glass40 wrote:Wish I could try it out. I've been needing an EQ2 Crafting bot. When I try to register, it claims I'm blocked due to spamming or something stupid. Guess someone on my ISP messed around and now I get to suffer.
If you are on an ip that is in the DNSBL for spamming and that IP is static then you need to let them know to remove you but if it is dynamic and your entire subnet has been used as a base for spammers then you are screwed as they will not lift you out of the blacklist.
I have had 0 issues with spam bots since I implemented this but before OMG they were there. Every single day I clean out 17-23 pages of blocked spammers.
As far as the server goes it was one of the ones that became a zombie and started to infect sites that were on it so any javascript served was also serving a trojan to any clients (why I despise javascript and don't use JS).
On 6.0.0 I spent 2000 hours roughly programming it and hacking into EQ2 (700-800 hours just hacking into EQ2 alone). On 6.1.0 I spent an additional 140 hours or so just programming it (about 14 hours inside EQ2 again).
So, as you can see, the man hours is awesomely high but the end product beats anything out there as far as features goes (EQ2-TSBot has always been about being free and being feature rich).