| Posted: January 12th, 2005, 8:21 pm |
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wyvernx
Total Posts: 6718 Joined: May 1st, 2004, 4:00 am
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Here is how the current logic works.
As I tweak things, I will get it better and better.
1. There is a counter that counts up every 1 second.
2. If it detects a counter buff, it presses it. It also resets the counter to 0.
3. If the counter gets to 5 it will press the spam buffs.
So if you are getting alot of counter buffs, it will not spam currently. I this is currently by design.
I will be tweaking them in the next version or 2, so that on counter buffs it will also press the spam buffs, and reset the counter.
Here is the problem with spamming with a displayed counter buff. You will usually get hit by a 2nd counter buff if it shows up. And since I dont have a HP routine in there, you can easily get killed by the forge. So I implemented it like I did.
As a work around, if you want to spam buffs and dont care about countering.... On the learning mode, press 1,2,3 when there is no counter buff showing. Remember that will break the counter buff logic, as it will always hit your buffs as fast as it can.
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