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question for the harvest bot scripters : EverQuest 2 Premium Discussions

Posted: April 22nd, 2005
thatjeepguy
First off, I have tried all of the harvest bots on xunleashed and i gotta say they are a wonderful tool in avoiding total boredom while foraging in EQ2 and I truly appreciate this work. However... =) Is there any way to have the script check the surroundings of the node for any PCs so it does not start harvesting a node already in use by someone? I run the scripts while keeping an eye on EQ2 but occassionally will piss someone off ( and i cannot blame them) by jumping on one of their nodes. Even if the script just checked within a certain proximity of the node and, even if the PC was or wasnt harvesting off the node, left the node alone if a PC was within range, this would ideally keep ppl from becoming pissed off as well as keep attention away from the botter. id love feedback on this. many thanks in advance
Posted: April 23rd, 2005
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Total Posts:47 Joined:2005
This is a good idea. I don't think the EQ2Service can distinguish between PCs, NPCs, and objects right now, though.
Posted: April 23rd, 2005
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Total Posts:46 Joined:2005
As of 4-24-05 The harvester will now detect players within harvest range of a node and ignore it or not (your option). See version 1.35 in the downloads section
Posted: April 26th, 2005
thatjeepguy
awesome. i will give it a go
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