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Beta Macro List : Legacy FPS / MMORPG / RTS Discussion

Posted: December 3rd, 2005
jilted1
Does anyone have the complete Beta Macro List?

I know most of the commands but I also know I'm missing several. Please post it here, please & thanks.
Posted: December 8th, 2005
vampiremagician
yeha I'm kinda confused myself on how to even create a macro
Posted: December 8th, 2005
jilted1
it's the /macro command.
the convention is /macro name /command; /command;

so...
/macro Kfu /kungfuspeed; /pause 20; /kungfupower; /pause 20; /kungfudefene; /pause 20;

will cycle through the poses, there is a nice article about them on the DN1 forum however there isn't a complete list of working commands. some work some don't ... all the ability names for hte /invoke commands are related to the old beta names still. little things like this, that I'm trying to figure out.
Posted: November 27th, 2006
jilted1
Since I have found the anser to this question since I first posted it I thought I would come update this thread.

Here are all the "variables" this list was orignially released only to the beta testers and took quite a bit of digging to find.

%T Target's name
%TL Target's level
%H User's handle
%L User's level
%F User's first name
%N User's last name
%D User's discipline
%HT User's max health
%HC User's current health
%HP User's health percentage
%IT User's max inner strength
%IC User's current inner strength
%IP User's inner strength percentage
%S Current simulacra's name
%NH Current neighborhood
%MN Current mission name
%MO Current mission organization
%MS Current mission sponsor
%TS Target [subjective]
%TO Target [objective]
%TP Target [possessive]
%SS Simulacra [subjective]
%SO Simulacra [objective]
%SP Simulacra [possessive]
%G1 First group member's name
%G2 Second group member's name
%G3 Third group member's name
%G4 Fourth group member's name
%G5 Fifth group member's name
%G6 Sixth group member's name
%G7 Seventh group member's name
%G8 Eighth group member's name

These can be used in general chat as well as in macros.

the other commands that come in very handy while creating macros are the /attack & /fire commands.

/attack will attempt to draw you into close combat (interlock) with the target.

/fire will use the currently select free fire weapon, though only once and not on a repeating loop. You must creat a macro to do that.
Posted: November 30th, 2006
spartatdi
what do [subjective], [objective], and [possessive] mean?
Posted: December 1st, 2006
jilted1
spartatdi wrote:what do [subjective], [objective], and [possessive] mean?
He, Him, His,
She, Her, Hers
Posted: December 1st, 2006
spartatdi
i'm still confused as to their actual function ingame...
Posted: December 3rd, 2006
jilted1
well, back shortly after launch when we had actual Live Events Actors, and they would use these when talking to players.

So,

%T, a level %TL, %TD only has %TC points of %TP health left.

returns

John a level 50, Master Knife Thrower only has 553 of his health left.

Or something like that. To the average player they probably won't be that important. occasionally though, you will find a use for them.

I use a macro for greeting friends...

/macro hello /say Hello %T; /wave;

This works great as long as I have them tagetted. Also, I've used them for PVP smack talk.

/macro smack /say %T a level %TL, %TD just got pwned by Jilted1

So the uses are mostly novel, but none the les fun.
Posted: December 3rd, 2006
spartatdi
oops, should have clarified. i didn't understand the function of the %TS, %TO, %TP commands. I know the others =o
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