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Help with my macro : EverQuest 2 Premium Discussions

Posted: November 24th, 2004, 5:54 pm
tault_w118cmh

Total Posts: 17
Joined: November 23rd, 2004, 3:38 pm
Hey,

I just have a few questions that I thought somenoe could help me with. I currently have created a macro that targets only green and blue mobs, (will skip all others), attacks using the hot keys, and will SOMETIMES loot the corpse.

The question I have is about the x,y coordinates of the health bars. All the macro does is tells when the mob is dead (i.e when the targets name disappears) And can not read my health, which sucks. Because of this, I have to wait 30 seconds after every actual fight. Anyone know the default coordinates of a pixel near the end of the health bar? Ive tried using AutoIT, and its positions are really screwed up. Instead, I have been using the Mousepos command in AC tools until I finally hit my target, which takes FOREVER.... If I could just get one of these coordinates, I could very easily finish this up and make it much more productive and efficient.

Also, any ideas on how to make looting more efficient? Currently, I have the character turn so there is more of the monster to target, then move the mouse to that position and a few left and right clicks later, Vioala, loot. But, sometimes you miss the loot. Any ideas on how to make this more proficient? Without getting all detailed on me with objects and such, cause I'm new to this and won't understand it.

Any help would be great. I'll post the macro after I do some cleaning up to it. Please keep in mind though, I'm totally new to this whole macro writing thing, so I'm sure that the way I did it is not the most efficient way to do it. But hey, it works pretty well so far.

Peace,

W
Posted: November 24th, 2004, 7:41 pm
tault_i3thdeciple
when i create my macro and need a coordinate position i take a screen shot with print screen, that will copy it to your notebook. Then you open up MSpaint and paste it, unselect the image, then you move your mouse over the area you want and look at the bottom right of the program it will display your coords
Posted: November 24th, 2004, 11:00 pm
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
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That is one of the better ways to allow something like that to work. Good call deciple.
Posted: November 25th, 2004, 2:01 am
tault_punahou

Total Posts: 27
Joined: August 21st, 2004, 4:40 pm
what program are you using?

and can you paste the macro here to be used

thnx
Posted: November 25th, 2004, 4:57 am
tault_smilie
You can Use the AC Tool Object Mapper to do this as well - works better than MSPaint and has some more advanced features as well.

http://www.actool.net/files/objectmapper2.zip
Posted: November 25th, 2004, 5:19 am
tault_doggzj
AutoIt is 100% accurate for my uses, what's you problem with it? X,Y corrdinates are perfect....
Posted: November 25th, 2004, 9:10 pm
tault_siresmith

Total Posts: 6
Joined: September 29th, 2004, 11:21 pm
How about a look at your Macro?
It could help us... and thats what the site is for right. :)
Posted: November 26th, 2004, 7:05 am
tault_everhunter
Isn't it illegal to post for help and not post the actual macro??

I thought I read that somewhere
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