All right, I am getting some decent progress now that I am getting help.
If anyone is interested in helping out in any way to include finding memory addresses plus pointers, testing, programming, ect... Let me know!
If you are interested in helping in anyway send me a PM and let me know what you are willing to help with. Note that even if your not that skilled in certain things let me know as well and I can help teach you as I got alot of personal tutorials on the net. If you guys would like a tutorial to find the harder addresses in EQ2 like speed, x, y, and z coordinates.
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b]So again, if ANYONE is interested in helping in ANY matter, just send me a PM with the messenger you use and the contact info. All who are interested in helping I will send my contact info as well.[/b]
Here is an update on what I am working on and planning on adding to my program:
- Read your zone and show a map. On the map you can click and teleport to location.
- Teleport to a selected target (already working just need new addresses)
- Teleporting from one zone to another
- Funky hacks such as glide, jump boost, and underwater walk like other hacks have
- Maps with common locations with option to click to teleport to them
- And as usual if you have any ideas let me know
- And much more!!
For those curious on what I already implemented:- I added the option to choose the process (for multi-boxing)
- More error checking
- Teleporting without falling through ground (when teleporting great distances)
- Teleport to target and target info (works, just needs new addresses)
- Stealthing of the teleporter to help prevent detection via injection and other methods
Now once I get all needed addresses especially the target information I will make a new setup installation and upload a new release with all new features. So the faster I get the addresses the faster you guys get it. The more we all work together the better.