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Posted: November 24th, 2008
Total Posts:25 Joined:2005
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Last edited by gobl111n on February 23rd, 2009, 6:49 pm, edited 1 time in total.
Posted: November 25th, 2008
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Can members say yay or nay to this so we may give tu bucks and/or premium. If you nay the submission remember to include as to why.
Posted: November 25th, 2008
Total Posts:25 Joined:2005
Sent off a few more pm's but no reply's yet
Posted: November 26th, 2008
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sent off a few more pms?
Posted: November 26th, 2008
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I received a PM but it's hard to test as the battle keep of my guild hasn't really been attacked since a month. only fake attacks, stupid cowards :/

but the way he described it does sound reasonable, hehe
Posted: November 26th, 2008
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Well waiting on a confirmation so we can move this bad boy :)
Posted: December 1st, 2008
Total Posts:25 Joined:2005
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Last edited by gobl111n on February 23rd, 2009, 6:49 pm, edited 1 time in total.
Posted: December 2nd, 2008
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Sounds good to me. 1k to you and moved to confirmed.
Posted: December 3rd, 2008
Total Posts:5 Joined:2006
Its nerfed.

Massive PvP Sieges

* Buildings can not be repaired during a siege PvP battle anymore.
* The vulnerability window will be moved a few hours into the future now in case the playfield gets unavailable during an already running siege battle.


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Posted: December 3rd, 2008
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Can another member confirm this to be nerfed.
Posted: December 4th, 2008
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i think the patch notes make the nerf quite obvious. :wink:
Posted: December 5th, 2008
Total Posts:5 Joined:2008
Its nerfed. as of 12/4/2008
Posted: December 5th, 2008
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Yea the patch notes made it obvious but at times people find a way around it. Anyways moved to confirmed.
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