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I have been posting multiple times with no help whatsoever. I will post again in some attempt to gain help.
I reinstalled xunleashed, eq2 service, and harvester. I edited the ini, see attached.
There are no error messages, see attached.
I have read documentation. There Are no error messages, i place the script window in front of my persona window arrow over to harvestor and hit start and it just wais press f12 to stop script and yet does nothing.
Please help.
Code: Select all
; ini file for HarvestBot version 3.10
[Harvester]
; You must delete the DeleteMe line or change it to False
;DebugLevel = 0-10 Generally 1 is sufficient if you're not debugging, 0 to turn
; off all but the extreme basics 10 will generate a LOT of data.
DebugLevel = 1
;Avoidplayers = True/False If True, this will mark a node bad if another player is nearby
AvoidPlayers = True
;CampOnEnd = True/False if True will camp to desktop once harvesting ends
CampOnEnd = False
;EraseBadSpawns= True/False if True will erase bad spawn locations when moving to
; a new location
EraseBadSpawns = True
;ClosestFirst = True/False If True will harvest the closest node first leaving that
; top priority item for later when we are closer.
ClosestFirst = True
;MaxHarvestAttempts = 20 How many times should we attempt to harvest a node before
; marking it bad and moving on.
MaxHarvestAttempts = 20
;RunToRange = 8 How close do we get to a what we are running to before we
; stop and consider ourselves 'there'.
; Use caution playing with this.
RunToRange = 8
; We just sent the harvest command, how long before we do so
; Again? Think of 600 as 6 seconds.
; Use caution playing with this, you can easily slow
; your bot down more than you speed it up. Strangely enough
; you can speed your bot up as easily by increasing this as
; by decreasing it... use caution.
SleepBetweenHarvests = 500
;QuitonTimeout = True/False End script you have not harvested in timeout minutes.
QuitonTimeout = False
;Timeout = # Max time in minutes since last harvested item before
; Quitting if QuitOnTimeout is True and you get stuck
; or some other unforseen event happens
Timeout = 15
;QuitOnTells = True/False /q if you recieve a tell
QuitonTells = False
;PlayonTells = True/False Should I play a sound when you get a tell?
PlayonTells = True
;TellSound = filename.wav This wav file will be played if the above is true.
; This file MUST be a wav file and must be in the scripts folder.
; If you set PlayonTells it will NOT quit on tells even if
; QuiteOnTells is true.
TellSound = ding.wav
;Hotbar = # number of the hotbar 0-9 that you have the harvesting hotkeys
; on, if hotbar is 0 hotbars will not be used.
Hotbar = 5
;defaultzone = zonename this is the zone the script will assume you are in
; ONLY if the zone detected is not defined in the script
defaultzone = antonica
;EQ2Path = directory directory where EQ2 is installed and must end with \
;
EQ2Path = C:\Program Files\Sony\EverQuest II\
; Here you configure your keys, The forward key MUST be your AutoRun key!
; NearestPC is the key to target the nearest pc, normally F7
; You can also reconfigure your jump key if needed.
; Chat is the key you wish to pause the bot and chat with, ENTER is a good
; choice because it also starts the chat at the same time.
; Shutdown is the key to shutdown the bot, please use this instead of F12
; since F12 aborts the script and prevents a clean shutdown and releasing of
; memory as well as closing files. It is best to use this when NOT running
; to anything.
[KeyConfig]
Forward = Q
Backward = s
Left = a
Right = d
Jump = {SPACE}
NearestPC = {F7}
Chat = {ENTER}
ShutdownBot = {F12}
[Resources]
;nodetype = #, #, True/False first number is Priority and is 0 based,
; IMPORTANT NOTE: you can NOT have 2 of the same priority, if
; you do only the last of that priority will be used.
; True/False harvest this type of node?
; If you use hotbars third is the hotkey
; Last is do you continue to harvest this when it becomes
; Trivial. If you are just trying to level your harvesting
; set all of these to false.
COLLECT = 0, True, 6, False
MISC = 1, True, 3, False
ORE = 2, True, 1, False
STONE = 3, True, 1, False
WOOD = 4, True, 3, False
SHRUB = 5, True, 2, False
DEN = 6, True, 4, False
FISH = 7, True, 5, False
ROOTS = 8, True, 2, False
FUNGI = 9, True, 2, False
;This section is for defining the buffs for your characters. Set the section name to
;your characters first name ie [Johnydoe]
;NumofBuffs = # set this to the number of buffs you wish to cast
;Buff# = name, duration in min, cast time in seconds,
; The name MUST be spelled correctly, it is used to cast the spell.
[Johnydoe]
Numofbuffs = 3
buff1 = Fire seed, 8, 2
buff2 = Agitation, 13, 1
buff3 = Provocation, 13, 1
;Zone sections
;[zonename]
;maxwander = # this value is a radius around your starting point and is
; ONLY used if you do not use waypoints
;UseWayPoints = True/False set to True to use waypoints, otherwise False
;NumofPoints = # set this to the number of waypointsyou define for this zone
;Waypoint# = X, Y, R set this to the X, Y coordinates and a harvest radius around
; it set the radius to zero if you just wish to travel through
; this location
;nodetype = resource set the appropriate resource name for this type of node
;This set of waypointswill path you from the entrance of the zone completely around the keep
;ignoring any nodes found within it. Notice the last waypointhas a radius of 0. This is
;only a travel node to help path you back to the start point.
