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Force Instance-Wide Disconnects : GW Submissions

Posted: December 18th, 2006
salience
33% longer duration mods stack.

This means that you can use Plague Touch with a Barbed weapon, and cause any bleeding that you transfer to last 33% longer.

If you have someone on the opposing team who continues to Plague Touch the bleeding back to you (ideally with a barbed mod himself) the duration increase continues to stack.

Eventually, the value becomes so great that an instance-wide crash occurs. Everyone is immediately disconnected via err7.

Not sure if this works with Draw Conditions, Veratas Sacrifice/Infuse Condition, or what. Also unsure of how Extend Conditions interacts with this.

EDIT : For celerity's sake you might try two oppossing Contagion characters... should you find a need for this, or to make it fast. (this part is also untested, I am reluctant to trust others)


Last edited by Guest on December 19th, 2006, 5:24 pm, edited 1 time in total.
Posted: December 19th, 2006
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