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Full-Auto NGE crafting Bot Needs programmed (IDEA ONLY) : SWG Premium Discussions

Posted: January 30th, 2006
jameshd1981
I am not very good with third party programs but if anyone wants to give a whirl at making the bot I describe below have at it.

What would be needed other than bot.

Macro: Schematic
/selectDraftSchematic #;

Place it in slot 1

Macro: Endcrafting
/nextcraftingstage;
/nextcraftingstage;
/createprototype practice no item;
/createprototype practice no item;

Place it in slot 2
4 crafting tools placed in slots 3-6

Now the bot should perform as follows
select tool #1 (press 3)
double right click
wait 2 seconds
select schematic macro (press 1)
double right click
wait 2 seconds
select resources (requires setting up x and y locations for each resource)
wait 2 seconds
select endcrafting macro (press 2)
double right click
wait 2 seconds
select tool #2 (press 4)
double right click
wait 2 seconds
select schematic macro (press 1)
double right click
wait 2 seconds
select resources (requires setting up x and y locations for each resource)
wait 2 seconds
select endcrafting macro (press 2)
double right click
wait 2 seconds
select tool #3 (press 5)
double right click
wait 2 seconds
select schematic macro (press 1)
double right click
wait 2 seconds
select resources (requires setting up x and y locations for each resource)
wait 2 seconds
select endcrafting macro (press 2)
double right click
wait 2 seconds
select tool #4 (press 6)
double right click
wait 2 seconds
select schematic macro (press 1)
double right click
wait 2 seconds
select resources (requires setting up x and y locations for each resource)
wait 2 seconds
select endcrafting macro (press 2)
double right click
wait 2 seconds

This should be able to make a fully automated crafting bot that will work post-NGE. However as I said I don't know how to program the script to do this myself. I know how the scripts work though which is how i came up with the details.

Anyone who is pretty good with making the scripts please give this a try and post it if you can make it work.
Posted: January 30th, 2006
jameshd1981
Oh and all of the double right clicks need to have a static area the mouse moves to before clicking. Pause timers should also be adjusted to allow for the first items to be completed before the loops restarts. Adding more tools would allow for more time 36 seconds per loop should be sufficient for most grinding needs.
Posted: January 31st, 2006
User avatar
administrator
Total Posts:29891 Joined:2002
Interesting thought.
Posted: February 6th, 2006
jameshd1981
I am hoping one of the people who are pretty good with scripting takes a look at this and gives it a try it would be a great addition to the site and if they dont have a free premium I would definately vote for them just for giving it a whirl.

The reason for the double right click is because macro's seem to require 2 right clicks to activate them. And I belive any items in the hotkeys require the same.

However I belive there is a way to bind a macro to auto fire off of a binded hotkey like setting the end crafting macro to fire from the F3 key but i have not had time to try this. This due to my ISP going crazy all week. I cannot log into the game for more than about 5 minutes and my ISP drops me along with every other person in a 5 mile radius of me.

Heck i dropped 3 times just trying to make this reply.
Posted: March 2nd, 2006
xeros
I have a fully automatic macro utilizing auto-it. Ill post it in a day or so.
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