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iBot (MrArgus Client) and Offsets : FFXI Submissions

Posted: January 20th, 2007
zashin
iBot 1.6, newest MrArgus client.



[OFFSET]
INITCODE = 119670
PCMAP = 3C49D8
NPCMAP = 3C3DD8
TARGETINFO = 41A818
OWNPOSITION = 3C1B00
DRAWLOGF = 1149F0
CALLMACROF = 168340
TEXTCOMMANDT = 4B11B4
DRAWLOGT = 4198D4
CALLMACROT = 4B0BD8


[WAIT]
WaitTime = 250

[WAV]
WaveName = Attention.wav

[JUMP]
上昇値 = 0
BUTTON = 0


Attachments:
iBot1.6.zip Register to unlock hidden link
iBot v. 1.6
(46.9 KiB) Downloaded 84 times
Posted: January 20th, 2007
_drohk_
Clean

Scan taken on 21 Jan 2007 05:29:06 (GMT)
AntiVir
Found nothing
ArcaVir
Found nothing
Avast
Found nothing
AVG Antivirus
Found nothing
BitDefender
Found nothing
ClamAV
Found nothing
Dr.Web
Found nothing
F-Prot Antivirus
Found nothing
F-Secure Anti-Virus
Found nothing
Fortinet
Found nothing
Kaspersky Anti-Virus
Found nothing
NOD32
Found nothing
Norman Virus Control
Found nothing
VirusBuster
Found nothing
VBA32
Found nothing

-------------------------------------------------------

Scanned file: iBot1.6.zip
iBot1.6.zip/iBot.dat - OK
iBot1.6.zip/Attention.wav - OK
iBot1.6.zip/iBot.exe - OK
iBot1.6.zip/iBot.ini - OK
Posted: January 20th, 2007
User avatar
Total Posts:1974 Joined:2006
edit: gah drohk beat me :D

heres the scan:

Code: Register to unlock hidden link

 File:  	 iBot.exe
Status: 	
OK
MD5 	268caac7476798a243a914e50f78becd
Packers detected: 	
-
Scanner results
Scan taken on 21 Jan 2007 05:29:52 (GMT)
AntiVir 	
Found nothing
ArcaVir 	
Found nothing
Avast 	
Found nothing
AVG Antivirus 	
Found nothing
BitDefender 	
Found nothing
ClamAV 	
Found nothing
Dr.Web 	
Found nothing
F-Prot Antivirus 	
Found nothing
F-Secure Anti-Virus 	
Found nothing
Fortinet 	
Found nothing
Kaspersky Anti-Virus 	
Found nothing
NOD32 	
Found nothing
Norman Virus Control 	
Found nothing
VirusBuster 	
Found nothing
VBA32 	
Found nothing
i decided to take some pics of this beast. a lot of the option in argus, as well as some new stuff, or so it appears. nice, clean ui.

Register to unlock hidden image

it has a nice drop down menu for mobs too.

Register to unlock hidden image

apparently, this is developed by some guy called "theNotorius" I did a quick google, but i came up with nothing.

@OP could you tell us where you got this? or are you the author?


Last edited by kourath on January 20th, 2007, 9:41 pm, edited 1 time in total.
Posted: January 20th, 2007
_drohk_
lol ^^ I've been waiting for the new NM Alert that Wevyrn said he was going to update today or tomm. and you can do the Mr. Hacks post
Posted: January 20th, 2007
_drohk_
Other than the look I really dont see an update... It is doing the same thing the other one is, It wont target the mob when it pops, it will just play the alert, say it is found, and spam the set macro.

Not only that the mob was within touching reach of me but before I could manually claim it, RMT got it.
Posted: January 20th, 2007
User avatar
Total Posts:1974 Joined:2006
oh, i just kind of assumed there might be some added some stuff in there due to there being some things in the .ini file that i dont remebering seeing in mr argus when i glanced at it. i think i remeber reading some wacky crap about SE updating the game mechanics so you couldnt target mobs through memory via mob ID or something like that, which is might explain why it just spams the macro. im borderline pulling crap out of my butt here, so dont quote me on this.
Posted: January 20th, 2007
_drohk_
The only way I can claim with MrArgus is if i use the warp function and a macro that has "/targetnpc" in it. I think NM Alert can target the mob if its within your vision.
Posted: January 21st, 2007
sandwhale
neat ui. weird name tho...
Posted: January 25th, 2007
User avatar
Total Posts:520 Joined:2005
kourath wrote:oh, i just kind of assumed there might be some added some stuff in there due to there being some things in the .ini file that i dont remebering seeing in mr argus when i glanced at it. i think i remeber reading some wacky crap about SE updating the game mechanics so you couldnt target mobs through memory via mob ID or something like that, which is might explain why it just spams the macro. im borderline pulling crap out of my butt here, so dont quote me on this.
Actually, I am having problems with the method I once used to select targets. It didn't use INITCODE either... It still works, but occasionally will crash the game where it didn't before.
Posted: January 25th, 2007
_drohk_
What still works?
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