[The Forest Ruins]
Maxwander = 100
UseWayPoints = True
Numofpoints = 24
waypoint1 = 906, -562, 35
waypoint2 = 952, -562, 35
waypoint3 = 996, -575, 45
waypoint4 = 1014, -622, 10
waypoint5 = 1033, -607, 15
waypoint6 = 1055, -594, 30
waypoint7 = 1075, -595, 30
waypoint8 = 1090, -605, 0
waypoint9 = 1105, -655, 30
waypoint10 = 1117, -708, 0
waypoint11 = 1138, -733, 0
waypoint12 = 1172, -749, 50
waypoint13 = 1140, -811, 50
waypoint14 = 1083, -840, 50
waypoint15 = 1075, -814, 15
waypoint16 = 1019, -825, 40
waypoint17 = 971, -815, 50
waypoint18 = 958, -757, 50
waypoint19 = 956, -703, 40
waypoint20 = 948, -661, 30
waypoint21 = 956, -641, 20
waypoint22 = 984, -635, 15
waypoint23 = 1004, -622, 10
waypoint24 = 992, -591, 35
COLLECT = ?
FUNGI = natural herb garden
ORE = blemished ore
FISH = array of fish
ROOTS = damp roots
DEN = creature den
SHRUB = natural garden
WOOD = aged arbor
STONE = unearthed stones
MISC = withered bones
[Antonica]
maxwander = 100
UseWayPoints = true
Numofpoints = 13
waypoint1 = -520, 607, 100
waypoint2 = -662, 620, 100
waypoint3 = -639, 532, 100
waypoint4 = -575, 507, 100
waypoint5 = -615, 459, 100
waypoint6 = -577, 410, 100
waypoint7 = -572, 351, 100
waypoint8 = -635, 265, 100
waypoint9 = -703, 276, 100
waypoint10 = -710, 353, 100
waypoint11 = -633, 403, 100
waypoint12 = -601, 503, 100
waypoint13 = -558, 586, 100
COLLECT = ?
ORE = callous ore
STONE = sandwashed rock
WOOD = wind felled tree
SHRUB = plains shrubbery
FUNGI = plains fungi
ROOTS = plains roots
DEN = critter den
FISH = shoal of fish
MISC = withered bones
[The Enchanted Lands]
MaxWander = 50
UseWayPoints = False
COLLECT = ?
ORE = residual ore
STONE = rhythmic stone
WOOD = wretched arbor
SHRUB = mystical natural garden
FUNGI = fairy ring
ROOTS = velvety roots
DEN = animal den
FISH = throng of fish
MISC = withered bones
[The Commonlands]
Maxwander = 100
UseWayPoints = False
COLLECT = ?
ORE = cloven ore
STONE = wind swept rock
FUNGI = oasis fungi
SHRUB = oasis shrubbery
ROOTS = desert roots
FISH = band of fish
DEN = armadillo den
WOOD = wind felled tree
MISC = withered bones
[The Thundering Steppes]
MaxWander = 100
UseWayPoints = False
Numofpoints = 0
COLLECT = ?
ORE = stonecrest ore
STONE = wind swept stones
WOOD = felled high plains arbor
SHRUB = high plains shrubbery
FUNGI = high plains fungi
ROOTS = mesquite catch weed
DEN = beast den
FISH = mob of fish
MISC = withered bones
[Zek, the Orcish Wastes]
Maxwander = 100
UseWayPoints = False
COLLECT = ?
ORE = ferric ore
STONE = mud stone
WOOD = marred arbor
SHRUB = flattened bed of thistle
FUNGI = flattened natural herb garden
ROOTS = vestigial roots
DEN = lioness den
FISH = fury of fish
MISC = withered bones
[The Feerrott]
maxwander = 100
UseWayPoints = False
Numofpoints = 0
COLLECT = ?
ORE = alluvium ore
STONE = hermetic stone
WOOD = putrid arbor
SHRUB = overgrown bed of greenslade
FUNGI = overgrown fairy ring
ROOTS = dusty roots
DEN = animal den
FISH = hatch of fish
MISC = withered bones
[Rivervale]
Maxwander = 100
UseWayPoints = False
COLLECT = ?
ORE = sedimentary ore
STONE = lithic stone
FUNGI = tainted fairy ring
SHRUB = tainted natural garden
ROOTS = insidious roots
FISH = bedlam of fish
DEN = dire wolf den
WOOD = corrupted arbor
MISC = withered bones
Code: Select all
06/01/05 07:22:45 PM
***** XUnleashed Trace Log Started: Wednesday, June 01, 2005 19:22:45
06/01/05 07:22:46 PM Registered XUnleashed Controls...
