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Age of Conan Cheats - Run/attack/castspells/stealth on water : Age of Conan Guides, Bots & Tools

Posted: March 31st, 2009
Total Posts:8 Joined:2009
Okay, so I've discovered two methods of doing this. One is foolproof, but requires an NPC by water you can swim in, and the other method you can do anywhere, but is a little trickier (until you get the hang of it)

Side note: to other players, you are seen not running in water, but swimming in water. Except, really really fast and abnormally quick.

Foolproof method:

1. Be swimming in water near an NPC
2. Target the NPC and be somewhat close enough to where you'd be able to use your action key (not double click!) to speak to the NPC.
3. Jump in the water, and as your UI enables itself (i.e., you are in the air), press your action key (default 'u'). You will go into dialogue with the NPC.
4. Say goodbye.
5. Enjoy walking on water until you walk back on land or you try to jump (both disable the ability).

More convenient, trickier method:

1. Be on land, but in the water deep enough so that if you attacked (which moves you forward), you'd start 'swimming.'
2. Go into your inventory and make sure you have NO WEAPONS EQUIPPED. Not even an offhand. Be empty handed, so when you attack, you punch (crucial, and I'll explain why later).
3. Now, preferably with hotkeys, press attack (any direction), and then almost instantaneously (but not quite) hold your hotkey for "Hide." Your character will jab quickly with his/her fists as he/she moves forward past the point where he/she'd normally be swimming. Note: even though you hit the "Hide" key, you shouldn't go into stealth even when this trick works. To know if it worked, your skillbar won't disable like it normally would when swimming in water. If you suddenly see your skill bar go grey, backstep and try it again until it doesn't. Then try running into the water. You'll be able to walk on it now, until you actually walk on land (and then the game realizes it's made a boo boo :( )

The reason why you have to be unequipped, I've come to reason, is that the game just doesn't think as much when you are. The attack is faster, it's not 'unsheathing' anything in the game code. Just, for some reason, that extra split moment where it pulls out a weapon and swings it slower than a fist jab, just stops the exploit from working.

Here I am!
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It appears I'm pretty good at finding exploits in these games, so keep a look out for more from me. I have one that I don't plan on sharing yet that allows you to move through any object in the game (even swim under maps and be able go inside city models and get on top of the tallest mountains and objects in the game).
Posted: March 31st, 2009
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Total Posts:190 Joined:2008
more water exploits, cool but most of the happenings happens on land.

I dint quite understand what you meant but i will try it out.

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Posted: March 31st, 2009
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Total Posts:190 Joined:2008
ops dobbel post- pleas delete my post-

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Posted: March 31st, 2009
tekari
Thanks. Will try this out and let you know.
Posted: March 31st, 2009
Total Posts:8 Joined:2009
minimus123 wrote: I dint quite understand what you meant but i will try it out.
How could I have been clearer? I put everything into well-distinguished steps with indepth explanations for every process.
Posted: April 1st, 2009
Total Posts:9 Joined:2007
Very situational in regards to how useful this is, because very little fighting takes place by water, for me at least (white sands springs to mind thou :P)

But does work nicely :) takes awhile to fiqure it out but once you get the positioning right its great.

You do seem to have a knack for finding them, keep them coming :)

Thanks for sharing and /yay from me
Posted: April 1st, 2009
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Total Posts:29891 Joined:2002
Moving to confirmed and 1k to you.
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