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Bhop Macro : DFO - Premium - Discussions

Posted: February 5th, 2011
Total Posts:13 Joined:2009
so i heard in na1 itwasluck has a bhop macro, does anyone know how to get one ?
Posted: February 6th, 2011
Total Posts:191 Joined:2009
Impossible
Posted: February 6th, 2011
Total Posts:13 Joined:2009
actually it is possible.
Posted: February 9th, 2011
Total Posts:191 Joined:2009
Definately not in Darkfall. Absolutely impossible.
Posted: February 9th, 2011
Total Posts:13 Joined:2009
pretty sure it is, i known someone who has one and bhoped up a fing hill and when i say bhop macro i mean you shoot like begone at the ground and it hops for you with taking minimum damage
Posted: February 11th, 2011
Total Posts:191 Joined:2009
Actually the discussion doesnt make sense, but to not just shut it off.. how would you want to make this work ?
Pixeldetection ? Memory reading ?
There is basically nothing in Darkfall that reads the memory.
This could only be done if you, in combination with tools like !@#$%^* etc, read memory, disable gravity, etc.
So, !@#$%^* MIGHT be able to integrate this function.

But in a Macro ? I still say NO NEVER.
Posted: February 11th, 2011
Total Posts:13 Joined:2009
XD well macro/script it just makes to jump every possible second of you are able to jump....
Posted: February 17th, 2011
Total Posts:191 Joined:2009
In Darkfall that would cost way too much Stamina, since jumping even while in the air still deducts Stamina from you. So you would drain over half your Stamina bar with 2 hops actually.
Also I THINK it doesn´t BHop of you have pressed jump while in the air. Need to go back and test this though, but i am pretty sure.
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