Total Posts:10213 Joined:2004
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Relating jobs to races...
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Races are in order from most-suggested to least-suggested.
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Warrior:
Elvaan - Most damaging
Galka - Best survivability
Mithra - Highest evasion and hit rate
Hume - Balanced
Tarutaru - Most challenging
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Monk:
Galka - Incredible HP and damage
Elvaan - High strength and vitality
Mithra - Very high hit rate
Hume - Moderate attack / defense mix
Tarutaru - Difficult
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White mage:
Tarutaru - Most effective
Elvaan - More powerful spells
Mithra - Highest evasion
Hume - Most job choices
Galka - Most challenging
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Black Mage:
Tarutaru - Ideal choice
Mithra - Best evasion
Hume - Good balance between HP/MP
Elvaan - Survivabilty
Galka - Most difficult
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Red mage:
Mithra - Balanced MP/HP with evasion
Tarutaru - Best magic user
Elvaan - Best melee fighter with little MP
Hume - Balanced MP/HP
Galka - Strongest fighter but extremely low MP
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Thief:
Mithra - Quickest and fastest
Hume - Most versatile
Galka - Highest survivability
Elvaan - Least subtle
Tarutaru - Least suspected
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Paladin:
Galka - Very tough with poor magic
Elvaan - Strong, potent healing, and low MP
Mithra - Balanced and quick
Hume - Balanced
Tarutaru - Fragile with large MP supply
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Dark Knight:
Mithra - Hits often, fair magic, and quick
Elvaan - Best melee damage but slow
Galka - High damage, better lifesan, and useless MP
Hume - Moderate MP and agility
Tarutaru - Low vitality but strong MP and excitement
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Beastmaster:
Elvaan - Best melee with charisma
Tarutaru - Good healer support job
Hume - Usual balance
Galka - Strong and tough, but low charisma
Mithra - Lower damage and charisma
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Ranger:
Mithra - Ideal choice
Tarutaru - Difficult to level
Galka - Solid choice
Hume - Balanced
Elvaan - Low accuracy
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Bard:
Tarutaru - Strong magical support job potential
Hume - Charisma, MP, some survivability
Elvaan - Tougher, though light on MP
Mithra - Can take interesting support jobs
Galka - Bashes enemies over the head with drums Lol
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Summoner:
Tarutaru - Magic, magic, magic
Mithra - Enough magic to get by
Hume - Much like Mithra
Elvaan - Limited
Galka - Very difficult
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Samurai:
Mithra - Extremely good skillchains
Galka - Tough and dependable
Elvaan - Powerful
Hume - Usual mix
Tarutaru - Challenging
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Ninja:
Mithra - Can dodge anything
Tarutaru - Fasty and nifty combos
Galka - Heavy ninja
Elvaan - Damaging but exposed
Hume - Looks great in pajamas
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Dragoon:
Galka - Defensive
Elvaan - Very aggressive
Mithra - Blend of damage and evasion
Tarutaru - More potenial for interesting combos
Hume - Normal mix of fun
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Which of the three cities to start in...
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Some people may not agree with this, but it's true. Start in your home city. Plain and simple. Each race was designated to a specific city for a reason. Whether it be for storyline, missions/quests made easier on that race, or to get the stat+ ring.
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Windurst - Mithra & Tarutaru
Bastok - Hume & Galka
San d'Oria - Elvaan
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