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Good Kiteable Mobs : Lineage 2 General Discussions

Posted: May 4th, 2004, 9:31 am
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Lets list mobs that have slow movement speed list level if possible and where found.


MOB NAME / Level / HP / Location
Marsh Zombie /13-14/ 338/DE Swamp-casts a lifetap, dmg dependent on lvl and M. DEF.
Marsh Zombie Lord/14-15/De Swamp--casts a lifetap, dmg dependent on lvl and M. DEF.
Festering Bat /13/338/DE Swamp
Redeye Bat/15/389/De Swamp
Stone Soldier/14/363/DE Swamp-casts windstrike(dmg dependent on M.DEF and lvl), immune to arrows and daggers
Stone Guardian/16/416/around SODA-casts windstrike(dmg dependent on M.DEF and lvl), immune to arrows and daggers
Tainted Zombie/18/475/SODA
Stink Zombie/19/507/SODA

Ghoul/32/1053/Execution Grounds-does not cast magic, watch out for Hangman Trees, that are slow but cast level 3 root.
Granite Golem/33/1217/Execution grounds-does not cast magic, watch out for Hangman Trees, that are slow but cast level 3 root.

Drill Bat/11/584/Elf Village
Plague Zombie/14/375/Elf Village
Lirein/18/475/Elf Village--resistant to wind strikes, ice bolt works better
Stink Zombie/19/507/Elf Village

Giant Mist Leech/25/726/Cruma Tower

Did not list the Monster Eye line of mobs since they cast a lvl 1 root. And root is bad for a kiter.

These are just a few mobs that are very kiteable, real slow movers. With windwalk almost any mob is "kiteable". I just wanted to provide a small list of very "kiteable" mobs. In a nutshell, all zombies, golems, leeches, lireins, and bats are very kiteable. I'm sure there are plenty more out there, I'd like to learn from you, please post your experiences.
Posted: May 4th, 2004, 10:54 am
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dre vahuels or whatever in elf fortress are good too
Posted: May 4th, 2004, 1:50 pm
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Supershippo,
These guys:
Dre Vanuls/20-22/539-1219/Elven Ruins
Posted: May 4th, 2004, 2:20 pm
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lierns should be here :)
Posted: May 4th, 2004, 2:24 pm
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Yea Lireins are amazing lvl 15-20

Amber Basilisks or any type of Basilisks (usually range from lvl 30 +) are easy to Kite as well.

You can find most of those at Valley of Dragons and so forth...
Posted: May 4th, 2004, 2:51 pm
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ya, i saw some mage last time blasting the lireins with that fire skill. she just herded a bunch of them and blasted them away since they r so slow
Posted: May 4th, 2004, 3:18 pm
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Where can the lireins be found?
Posted: May 4th, 2004, 3:26 pm
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last time i saw... they were west south of the elf dungeon
Posted: May 4th, 2004, 4:18 pm
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I listed Lireins already!
Posted: May 5th, 2004, 4:11 am
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More kiteable monsters:

Wyrms/?/?/Dragon Valley
Dire Wyrms/?/?/Dragon Valley (once C1 comes about) and Sea of Spores

Both are VERY VERY slow
however id recommend atleast a lvl 20 mage, or a lvl 15 fighter (with a decent bow) before going after one
otherwise u do next to no damage

For lvl 30+, you can do the golems (3 different types) inside Cruma Tower however id suggest a fairly high mdef before doing so, they cast a nasty wind strike. The eyes in there also cast root, so be careful. It can REALLY mess you up!
there is also a rot golem inside Sea of Spores you can do
Infact, almost anything inside sea of spores is kiteable, id be careful of the giant eyeball tho, They cast high lvl root. Id also stay away from the boss, it looks really nasty :o Being like 1000000 stories high and all, and totally covered by all its gaurds. But it doesnt spawn too often it seems. Oh, and i havent tried them yet, but ive seen gargoyles inside the Sea of Spores. No idea how fast they are, but based on their pacing, they look of average speed so not good for slower mages :)

There are also golems at the bottom of the Ivory Tower that you can kite

Enchanted Valley has some nice kiteable monsters for lvl 30+ or a group of 2-3 lvl20+ people
Such as the herders (of which i dont remember name either, but they look like goat people...sorta like Pan from greek mythology)
And evil trees there which actually dont seem to cast root from what i could tell
I wouldnt suggest going after the lirein-like monsters there...they are VERY fast
Nor the walking plants
or the Unicorns
unless you are of a higher level
Because those are all really fast. So while kiting, be wary of those.

