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SWG Mods - Remove deathtrooper fog (Mod) : Star Wars Galaxies Bots | Hacks

Posted: October 28th, 2009, 9:03 am
r04r

Total Posts: 387
Joined: January 17th, 2009, 12:33 pm
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Download the attachment and extract it to your starwarsgalaxies folder.

The file included is datatables/enviroment/dathomir.iff


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Posted: October 28th, 2009, 10:34 am
cuervogold

Total Posts: 1088
Joined: September 25th, 2007, 3:39 pm
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yay - looks like daytime.

Nice job, it clears out all the fog, you can see at normal range with this mod.
Posted: October 28th, 2009, 5:37 pm
aaron22mo

Total Posts: 62
Joined: November 27th, 2006, 9:13 pm
YAY man ive been looking for this

how were u able to do it?
Posted: October 28th, 2009, 8:17 pm
vinnyboy32

Total Posts: 1872
Joined: June 3rd, 2006, 8:35 pm
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I have to say, very good work man. Thanks for helping out.

Moving this to a confirmed section and submitting it for points.

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Posted: October 29th, 2009, 5:10 am
r04r

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Thanks Vinny.
Ive done this by looking trough the enviroment datatavles, the dathomir one.
Here I saw there are fog densities defined for every location in the game, took the death trooper locations and put the minimum and maximum density from 0.5 to some very low number (best to keep some fog, otherwise it looks strange).
Posted: November 2nd, 2009, 6:27 pm
Tault_admin

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1k to you
Posted: December 14th, 2009, 3:19 pm
knowmadd

Total Posts: 15
Joined: July 14th, 2009, 10:14 am
Have extracted the IFF file to a sub folder in my SWG folder called:

datatables/enviroment/

And I still get fog in zombie land.

Am I missing something?
Posted: December 15th, 2009, 12:28 am
r04r

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1) Are you inside the gates of zombie land?
2) Have you spelled the folders correctly, so it is \starwarsgalaxies\datatables\environment
3) Is the filename spelled correctly, dathomir.iff
Posted: December 28th, 2009, 9:44 pm
dave21a

Total Posts: 14
Joined: December 4th, 2009, 4:14 pm
it's not working for me either
Posted: December 29th, 2009, 10:06 am
r04r

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It's still just working fine with me. Just extract the zip to your SWG directory,and do a hard-log.
Posted: December 30th, 2009, 11:46 pm
dave21a

Total Posts: 14
Joined: December 4th, 2009, 4:14 pm
works fine now :)
Posted: February 19th, 2010, 7:45 am
lulzhai

Total Posts: 132
Joined: October 7th, 2009, 11:06 pm
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Working great for me! Thanks!
Posted: April 11th, 2010, 10:11 am
kevkevt

Total Posts: 11
Joined: January 12th, 2010, 6:23 am
This is a fantastic mod, can you do one for when theres a sand storm in mos eisley, i hate the fog and storms
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