06/01/05 07:22:47 PM Registered XUnleashed IPPacketSniffer......
06/01/05 07:22:48 PM Registered XUScriptHelper...
06/01/05 07:22:48 PM XUnleashed Client: Click Play to begin...
06/01/05 07:23:32 PM XUnleashed Client: Updating 3rd Party Plugins and Services...
06/01/05 07:23:32 PM XUnleashed Client: Patching Wyvern's EQ2 Servicer
06/01/05 07:23:32 PM XUnleashed Client: Retrieving the file: update
06/01/05 07:23:32 PM XUnleashed Client: Redirecting to alternate patch server. . .
06/01/05 07:23:33 PM XUnleashed Client: Retrieving the file: EQ2ServiceNews.txt
06/01/05 07:23:33 PM XUnleashed Client: Redirecting to alternate patch server. . .
06/01/05 07:23:33 PM XUnleashed Client: Patching complete. . .
06/01/05 07:23:33 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:23:33 PM XUnleashed Client: Authenticating User...
06/01/05 07:23:34 PM XUnleashed Client: Connected. . .
06/01/05 07:23:34 PM Using Alternate Hooking. . .
06/01/05 07:23:41 PM XUnleashed Client: Launching. . .
06/01/05 07:25:18 PM Found Target Process: EverQuest2.exe
06/01/05 07:25:18 PM Initializing COM Objects. . .
06/01/05 07:25:18 PM Setting up DirectX Hooks. . .
06/01/05 07:25:37 PM FOUND: Direct3DCreate9
06/01/05 07:25:37 PM Starting Services. . .
06/01/05 07:25:37 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service
06/01/05 07:25:37 PM CXUWinInput::Initialize()
06/01/05 07:25:37 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer
06/01/05 07:25:37 PM Starting the 3rd Party Services...
06/01/05 07:25:37 PM ------->FOUND A 3rd Party Service: Wyvern's EQ2 Servicer
06/01/05 07:25:38 PM Starting Plugins. . .
06/01/05 07:25:38 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers
06/01/05 07:25:38 PM Loading Window Schema. . .
06/01/05 07:25:38 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros
06/01/05 07:25:38 PM Loading Window Schema. . .
06/01/05 07:25:38 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
06/01/05 07:25:38 PM Loading Window Schema. . .
06/01/05 07:25:38 PM Attempting to lock onto Client. . .
06/01/05 07:25:38 PM WARNING: Requested DirectX9 Screen Format may not be compatable with XUnleashed.
06/01/05 07:25:38 PM FOUND: Direct3D9::CreateDevice()
06/01/05 07:25:38 PM DETECTED: Direct3DDevice9 Reset
06/01/05 07:25:38 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
06/01/05 07:25:39 PM FOUND: Direct3DDevice9::Present
06/01/05 07:25:39 PM Releasing XUnleashed DX9 BackBuffers.
06/01/05 07:25:39 PM Released XUnleashed DX9 BackBuffers.
06/01/05 07:25:39 PM Initializing DX9 BackBuffers...
06/01/05 07:26:55 PM DETECTED: Direct3DDevice9 Reset
06/01/05 07:26:55 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
06/01/05 07:26:56 PM FOUND: Direct3DDevice9::Present
06/01/05 07:26:56 PM Releasing XUnleashed DX9 BackBuffers.
06/01/05 07:26:56 PM Released XUnleashed DX9 BackBuffers.
06/01/05 07:26:56 PM Initializing DX9 BackBuffers...
06/01/05 07:30:17 PM DETECTED: Direct3DDevice9 Reset
06/01/05 07:30:17 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
06/01/05 07:30:19 PM FOUND: Direct3DDevice9::Present
06/01/05 07:30:19 PM Releasing XUnleashed DX9 BackBuffers.
06/01/05 07:30:19 PM Released XUnleashed DX9 BackBuffers.
06/01/05 07:30:19 PM Initializing DX9 BackBuffers...
06/01/05 07:44:48 PM XUnleashed Client: Disconnected...
06/01/05 07:44:48 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:45:21 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:45:42 PM XUnleashed Client: Trying to Connect...
06/01/05 07:46:20 PM XUnleashed Client: Trying to Connect...
06/01/05 07:46:26 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:46:56 PM XUnleashed Client: Trying to Connect...
06/01/05 07:47:31 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:47:31 PM XUnleashed Client: Authenticating User...
06/01/05 07:47:32 PM XUnleashed Client: Trying to Connect...
06/01/05 07:47:32 PM XUnleashed Client: Connected. . .
06/01/05 07:47:32 PM Using Alternate Hooking. . .
06/01/05 07:48:37 PM XUnleashed Client: Disconnected...
06/01/05 07:48:37 PM XUnleashed Client: Connecting to XUnleashed...
06/01/05 07:48:37 PM XUnleashed Client: Authenticating User...
06/01/05 07:48:39 PM XUnleashed Client: Connected. . .
06/01/05 07:48:39 PM Using Alternate Hooking. . .
06/01/05 08:12:40 PM Uninitializing XUnleashed. . .
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