And uhhhhhh, thats all i can think of at the moment

[Edit]
Just remmebered there are also golems at the Ants Nest and the entire area below/around it
As well, any "Bees" you encounter are usually kiteable, however, some cast poison so be careful (there are some at cruma tower, and others near the bottom of partisan hideaway. Havent seen them anywhere else)

And if you got windwalk, you can kite pretty any Ol Mahum from the Hideaway or Abandoned Camp
Having a wizard with flame strike and good equipment is great there, as they can take on upwards of 10 at a time :) Great xp and sp. Decent money as well.
Posted: May 10th, 2004, 1:14 pm
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[quote="supadupa"]More kiteable monsters:

Wyrms/?/?/Dragon Valley
Dire Wyrms/?/?/Dragon Valley (once C1 comes about) and Sea of Spores

Both are VERY VERY slow
however id recommend atleast a lvl 20 mage, or a lvl 15 fighter (with a decent bow) before going after one
otherwise u do next to no damage[/quote]

Some more info on Wyrms:
Level: 35
HP/MP: 1217/302
Exp/SP: 1470/87
Agressive
Located on the outskirts of The Valley of Dragons

Dire Wyrm
Level: 42
HP/MP: 1655/398
EXP/SP: 2116/141
Agressive
Resistant to Arrows
Located in the Sea of Spores

And yet more info on some others posted here...

Lirein
Level: 18
HP/MP: 475/131
EXP/SP: 528/23
Agressive
Casts attack speed debuff
Located in the "Neutral Area" at the "T" intersection where the Elven, Dark Elven, and Gludio paths meet. More can be found on the Elven side of the bridge.

Lirein Truen
Level: 19
HP/MP: 507/137
EXP/SP: 559/25
Agressive
Casts attack speed debuff
Located in the "Neutral Area" at the "T" intersection where the Elven, Dark Elven, and Gludio paths meet. More can be found on the Elven side of the bridge.



What I would like to know is where Stink Zombies can be found, hopefully a little more specific than the "Elven Village". If anyone has any more info, please let me know :) Thanks!



Info courtesy of lineagecenter.com
Posted: May 11th, 2004, 10:58 am
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i believe the stink zombies are the ones that are always camped for that quest...im not sure
but if those are indeed the ones you are talking about then they are to the north of the village
if you look on your map, you will see a river heading upwards from the village
at the end of the river is a sort of pond-like ending
at the northern side of that, you will find the zombies (i think they are plague zombies tho...w/e)
they have a very slow spawn rate
and are so not worth the wait :/
Posted: May 12th, 2004, 5:08 pm
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Thanks supadupa, found em --

Does anyone have any other contribution on good kitable mobs, specifically in the Gludio/Gludin region, or maybe more East? I'm getting soooo sick of zombies >_<
Posted: May 12th, 2004, 5:09 pm
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stink zombies can be found along side of tainted zombies in SODA (School of Dark Arts) North of the Dark Elf Initiation Altar
Posted: June 26th, 2004, 8:22 pm
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Ruin Imps (17 passive) and Ruin Imp Elders (21 aggressive) inside of the Ruins of Despair are kiteable for 15-22, as long as you dont get 3-4 on you at a time for an archer, and you also have a Forest Bow or better. I'm level 18 currently (Comp. Bow) and I gained 30% of my bar in just under an hour doing Imps/Bats in RoD, so the exp. there is pretty good.

Almost anything is kiteable as long as you're careful about it.

Ruin Imp
http://lin.warcry.com/index.php/content/db_php/monstersd.php?id=506

Ruin Imp Elder
http://lin.warcry.com/index.php/content/db_php/monstersd.php?id=507[/url]
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