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Scout Archetype : EverQuest 2 Nerfed Info

Posted: November 15th, 2004
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Total Posts:2313 Joined:2004
Scout Archetype
Scouts use stealth and cunning to explore the unknown. Highly skilled at detecting and disarming traps, they are experts at infiltrating the lair of the enemy. In combat, scouts rely upon the element of surprise to inflict opportunistic damage and gain an advantage over their opponents.
Classes: Bard , Predator , Rogue
Subclasses: Assassin , Brigand , Dirge , Ranger , Swashbuckler , Troubadour
Knowledges: Alcohol Tolerance , Defense , Detect Hidden , Disarm Trap , First Aid , Fishing , Focus , Foresting , Gathering , Hide , Listen , Magic Affinity , Medicine , Mining , Pick Lock , Piercing , Ranged , Reconnaissance , Riding , Safe Fall , Skin , Slashing , Sneak , Spell Avoidance , Swimming , Tracking , Trapping , Traps
Armor: Very Light Armor
Weapons: Axe , Bow , Buckler , Dagger , Rapier , Round Shield , Spear , Sword , Thrown Weapon

Professions:
Rogue ---> Brigand
---> Swashbuckler
Bard ---> Dirge
---> Troubadour
Predator ---> Assassin
---> Ranger

Abilities
Name Lvl Use Time Recovery Time Reuse Time
Fishing
3 3.0 0.0 0.0
Foresting
3 3.0 0.0 0.0
Gathering
3 3.0 0.0 0.0
Mining
3 3.0 0.0 0.0
Pathfinding
4 5.0 0.5 6.0
Grants increased movement speed to group. It suspends during combat.
Sprint
3 0.0 0.5 5.0
Allows your character to run at an increased rate for a short period of time at the cost of Power. (Can be used while in combat)
Trapping
3 3.0 0.0 0.0

CombatArts Name Lvl Use Time Recovery Time Reuse Time Health & Power Cost

Ambush 7 1.0 0.5 10.0 10 power A stealth attack that deals great damage. It can only be used while in stealth.

Cheap Shot 6 1.0 0.5 30.0 4 power Briefly stuns the target on a successful hit. Hitting the target again will break the stun.

Dirty Tricks 8 0.5 0.5 10.0 8 power This ability lowers an enemy's defense for a short time.

Ensnare 9 0.5 0.5 30.0 13 power
This ability slows a target's movement speed for a short time.

Evade 4 1.0 0.5 30.0 16 power This ability reduces your hate level with the target.

Quick Strike 1 1.0 0.0 9.0 9 power A quick attack that deals low damage.

Sneak 3 3.0 0.0 15.0 Allows you to move undetected.

Sneak Attack 5 1.0 0.5 10.0 A flanking attack that deals moderage damage.

Rogue: The rogue is a crafty cutpurse who uses trickery to gain the advantage in battle. Always shrewd combatants, rogues use every opportunity to exploit the vulnerabilities of their opponents.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Skullduggery, Weapon knowledge, Poison
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Brigand: Brigands are bloodthirsty highwaymen who will backstab anyone who isn't mindful of their presence. They are unpredictable wildcards who arouse fear and confusion in the hearts of their adversaries.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Banditry, Weapon knowledge, Poison
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Swashbuckler: Swashbucklers are dashing rogues who charm their way into your confidence while secretly loosening your purse strings. Though known to brag, they are dangerously cunning and should not be underestimated.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Swashbuckling, Weapon knowledge, Poison
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Bard: Bards sing songs that bolster the abilities of their allies and inspire courage on the field of battle. Though skilled in a wide variety of weaponry, bards use their musical powers to wreak havoc upon the enemy.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Melodies, Chants, Weapon knowledge
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Dirges: Dirges are singers of angry songs and laments, using the power of cacophony to subdue their enemies. Their songs of rage inspire the fury of battle within their allies.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Dirges, Weapon knowledge
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Troubadour: Troubadours play music that inspires strength and courage in the hearts of their companions. They lead their allies into the deepest dungeons, raising their spirits with songs of victory.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Ballads, Weapon knowledge
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Predator: Predators are relentless hunters who use stealth and cunning to stalk their prey. At home in the shadows, predators use the element of surprise to give their allies the upper hand.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Stalking, Weapon knowledge, Traps
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Assassin: Assassins are cruel mercenaries who hunt down their prey, showing neither mercy nor compassion. They survey dark corridors for potential prey as well as hidden dangers that may be lurking ahead.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Assassination, Weapon knowledge, Traps
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more

Ranger: Rangers are natural outdoorsmen and trackers, masters of stealthy movement in the undergrowth. They use perception and cunning to gain the advantage over their adversaries.
Primary Attribute: Agility
Armor: Medium
Key Knowledges: Archery, Weapon knowledge, Traps
Weapons: Axe, Sword, Flail, Hammer, Mace, Staff, Spear, Dagger and more
Posted: May 18th, 2006
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Total Posts:1390 Joined:2004
Old useless info, moving to Nerfed Info Board.

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