[quote="thewatcher";p="65693"]
[quote="phatfuture";p="65691"]
np
great job on the bot, i really enjoy it

least thing i can do is to give proper feedback
btw if you can make it add node to bad nodes on 'too far away' msg, it would be nice. If a node is partially in a tree (targetable but not harvestable) it will try to harvest it for the # of times given in the ini. Dont know if you can do this, but would be great if you could

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Problem with too far away is that it doesn't record that to the log so I would have to integrate graphics routines to look for the message and anyone (like me) who has totally customized their interface with eq2.interface.com the graphic routine won't work either. Not sure what a good solution to that might but but I'm quite open to suggestions.
[/quote]
watcher you could have people set up x,y coords for the text that shows up with "to far away". Build the script with it checking x,y loc. Then when people set up the bot have them run the script to check the x,y loc and program it in. Simple enough to have the text come up. Just manually try to harvest something while your 10 feet away then mouse over where the text is popping up and write down the x,y coords plug them in to the script where you tell them to. Anyways in theory i think that should work for you if you wanted to add that feature.