Okey i've been playing EQ for a very long while, haven't explorted it in a while tho since most of what i log on to do is raid. but i really want a free membership so i can see the explorits from Lineage 2. here are a few things.
First of theres MySEQ which gives you the track ability no matter what class, it very handy if your a monk. gives you the exact location of any mobs that are up no matter the zone. great program to scout zones for your guild.
(side note, MySEQ can be detected by a GM but only if he scans you, so if you keep quiet you won't have a problem. i have been using it for a very long time and never had a problem, it also shows you spell durations)
now, linx version is undetectable.
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Heres a very good soloing guild for necros.
Where: Doomfire, The Burning Lands (Plane of Fire)
Place: The Picnic Tables (Tables)
What You Need: Level 65 and Elemental Access.
Recommended: Decently filled out Spell Book. (Horror, Saryrn's Companion, Blood of Thule, Seduction of Saryrn)
I also recommend you have a decent mana pool as well as various item focus effects. EX: Extended Range IV, Burning Affliction IV, Extended Torment IV, Affliction Efficiency IV, and Affliction Haste IV.
Below is a list of some various place you can find the Focus Effects I recommended above.
Extended Range IV: The easiest would be to join a pickup tower raid in BoT or have your guild raid Chaoswind. He drops Wand of the Ice Storm which has great stats and this effect.
Wand of the Ice Storm
Burning Affliction IV: You could either get the summoned magician item or get the Ceramic Shackles of Torment which most likely cost a bundle on your server. I recommend raiding The Tower of Solusek Ro and killing The Protector of Dresolik for his Wand of the Firestorm. The Wand of the Firestorm has Focus Effect: Vengeance of Time, which is slightly better then Burning Affliction IV.
Ceramic Shackles of Torment
Wand of the Firestorm
Extended Torment IV: The best place to get this is at the LDoN Butcherblock Camp. It costs 1450 points and can go into slot 7. I recommend putting it on your Wand of the Ice Storm or Wand of the Firestorm, if you have either of those items.
Jagged Gravestone of Affliction
Affliction Efficiency IV: Ceramic Gavel of Justice is the easiest way to get this focus effect, but it takes up a valuable slot and does not have very good stats besides the focus. You could raid Paffa in Crypt of Decay for the NEC only earring that he drops which has good stats and this focus effect.
Ceramic Gavel of Justice
Festering Earlobe
Afflictin Haste IV: Ceramic Skull of Decay has this focus effect, but as above that is all the item is good for. I personally do not have this focus effect and use Haste of Solusek which can be found on Blood Runed Battle Wand as well as other items.
Ceramic Skull of Decay
Blood Runed Battle Wand
Now that you have a good arsenal of focus effects you will have to get yourself to the Tables. This spot is somewhat far from the zone in to Plane of Fire, but once you have done the run several times it becomes very easy. Below is a map which shows the route to tables. Please note this is not a complete map of Plane of Fire, and only serves to show you how to reach the Tables.
DOOMFIRE, THE BURNING LANDS
http://www.TAULTUNLEASHED RULES.com/necrotables_files/doomfire.jpg
Map Guide
The red numbers on the map correspond to the numbers blow.
1.) The zone in/out. If you need to zone out, click the small tree with the flames on it next to the stone huts. Before you leave this spot cast Dead Man Floating and invisibility on yourself. It also would not hurt to have Run III, Jboots, SoW, or SoE.
2.) After following the blue line on the map you will find yourself up on a hill. This is where the DMF will come in handy. You will see a large fortress in front of you with several guards patrolling the wall. You need to levitate from the highest you can get on the mountain to the closest part of the wall. It may take several tries but you will eventually get used to it.
3.) Once you have made it out of the fortress you will see two short, wide pillars and a bridge going over a lava pool. Depending on your luck there may or may not be two named firebirds on those pillars. If there are then face the bridge and go right along the zone wall until you get past the lava pool. If they are not up simple cross the bridge and follow the blue line on the map. As you cross this large plain, you may notice large named monsters walking around. Avoid these, as they will see through your invis. I also recommend you consider (right click) each black horse that you see, as some see through invis.
4.) This is the entrance to the castle. There will be several guards patrolling the entrance. Wait until the guards pass and run inside the castle, following the blue line on the map. All mobs from here on in have a very small aggro radius, but if you get aggro from here on out get to the tables and feign death.
5.) Welcome to The Picnic Tables. On the map you will notice a green line, several red dots, and a large yellow dot. The red dots are the monsters you will be kiting around the tables. The green line is where I recommend you kite. The yellow line is the Fennin Ro Encounter's trigger. Do not try to solo this under any circumstances. It has a small aggro radius, but stay as far away as possible. The monsters you will be fighting have a very small aggro radius, and will not assist each other if you pull one of a group of two or more.
