i want
Posted: September 13th, 2007
kagesui
O.O

I downloaded the trainers. T.T

Thought it worked, but i didnt read the heading properly. XD

Anyways, i scanned the thing and it had nothing on it. Srry, maybe this is off topic, but i dont think he would Eric would sabotage his own work and all of ur efforts into making a trainer.........
.....ur making a trainer/hack riggghhhttt ????? o.o

Well, id help if i could but i noe next to nothing about hacking or values or such whatnot. XD

I shall however add my 2 cents to this diccusion in hopes of the completion of this trainer. So newbs like me and others can have some fun. Still, i think u should tone down the trainer a bit, maybe accidentaly kill a GM ingame and he might get mad. LOL

Anyways, my 2 cents,

if your looking to find values that change, maybe u should let ur character get killed. O.O RELAX.

IF YOUR CHARACTER DIESSSS.......
ITS NO.LINE (what i call ur cards} WILL CHANGE. THE NO.LINE REFERS TO DROPS UR CHARACTER GETS. Eg BE, RELICS, WEAPS, ETC, anyways this is all I noe about changing values in 9D,

Even if its small, hope it helps....even a bit....

So guys and gals out there, if u suddenly keep finding cool drops
DOOOOONNNNTTTT DDIIIIIIIEEEEEEE,

ull lose ur no.line and the cool drops,
And a warning, u wont get cool drops all the time (went from BC 0-999 and got 1 BE, but no weaps, elix,BE,anything, just fur and paws as drops}
ull hit rough patches of dryness sometimes. So if u feel the world is set against u
....It is..., die to change ur no.line or keep going in hopes of a brighter future ^^.

Peace and take care all-srry if i ramble. :oops:
Plz, tell me when u finish the trainer, almost checking everyday. Plz dont stop .^^
Posted: September 13th, 2007
kagesui
Maybe u could make it so mobs always drop BE/Elix/Weaps ?
Posted: September 13th, 2007
manwe_mordor
yeah its true, but if this trainer become complete, u don't need that.. eheheheh, u ll become rich and u can buy all the things u want
Posted: September 13th, 2007
kagesui
yeah, thats true...

but think of it, if you could control ur drops, couldnt u in effect or thru the research of it, be able to actually pick ur own no.line ?

Like control it, simply scrolling thru ur line so that u automatically get free items, like Elix, Adv Med and Steps, LF, and other whatnot ^^
Posted: September 13th, 2007
Total Posts:33 Joined:2007
You cannot change values like that. 9D is a server-sided game. Meaning practically everything is determined on the server, and then it is sent to the client.

Scenario 1
1. You kill a bear
2. Server applies several calculations and formulas to determine the drop
3. Server sends packet to tell the client what dropped
4. Someones client hack says, lets make the drop a BE
5. Client changes the item ID to a BE (in memory)
6. You log out and log back in and the item is still a bear paw
7. You accomplished nothing.

Scenario 2
1. You modify the address of an item in inventory, lets say a Green Key
2. You change this item to a Green Gold Conquerers Key
3. You're amazed what you just pulled off. You move the item around
4. It appears you just made a hack.
5. You log out of the game and log back in
6. OMG where did my key go? It's back to a Green key!!

You're only manipulating client side game memory. It's not affecting anything real. Just remember the server tells the client what to do, not the other way around.

There are possible useful scenarios for modifying game memory like this to try and get the game to do something it shouldn't. I'll say it again that anything real useful in the game to play around with are the packets and not so much the game memory.

Sample programming scenario
Almost all games load or pull user and character data from some sort of database. Usually things like inventory data and equipped items are stored as binary data in a database table in a binary field.

Now when you move an item in inventory the game client doesn't tell the server "I'm moving this item with these stats to this spot in the inventory".
What really happens is it says "I'm moving an object in inventory at coordinates X and Y to new coordinates X and Y" Why does it do this? Obviously because the former is very untrustworthy. Instead the server will take those coordinates and match it to an item in your inventory.

Usually the game client will determine if the new spot to move the item is legal. Meaning is there enough room, is the spot already taken, and so on. If it is legal then it will send a packet to the server ASKING if it can move the item to that spot. It does this because it is mostly trustworthy and it reduces unnecessary overhead on the game server.

I hope with this information you guys will understand how it works better. A game client in a server-to-client relationship is realistically nothing but an interpreter. The server does not care about your game clients memory.

However servers do care about packets. That is how it knows what to do with the client connection. And most people who write the net code design it in respect to the servers requirements and protocol. The key is to find something that isn't checked. A slip or a mistake. The kind of mistake that causes an employee to get fired. I can list an almost unlimited number of known hacks that have caused the game server to do something it shouldn't.

Like say the field of the packet which determines one of the mods an item can have. Lets say this ranges from 0-255 or FF in hex and it determines the added maximum damage for an item. Lets say this field in the packet data has the value 32 (in hex) or 50 in decimal. So your item has 50 added maximum damage. You modify a packet that contains this information and change the value 32 to a new value, FF. Which is the maximum. Now the packet sent to the server, the server accepts and thinks this packet is ok. It only thinks it's ok because you've found a bug, exploit, or some other method. You used this method and the packet data wasn't checked properly in the server code. Or, maybe your exploit caused the server to generate the item with these stats when it shouldn't have. Thus, you have caused the game server to make you an item that now has 255 added maximum damage.

Granted, the above scenario is really basic and very unlikely. But it is not completely unrealistic. Scenarios like this have been pulled off in many popular games like Diablo 2 and even MuOnline among several others.
Posted: September 13th, 2007
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Total Posts:100 Joined:2007
thats why im trying to packet editing but i dont have th program file AND im in rome so i cant lol
Posted: September 14th, 2007
kagesui
Ouch. :cry: Srry that didnt help any.

I got ur senarios Shazzam but got lost when u talked abouts Hexes and stuff. @.@ Dont bother explaining, I have no idea about values or stuff, but i got ur mssg......i think....its like the progress with the trainer, u can make ur stats look like 9999, but they dont actually mean than.

And i think there was something an engine on packet variants in another topic. Forgot the topic title. >< But it has Dreambig and some other plp saying that they can hack the game. They used packet variants and left ......i think hints on how to do it, O.O, I cant find the topic. o.0 ???

I noe Eric posted there a few times.., Anyways i hope you guys find the values and stuff soon. ^^

Other than that i downloaded ur trainer, already updated preview thingy, nice animations, XD.
......u spelled constitution as construction and dexterity as dextricity, XD just to let u noe...

Its nice to noe ur alll, working on it, thnks

Anyways good luck

Peace
Posted: September 14th, 2007
codenamealex
ok.. if this trainer can't work ... someone knows a hack or something ? :cry:
Posted: September 14th, 2007
wizardsleeve
What eric is attempting to do, is infact impossible. You cannot alter stats. Damage maybe be possible.

IMHO as a veteran cheat/hack user and a veteran MMO player, this guy found some code for VB to make a trojan and is now hoping to amass a large collection of accounts so that he can either hack them now, or hack them later when they a higher level.

Also you should never trust a AV Scan by the Thread Starter and no doubt that results that were posted with a screenshot is prolly correct.
I seriously suggest you DO NOT download this, and if you do, DO NOT run it.

Peace.
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