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Hey Rich,
I think your right, I do see it saying targeting monster, but it doesnt turn (using SAMESPOT)Tried the code you posted and it stops the script. If I put the old code back the script loads fine.. I'll include my log on this post.
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: LOG File Opened: C:\Documents and Settings\Administrator\Desktop\XUnleas\scripts\EQ2_MEGABOT_LOG14.log
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(locTimer) SET: 1.0 seconds
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *** Script Starting!
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *** Script Version: 2.5
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *************************************
6/1/2005 6:29:02 PM: *** Starting EQ2Service
6/1/2005 6:29:02 PM: EQ2Service Setup Complete!
6/1/2005 6:29:02 PM: ** Debug Level Set to 1 **
6/1/2005 6:29:02 PM: LoadINI() - INIFile <C:\Documents and Settings\Administrator\Desktop\XUnleas\scripts\EQ2MegaBot\EQ2MEGABot.ini>
6/1/2005 6:29:02 PM: Main INI File Version: 2.5
6/1/2005 6:29:02 PM: LoadCharINI() - INIFile <C:\Documents and Settings\Administrator\Desktop\XUnleas\scripts\EQ2MegaBot\SampleChar.ini>
6/1/2005 6:29:02 PM: Char INI File Version: 2.5
6/1/2005 6:29:02 PM: LoadINIVariable(Version, TestMode) = [0]
6/1/2005 6:29:02 PM: LoadINIVariable(BasicCharSetup, CharRole) = [OFFENSIVE]
6/1/2005 6:29:02 PM: LoadINIVariable(BasicCharSetup, EQ2Dir) = [c:\program files\sony\Everquest II\]
6/1/2005 6:29:02 PM: LoadINIVariable(BasicCharSetup, EQ2Server) = [mistmoore]
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, BeforeCombatSequence1STR) = [qb4,HASTE,2,3s,10s]
6/1/2005 6:29:02 PM: Sequence LOAD [BeforeCombatSequence1]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<4> Code=<52>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: HASTE) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(HASTE))=<2> Code=<50>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Sequence [BeforeCombatSequence1] - 1 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) HASTE QB: 52 Key: 2 [50] Cast Time: 3 Wait Time: 10
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, InitialCombatSequence1STR) = [qb1,Range,2,1s,1s,Attack,1,1s,1s]
6/1/2005 6:29:02 PM: Sequence LOAD [InitialCombatSequence1]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<1> Code=<49>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Range) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Range))=<2> Code=<50>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Attack) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Attack))=<1> Code=<49>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Sequence [InitialCombatSequence1] - 2 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) Range QB: 49 Key: 2 [50] Cast Time: 1 Wait Time: 1
6/1/2005 6:29:02 PM: (1) Attack QB: 49 Key: 1 [49] Cast Time: 1 Wait Time: 1
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, PerMobCombatSequence1STR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [PerMobCombatSequence1]
6/1/2005 6:29:02 PM: PerMobCombatSequence1: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [PerMobCombatSequence1] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, CombatSequence1STR) = [qb1,Shatter,8,1s,10s,Charge,6,1s,10s,Retaliate,9,1s,60s,Vengeful,0,2s,30s]
6/1/2005 6:29:02 PM: Sequence LOAD [CombatSequence1]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<1> Code=<49>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Shatter) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Shatter))=<8> Code=<56>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Charge) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Charge))=<6> Code=<54>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Retaliate) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Retaliate))=<9> Code=<57>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Vengeful) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Vengeful))=<0> Code=<48>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Sequence [CombatSequence1] - 4 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) Shatter QB: 49 Key: 8 [56] Cast Time: 1 Wait Time: 10
6/1/2005 6:29:02 PM: (1) Charge QB: 49 Key: 6 [54] Cast Time: 1 Wait Time: 10
6/1/2005 6:29:02 PM: (2) Retaliate QB: 49 Key: 9 [57] Cast Time: 1 Wait Time: 60
6/1/2005 6:29:02 PM: (3) Vengeful QB: 49 Key: 0 [48] Cast Time: 2 Wait Time: 30
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, AfterCombatSequence1STR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [AfterCombatSequence1]
