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Windows Xp 64 EQ2 Crafter possible fix in the near future? : EverQuest 2 Premium Discussions

Posted: May 24th, 2005
xdprophet
[quote="ravenous28";p="64893"]? Anyone run the bot got it working under xp64? I get a overflow error and have tried about 50 times to get it to work.[/quote]

Actually I am getting this same error on my Windows 2000 system. Overflow error 6

I think it was.

Windows 2k
1.4 mem
120 gig HD
SP4

I have 2 accounts and 2 computers. My crafters run on my old computer. I have not tried to repeat this problem on my newer XP system.

In addition, when the crafter runs, it does not use all 3 buttons every tick.
Posted: June 1st, 2005
ravenous28
any update?
Posted: June 8th, 2005
vyrulko
My only solution for this is to dual boot. I had it "almost" work on my dual opteron 252 workstation with the new xp64 beta. Tried to run a 32bit shell but i think its either win64 isn't quite finished, and/or the way the 32bit to 64bit registers are handled and not fully compatible with XUnleashed.

Trying to figure out a compatibility mode myself.
Posted: June 21st, 2005
ravenous28
any update on this matter? been waiting over a month for a fix for x64 users
Posted: June 21st, 2005
User avatar
Total Posts:47 Joined:2005
I'd suggest not using x64. The benefits right now are negligible unless your XU machine is doubling as a server, and there are plenty of negatives. There's pretty much no consumer software (including games) that are written to take advantage of it, and it provides absolutely no benefit for 32-bit apps.

I'd rather see more plug-ins and scripts than having the program support business OSes like this, windows2003 server, etc.
Posted: June 22nd, 2005
ravenous28
Yeah perhaps you are right...32bit is here to stay, I just wonder how everyones supposed to move over to 64bit if the benefits are negligible for anyone else except ppl running servers and using mass amounts of ram. I guess people will be forced into 64 bit when microsoft releases longhorn and there is no other choice of the matter?
Posted: June 23rd, 2005
User avatar
Total Posts:47 Joined:2005
Exactly. When the mass market has an OS that supports 64-bit applications (Longhorn), people will start making 64-bit applications. Right now, so few people have a 64-bit OS that it's a waste of time to make software for it except in a few specific cases.
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