I have finished a fix, however I will not be posting it because I want to release it when I am done adding this new feature to the teleporter. This new feature is going to take me a while to fully finish. As for an exact time, I do not know yet.
If you really want a fix, send me a cheat engine file with all the appropriate addresses. What I mean by appropriate addresses is click the 'addresses used' button and get all the addresses for everything listed in that window. Otherwise, it may take a few weeks until I am done with the new feature I am working on and therefor be a while before people can use the teleporter again.
When they updated EQ2, they changed all the addresses used in my program among other things I had to fix in order to get it to work properly. So if you desperately want a fix it would greatly help in getting all the addresses as I said above. Get me that and I will release a temporary fix until I am done with my new feature.
Also, bbhunter is the one who usually provides me with that information. Sadly, he is very busy right now and won't be able to provide that information for a long long time. As it greatly helps me if someone takes a small work load off my shoulder and find the addresses. So I guess its up to the community to get me the addresses to speed the process of a quick fix to the teleporter. Once I get the information I will be able to post a quick fix within 10 minutes of me reading the information I need.
So its your choice.