6/1/2005 6:29:02 PM: AfterCombatSequence1: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [AfterCombatSequence1] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, HealSequenceSTR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [HealSequence]
6/1/2005 6:29:02 PM: HealSequence: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [HealSequence] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, HealPercentSTR) = [75]
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, HealSequence2STR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [HealSequence2]
6/1/2005 6:29:02 PM: HealSequence2: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [HealSequence2] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, HealPercent2STR) = [0]
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, HealOthersSTR) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, StopFightingPowerSTR) = [0]
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, GroupHealSequenceSTR) = [qb4,Breath of Spirits,5,4s,7s]
6/1/2005 6:29:02 PM: Sequence LOAD [GroupHealSequence]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<4> Code=<52>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Breath of Spirits) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Breath of Spirits))=<5> Code=<53>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Sequence [GroupHealSequence] - 1 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) Breath of Spirits QB: 52 Key: 5 [53] Cast Time: 4 Wait Time: 7
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, BuffSequenceSTR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [BuffSequence]
6/1/2005 6:29:02 PM: BuffSequence: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [BuffSequence] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, GroupBuffSequenceSTR) = []
6/1/2005 6:29:02 PM: Sequence LOAD [GroupBuffSequence]
6/1/2005 6:29:02 PM: GroupBuffSequence: Nothing in sequence to load
6/1/2005 6:29:02 PM: Sequence [GroupBuffSequence] is not active yet
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, ResponseSequenceSTR) = [SOW Please,qb5,SOW Request,1,4s,15s,MASTER,i am sick,qb1,Cure Noxious,9,1s,8s,MASTER]
6/1/2005 6:29:02 PM: RESPONSE Sequence LOAD [ResponseSequenceSTR]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<5> Code=<53>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: SOW Request) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(SOW Request))=<1> Code=<49>
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<1> Code=<49>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Cure Noxious) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Cure Noxious))=<9> Code=<57>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Response Strings [ResponseSequenceSTR] - 2 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) String To Match: [SOW Please] Action Name: [SOW Request] QB: 53 Key: 1 [49] Cast Time: 4 Wait Time: 15 Cast On: MASTER
6/1/2005 6:29:02 PM: (1) String To Match: [i am sick] Action Name: [Cure Noxious] QB: 49 Key: 9 [57] Cast Time: 1 Wait Time: 8 Cast On: MASTER
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(QuickBarSetup, CombatResponseSequenceSTR) = [hits a Bloodskull,qb3,Orc Master Strike,2,2s,60s,TARGET,hits a skel,qb3,Skeleton Master Strike,3,2s,60s,TARGET]
6/1/2005 6:29:02 PM: RESPONSE Sequence LOAD [CombatResponseSequenceSTR]
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<3> Code=<51>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Orc Master Strike) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Orc Master Strike))=<2> Code=<50>
6/1/2005 6:29:02 PM: KeyToTranslate (qb)=<3> Code=<51>
6/1/2005 6:29:02 PM: StartTimer(Action Recast Timer: Skeleton Master Strike) SET: -1.0 seconds
6/1/2005 6:29:02 PM: KeyToTranslate (ActionClass.Load(Skeleton Master Strike))=<3> Code=<51>
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM: Response Strings [CombatResponseSequenceSTR] - 2 items
6/1/2005 6:29:02 PM: -----------------
6/1/2005 6:29:02 PM: (0) String To Match: [hits a Bloodskull] Action Name: [Orc Master Strike] QB: 51 Key: 2 [50] Cast Time: 2 Wait Time: 60 Cast On: CURTARGET
6/1/2005 6:29:02 PM: (1) String To Match: [hits a skel] Action Name: [Skeleton Master Strike] QB: 51 Key: 3 [51] Cast Time: 2 Wait Time: 60 Cast On: CURTARGET
6/1/2005 6:29:02 PM: =================
6/1/2005 6:29:02 PM:
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, TargetFriendlySTR) = [F1]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, AttackSTR) = [f]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, ConsiderSTR) = [v]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, TargetMonsterSTR) = [TAB]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, GetSTR) = [q]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, RunLockSTR) = [NUMLOCK]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, ExitScriptSTR) = [DEL]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, PauseToggleSTR) = []