Kiting The Monsters
My number one piece of advice to you is to never get hit while kiting. The monsters can hit for around 900 damage, and they do it fast. Do not take risks in kiting here. If you do not think your spell will cast in time, run ahead of the monster and try again. They do not summon, and none of them inside the Tables area cast. If you run out of mobs you can pull from inside the castle back to the tables.
Use whatever spell line up is best for you, but I recommend you have the following spells up at all times.
Embracing Darkness
You will want your best snare spell for obvious reasons. It is sometimes resisted, and if it is, run far enough ahead so that you will not get hit while you are recasting.
Horror
This LDoN spell (bought at the Everfrost camp) is a Necromancer's most damaging DoT. Unfortunatly it is resisted sometimes at this camp, but it is still worth it in the long run.
Blood of Thule
You will want to use this spell instead of Funeral Pyre due to the fact that all monsters in Doomfire are totally immune to any fire based spell. It does decent damage, even if it does cost a bit much mana.
Saryrn's Kiss
I recommend using this over Touch of Mujaki (DD Life Tap) due to it being more mana efficient. You will recover the damage done to yourself from Seduction of Saryrn (HP to Mana Over Time) as well as do more damage overall for less mana.
I would also recommend Dark Plague or Splurt for some extra damage, but it is your choice.
I suggest you use Saryrn's Companion as your pet, as you will be kiting the entire time and the backstabs from your pet will add up. The benefit of having a bit more HP with Child of Bertoxxulous is negated by the fact that if your pet is hit, it is probably dead anyway.
You can expect about 14% AA EXP per solo kill here, as the monsters are high red. Should you choose to group here, experience will be decreased per kill, but you will make up for it by killing more in the same amount of time. I will leave you to choose if you wish to solo or group here.
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Now i also know alot of stratigies for PoP bosses/ solo strats for casters from 1-65 heh but i don't want to take much space i really don't know what orther information you guys are looking for, but best way to make money if your starting out is farm bones, and sell in bazaar or farm spider silks in EK and sell them in the bazaar. theres also a very easy but bit risky way of farming in BoT (duoing) Mage/enc with a clerics are easy but now none EP zones are filled up so /shrug
most old exploits i've known have been fixed like the banker dupe in befallen lol now that rocked. ah you can also get a free horse but that just a quest,
In the new Befallen, there are a few skeletal excavators working near the entrance. Killing these eventually spawns "skeletal foreman". He's slightly harder than other first floor mobs, but only slighty; anyone capable of handling Befallen should be able to take him down. Upon his death, Sir Ariam Arcanum spawns in the back of the first floor "lobby", as a "shadowed man", or simply a name hanging in mid-air.
now just talk to him:
You say 'Hail, Sir Ariam Arcanum'
Sir Ariam Arcanum says 'My thanks for destroying these minions of Befallen's masters'
Sir Ariam's form suddenly contorts in agony. 'This accursed place rends my soul trying to twist me to its purposes. My time here is short.''
You say 'I sense a deep pain within you, ghost. Is there some way I might assist you so that you may find eternal rest?'
(How very perceptive of you! They expect all of that typed flawlessly. If it is, he will begin telling his story. Read it if you like, we're going to skip to the goodies.)
You say 'I will perform any task that will cleanse this place.'
(Saying that is optional. If you know his reply, you may skip to the next command.)
Sir Ariam Arcanum says 'I have this parchment that must be delivered to either the Knights of Truth in Freeport or to the Queen of Neriak. The contents of the note concern them both and I am desperate to have this matter addressed so ask that you take it to which ever of the cities will accept your presence. Will you take the note to the [Knights of Truth] or to [The Dead]?'
You say, 'knights of truth'
Sir Ariam Arcanum says 'It must be delivered to Sir Artanis in the city of Freeport. It details a terrible plan of the masters of this place to restore life to a foul necromancer named Marnek. The Burning Dead must not be allowed to achieve this goal. So that you may ride swiftly with news of this nefarious scheme, take this as well, the bridle to the noble steed that was entombed alive with me here. He has strength enough for one final ride.'
Here you obtain a Ghostly Bridle, a horse indeed, but this bridle is NORENT, and will disappear if you camp. Continue if you'd like to remove the NORENT tag from it, but it'll still just have one charge, Head to Freeport (or Neriak, if you chose "The Dead") and find Sir Artanis. Give Sir Artanis the bridle.
Sir Artanis says 'It was a fine and valiant steed to serve its master beyond the grave, but it looks to be near its end. But I have a fine eye for horses, and I dare say it will serve you one more time.'
You receive: Bridle of Sir Ariam.
hmm heres a good guilde on PoP progression flags
http://www.graffe.com/quests.php?id=7
And i have lots more, but they arnt really exploits just mostly guildes, and stratigies, AA info, spell drops, Ornate and normal gear drops. nice plat farming mobs that can be done solo/duo'd. but not many explorts. SOE is very good at fixing any explorts, if only they could fix the in game gus as fast lol.