Post Reply Home » Forums » Lord of the Rings Online » LOTRO - Bots and Hacks » LOTROExtreme

Hunting/Farming Script : LOTROExtreme

Posted: September 5th, 2007
ru816
Anyone have one working with Lotroextreme 1.0?
Posted: September 5th, 2007
Total Posts:32 Joined:2004
I think the advanced version is still under development? I haven't seen a feature list anywhere...
Posted: September 5th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
This one was posted in the LOTROExtreme Programs forum:

http://www.taultunleashed.com/phpbb2/about48327.html

_________________
Use Search first, ask questions later!
Posted: September 5th, 2007
ru816
hmm isnt the date on that script pre 1.0? like 2 months pre 1.0. I guess since wyvern suggested it then its functional :)

Also what does "Currently running Standard mode. Consider upgrading to the advanced version." I cannot seem to find the "advanced" version.
Posted: September 5th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
I'm still working on a advanced version of the API. Basically it has a ton more functions.. like chat logging, auto loot, hotbar/cooldowns, etc...

_________________
Use Search first, ask questions later!
Posted: September 6th, 2007
ru816
ahh, well chop chop! ;) Reminds me of waiting for FFXI updates back in the day :) Go Go gadget wyvern
Posted: September 6th, 2007
icfire6
I would be really interested by the advanced version, as soon the standard version stops displaying unknow-xxxx for most of objects on the radar ...
Posted: September 6th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
You can go into the lotro options and turn on Item names, floating npc names, and player names and it will let more object names get populated.

_________________
Use Search first, ask questions later!
Posted: September 7th, 2007
icfire6
They're all on but more than 90% of the names are unknow-XXXX on the radar (mobs, ressources, and so on). Not very usefull
Posted: September 7th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
Lol you have to understand how it works. If you run the program immediatly after you login, it should pretty much have all names in it.

If you run it after you have been playing for a while, you have to let it cache in mob names that it missed. To do this, you can move you mouse over a mob that shows up as unknown, and it should add its name in. It will save this name for the duration that the radar is running.

_________________
Use Search first, ask questions later!
Posted: September 8th, 2007
icfire6
Thanks a lot for the explanation, working great now :)
eager to see you're advanced version
Posted: September 8th, 2007
icfire6
huh well sounds like it's working well in cities for npc and so on but not for mobs and ressources outside of town... Well I suppose I have missed something, I'm going to restart the all thing and see...
Posted: September 8th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
icfire6, make sure in the lotro options you turn on floating names for PC's, NPC's, and Items.

_________________
Use Search first, ask questions later!
Posted: September 10th, 2007
icfire6
It's ON ...
Maybe it's because I'm using a EU client, dunno...
Posted: September 10th, 2007
User avatar
Premium
Total Posts:6718 Joined:2004
as far as I can tell, the EU and US clients are the same.

_________________
Use Search first, ask questions later!
Ready to join the community? Click here and see all of the benefits!
blue large dotWho is online
Users browsing this forum: No registered users and 15 guests
Post Reply