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Max4uBot rewrittten .HunterScript.. : DAOC Discussion

Posted: April 1st, 2004
darkfriend
So i just working on it... so here is a short idear
what i have planned in the future i cant go really fast
because of work ... but i think i will work with a
constant progress...

I'm open for any idears or help...

Questions i got right now:
- Anyway to make a Plugin from a Script...
- A Window to customize my Bot who intereacts with the
Script?

sry for my english...switzerland here... :-)

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Thx...to the progammer from Advance Hunter SWG ...
to the XU Service ... & and all XU Users..
for question ... use this E-Mail: Register to unlock hidden link
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Included Script Files:
-.-.-.-.-.-.-.-.-.-.-.-
- Max4U_Bot.vbs
- Constants.vbs
- LineKeyCom.vbs
- SendKeys.vbs
- custombot.txt
*******************************************************
Ver.1.1:
*******************************************************
Implementation of
- Recover
*Incl. Checkstats:
*Checking all Stats...(Health, Power, Endurance)
*Getting the Value 1 to 89 of current Stat
*Not Tested Target Health

Recovering on Customized Stats
*******************************************************
Ver.1.2:
*******************************************************
- Target Monster
*Incl. CheckCon:
*Checking Mob Con (all Colors)
*Checking on Full Health
*Checkstats Tested Target Health
*Tested succesfull all Mob Levels

New target if Mob doesnt fit on the customized
Level
Routine Stops after a Customized number of
Attempts, with out A valid target
Face Mob
*******************************************************
Ver.1.3.:
*******************************************************
- Pull
Use Shout to Pull
Pull Mob
- Attack with Style until a specific Number from
1 to 89 end reached.
- If mob more health then Player...heal from Bot
*Checkstats Tested Target Health
*******************************************************
Ver.1.4.:
*******************************************************
- Loot
Loot specific Number of items after Mob Dead
*******************************************************
Ver.1.5.:
*******************************************************
Test of the Full Loop
- Target Monster
- Pull
- Attack
- Loot
- Recover
* Tested and Working
-------------------------------------------------------
*******************************************************
-------------------------------------------------------
TO DO:
- Customizing for Client (Classic,SI,TOA)
- Customize for Tank or Support Class as Main Bot
- Customize Pull Procedure for specific Classes
(Bow,Shout,Debuff,Nuke)
- No Mob Target handling
- Log out ... On Condition
- Add Handling
- Integretion of Realtime Chat Logger
* Style rebound on Chat
* Second Mob Death Clarification
* Loot Count and functionality
* Full Statistic
- Support Bot Script
- Support Bot Commands
* Resurrect
* Heal
* Play Songs
* Buff
* Run on Emergency
.Retrieve Loc from Main Bot to Rez
(- Moving from Spot to Spot, Main Bot and Support Bot
* Checking on Aggressiv Mobs to Avoid)
Posted: April 1st, 2004
Alire
Have you created this script? Or are you just asking for ideas?
Posted: April 1st, 2004
Trajan
Sounds great DF. So your recover will check for any cons within the targetnearestenemy just like pressing F8 or does it check the area by using what info the daoc radar outputs?

Looks like some good work so far from my standpoint
Posted: April 1st, 2004
darkfriend
Just checking on the F8 Targets ... im working fully with reading pixels out of the CharInfo Window... so ..

I ... let it work yesterday night for 2 H on my tank class .. with out bot ...was 100% sucessfull ... i have now implemented the Bow pulling...

....
Posted: April 2nd, 2004
Trajan
awesoem news!

how are you going to get around the targeting when there are no mobs within F8 distance? just move up some pull and move back to a safe combat spot?
Posted: April 4th, 2004
darkfriend
if no target .. in F8 .. Player is waiting until he gets a Target... Moving isnt implemented now...
right now im working on...Support script..in my case a Bard ... who is healing and playing end...and if needed he buffs and twist mana end song...

i got still some problems when mob is out of sight but he is under F8 ... next steps will be implement realtime chat logger.. but so far Bot is working great...

on of the main problems im still thinking about is the handling of a pull where 2 mobs come..if anyone has a good idear i would be great to look at... i will also need one beta tester.. only one..and he must have scripting knowledge too...to help customize bot....

thx...cya soon
Posted: April 4th, 2004
darkfriend
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