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Yay! So we have the EQ2Service../ : EverQuest 2 Premium Discussions

Posted: February 9th, 2005
relaxingatuf
Well im fairly new to scripting, however it seems in my lab i understand all the code for programming we write. I'm interested in picking around a bit with this, however i dont know where to begin. Wyv, where do we begin to start scripting / using the eq2service?
Posted: February 9th, 2005
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Total Posts:272 Joined:2004
Well after eq2 service we can start making scripts to run paths so we can get from a to b w/o having to be at the keyboard. Also a mapping service can be added so we can have an onscreen GUI map (very handy for those dungeons). Just check out some of the FFXI scripts for ideas.
Posted: February 9th, 2005
relaxingatuf
OOOH! Soneone make a script for the journeyboots path!!! OMG that would ROCK!.
Posted: February 9th, 2005
sheepshagger
[quote="relaxingatuf";p="54675"]
OOOH! Soneone make a script for the journeyboots path!!! OMG that would ROCK!.
[/quote]

How about you?
Posted: February 9th, 2005
relaxingatuf
Perhaps so. I haven't done the runs, and i may as well record em for us. Someone put up a faq on how to use it and i will.
Posted: February 10th, 2005
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I'm adding a spawn list, target index, and zone name in the next udpate.

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Posted: February 10th, 2005
macaw2000
Cool. That should make combat macros a possibility.
Posted: February 10th, 2005
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And a harvest script.. :)

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Posted: February 10th, 2005
bukholt
wyvernx are you just the coolest guy around or what :P
Posted: February 10th, 2005
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Here is some of the progress on the spawn lists:

02/10/05 09:12:21 PM Spawn 37: tradeskill_entrance_craftsman
02/10/05 09:12:21 PM Spawn 38: door_widget76
02/10/05 09:12:21 PM Spawn 39: door_widget64
02/10/05 09:12:21 PM Spawn 40: qey_tradeskill_wholesaler
02/10/05 09:12:21 PM Spawn 41: door_widget74
02/10/05 09:12:21 PM Spawn 42: door_widget66
02/10/05 09:12:21 PM Spawn 43: door_widget80
02/10/05 09:12:21 PM Spawn 44: fprt_manhole_hood_to_sewer01
02/10/05 09:12:21 PM Spawn 45: door_widget86
02/10/05 09:12:21 PM Spawn 46: tradeskill_entrance_scholar


and

02/10/05 09:03:19 PM Spawn 32: a Bloodskull pawn
02/10/05 09:03:19 PM Spawn 33: a Bloodskull pawn
02/10/05 09:03:19 PM Spawn 34: wind felled tree
02/10/05 09:03:19 PM Spawn 35: a Bloodskull scout
02/10/05 09:03:19 PM Spawn 36: oasis fungi
02/10/05 09:03:19 PM Spawn 37: a Bloodskull warrior
02/10/05 09:03:19 PM Spawn 38: oasis shrubbery

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Posted: February 10th, 2005
scornn
drooooool.
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