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, SprintQB) = [1]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, SprintSTR) = [1]
6/1/2005 6:29:02 PM: LoadINIVariable(OtherMappedKeys, GetAllMastersSTR) = [MBUTTON]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, FightBack) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, HealPartner) = []
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, FightPartner) = []
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, QuitTimer) = [0]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, PercentHealth) = [100]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, PercentPower) = [75]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, ValidMasters) = [player1,player2,player3,player4]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, SearchForNames) = [Salvador Smith,Mary Cuttingham]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, MaxTargettingDistance) = [10]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, PauseAfterThisManyKills) = [25]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, DoLookAlive) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, UseMouseScreenTarget) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, MouseTargetRange) = [ONCENTER]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, RandomRunMode) = [SAMESPOT]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, RandomRunRange) = [2]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, NeverLoot) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, StopLootingWhenFull) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, LootX) = [418]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, LootY) = [330]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, UsingModifiedLootUI) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, NonAttackableObjects) = [a Bit of Flotsam]
6/1/2005 6:29:02 PM: LoadINIVariable(FightingVariables, LookForMonsterTime) = [10]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, BuffMeSTR) = [hit me up]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, GroupHealSTR) = [group heal]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, ResMeSTR) = [bring me back]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, AssistMeSTR) = [help me please]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, SitDownSTR) = [drop it down]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, StandUpSTR) = [stand on up]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, FollowMeSTR) = [tag along with me]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, StopFollowingSTR) = [do not follow]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, LogOutSTR) = [log out please]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, StatusSTR) = [what are you doing]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, LocRequestSTR) = [where are you]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, HealYourselfSTR) = [Heal yourself]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, StandDownSTR) = [stand down]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, FightBackSTR) = [fight back]
6/1/2005 6:29:02 PM: LoadINIVariable(Commands, HealMeSTR) = [Heal me please]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpType) = [ASSISTME]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightGray) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpGray) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightGreen) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpGreen) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightBlue) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpBlue) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightWhite) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpWhite) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightYellow) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpYellow) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightOrange) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpOrange) = [TRUE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, FightRed) = [FALSE]
6/1/2005 6:29:02 PM: LoadINIVariable(FightMonsters, AskForHelpRed) = [TRUE]
6/1/2005 6:29:02 PM: EXITING LoadCharINI()
6/1/2005 6:29:02 PM: ENTERING LoadEQ2INI()
6/1/2005 6:29:02 PM: EXITING LoadEQ2INI() - Not needed anymore with the EQ2 API back-end
