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AutoIT Movement question : EverQuest 2 Premium Discussions

Posted: January 22nd, 2006
Total Posts:17 Joined:2004
Hey all.

First time poster (well, its been awhile), long time fan/scripter...

Anyway, I've noticed a lack of bots/scripts for EQ2, so I decided to write one myself.

It's comming along well, I have the GUI up (although not real good layout) and some of the BASIC features.

I was wondering if anyone had any ideas when it comes to implementing movement. I have the bot now to where you can run it in an area where there are mobs around, can tell the diff between mobs/nods/etc., semi-looting and can handle multiple mobs. However, I would like it to be able to move, atleast within a given circle or range. I can't, however, for the life of me figure out how to implement this.

I'll release a pre-pre-pre alpha version by the end of the week, but any ideas on movement?
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