6/1/2005 6:29:02 PM: ---------------------------------------------------
6/1/2005 6:29:02 PM: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
6/1/2005 6:29:02 PM: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Health (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Endurance (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Power (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: ***************************************************
6/1/2005 6:29:02 PM: ---------------------------------------------------
6/1/2005 6:29:02 PM: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
6/1/2005 6:29:02 PM: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Health (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Endurance (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Power (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: ***************************************************
6/1/2005 6:29:02 PM: ---------------------------------------------------
6/1/2005 6:29:02 PM: <<No Name Set>> - Window Setup (X,Y) = (-1,-1)
6/1/2005 6:29:02 PM: Health Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Health (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Endurance Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Endurance (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: Power Coords (X1,Y1) - (X2,Y2) = (-1,-1) - (-1,-1)
6/1/2005 6:29:02 PM: Power (R,G,B) = (-1,-1,-1)
6/1/2005 6:29:02 PM: ***************************************************
6/1/2005 6:29:02 PM: Entering MainLoop()
6/1/2005 6:29:02 PM: StartTimer(HealYourselfTimer) SET: 5.0 seconds
6/1/2005 6:29:02 PM: StartTimer(ScreenShotTimer) SET: 0.0 seconds
6/1/2005 6:29:02 PM: StartTimer(RequestLocTimer) SET: 0.0 seconds
6/1/2005 6:29:02 PM: StartTimer(MasterTimer) SET: 0.0 seconds
6/1/2005 6:29:02 PM: StartTimer(ScreenShotTimer) SET: 0.0 seconds
6/1/2005 6:29:02 PM: StartTimer(castTimer) SET: -1.0 seconds
6/1/2005 6:29:02 PM: StartTimer(LocTimer) SET: 0.0 seconds
6/1/2005 6:29:02 PM: StartTimer(SearchForNamesTimer) SET: 3.0 seconds
6/1/2005 6:29:02 PM: ForceTimerUp(LocTimer)
6/1/2005 6:29:02 PM: MAIN: Setting random SendKeys() - SetKeyDelay()
6/1/2005 6:29:02 PM: MAIN: TranslateSpecialKeys()
6/1/2005 6:29:02 PM: ENTERING TranslateSpecialKeys()
6/1/2005 6:29:02 PM: KeyToTranslate (TargetMonsterSTR)=<TAB> Code=<9>
6/1/2005 6:29:02 PM: KeyToTranslate (TargetFriendlySTR)=<F1> Code=<112>
6/1/2005 6:29:02 PM: KeyToTranslate (AttackSTR)=<f> Code=<70>
6/1/2005 6:29:02 PM: KeyToTranslate (ConsiderSTR)=<v> Code=<86>
6/1/2005 6:29:02 PM: KeyToTranslate (GetSTR)=<q> Code=<81>
6/1/2005 6:29:02 PM: KeyToTranslate (RunLockSTR)=<NUMLOCK> Code=<144>
6/1/2005 6:29:02 PM: KeyToTranslate (ExitScriptSTR)=<DEL> Code=<46>
6/1/2005 6:29:02 PM: KeyToTranslate (SprintQB)=<1> Code=<49>
6/1/2005 6:29:02 PM: KeyToTranslate (SprintSTR)=<1> Code=<49>
6/1/2005 6:29:02 PM: KeyToTranslate (GetAllMastersSTR)=<MBUTTON> Code=<4>
6/1/2005 6:29:02 PM: MAIN: Clearing Exit/Pause Keys
6/1/2005 6:29:02 PM: RandomNum() - PauseAfterXKills - (20-30) = 29
6/1/2005 6:29:02 PM: MAIN: Adding Pets as Valid Masters
6/1/2005 6:29:02 PM: MAIN: Breaking Apart Comma Strings
6/1/2005 6:29:02 PM: ValidMasters [player1,player2,player3,player4]
6/1/2005 6:29:02 PM: Breaking SearchForNames apart
6/1/2005 6:29:02 PM: SearchForNames [Salvador Smith,Mary Cuttingham]
6/1/2005 6:29:02 PM: NonAttackableObjects [a Bit of Flotsam]
6/1/2005 6:29:02 PM: Opening CHAT Logfile for input: <c:\program files\sony\Everquest II\logs\mistmoore\eq2log_NAMEREMOVEDtxt>
6/1/2005 6:29:05 PM: SendKey() '86'
6/1/2005 6:29:05 PM: * Pause(1 second(s))
6/1/2005 6:29:06 PM: StartTimer(VerifyChatLog) SET: 4.0 seconds
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:06 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:07 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:08 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:09 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: SendStr() '/log'
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:10 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:11 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:12 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:13 PM: LogText1=<>
6/1/2005 6:29:14 PM: LogText1=<>
6/1/2005 6:29:14 PM: LogText1=<>
6/1/2005 6:29:14 PM: LogText1=<>
6/1/2005 6:29:14 PM: LogText1=<>
6/1/2005 6:29:14 PM: SendStr() '/log'
6/1/2005 6:29:14 PM: LogText1=<(1117664954)[Wed Jun 01 18:29:14 2005] Logging to 'logs/Mistmoore/eq2log_NAMEREMOVED.txt' is now *ON*>
6/1/2005 6:29:14 PM: ** Leaving VerifyChatLog()
6/1/2005 6:29:14 PM: **
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