hmm.. can anybody help me out with whats wrong here? my guy can see the ore it wants, and it keeps running at it, running past it, and then stopping and trying to harvest, but it is then too far to actually harvest and say target too far or whatever. This is my ini minus the waypoints for obvious reasons.
Code: Select all
[Version]
INIVersion=3.1
TestMode=0
[BasicCharSetup]
CharRole=OFFENSIVE
EQ2Dir=c:\Program Files\Sony\Everquest II\
EQ2Server=Lucan DLere
[Commands]
BuffMeSTR=hit me up
HealMeSTR=Heal me please
GroupHealSTR=group heal
AssistMeSTR=help me please
StandDownSTR=stand down
FightBackSTR=fight back
FollowMeSTR=tag along with me
StopFollowingSTR=do not follow
LogOutSTR=log out please
EmergencySTR=emergency
HealYourselfSTR=Give yourself some lovin
ResMeSTR=bring me back
YouAreRessSTR=you are ressed
MobOnMeSTR=mob on me
PauseSTR=take a break
UnPauseSTR=wake up
[QuickBarSetup]
BeforeCombatSequence1STR=~
InitialCombatSequence1STR=qb1,fighting stance,6,0s,10s
UsingRangeToPull=TRUE
PerMobCombatSequence1STR=~
CombatSequence1STR=qb1,Strike,2,2s,10s
CombatSequence2STR=qb1,Anger,-,1s,8s
AfterCombatSequence1STR=~
HealSequenceSTR=~
HealPercentSTR=75
HealSequence2STR=~
HealPercent2STR=0
HealOthersSTR=TRUE
MinHealCheckForPlayers=90
GroupHealSequenceSTR=~
StopFightingPowerSTR=0
PetBuffSequenceSTR=
PowerTriggerSTR=90
PowerSequence1STR=~
BuffSequenceSTR=~
AfterRessSequenceSTR=~
GroupBuffSequenceSTR=~
PetHealSequenceSTR=
HealPetAt=70
AfterHarvestSequenceSTR=~
ResponseSequenceSTR=~
CombatResponseSequenceSTR=~
[OtherMappedKeys]
TargetFriendlySTR=F1
TargetPCSTR=F7
AttackSTR=`
ConsiderSTR=v
GetSTR=f
RunLockSTR=NUMLOCK
ExitScriptSTR=MBUTTON
PauseToggleSTR=INSERT
SprintQB=~
SprintSTR=~
RessQB=~
RessSTR=~
GetAllMastersSTR=DEL
TurnLeftSTR=a
TurnRightSTR=d
StrafeLeftSTR=q
StrafeRightSTR=r
AssistSTR=.
TargetPreviousSTR=~
CloseGameWindowSTR=\
InitChatSTR=[
TargetMonsterSTR=TAB
FollowQB=~
FollowSTR=~
EmergencyQB=~
EmergencyKEY=~
PetAttackSTR=1
PetQBar=2
PetBackOffSTR=2
PetGuardMeSTR=3
PetGuardYouSTR=4
PetSummonSTR==
[FightMonsters]
FightGray=TRUE
FightGrayLevel=1
FightGreen=TRUE
FightGreenLevel=1
FightBlue=TRUE
FightBlueLevel=1
FightWhite=TRUE
FightWhiteLevel=1
FightYellow=FALSE
FightYellowLevel=1
FightOrange=FALSE
FightOrangeLevel=1
FightRed=FALSE
FightRedLevel=1
[FightingVariables]
Hunting=TRUE
FightBack=TRUE
TargetLoopTime=2
TurnForTarget=TRUE
QuitTimer=0
PercentHealth=90
PercentPower=80
GroupPercentPower=80
ValidMasters=~
SearchForNames=~
LogOutWhenYouDie=TRUE
LogOutIfNotRess=TRUE
RessMeIfDie=FALSE
RessMaxTime=5
ValidLeader=~
ValidFollowers=~
MaxTargettingDistance=30
PullToSafeSpot=TRUE
PauseAfterThisManyKills=999
RandomRunMode=CLOSESTSCON
RandomRunRange=15
DoWeStrafe=TRUE
PullWithPet=TRUE
HavePet=FALSE
PetName=~
TypePetPull=PETPULLMOBHEALTH
TypePetPullSTR=99
FightNonAggro=TRUE
FightNamed=FALSE
BuffbotMoveToTarget=TRUE
LookForMonsterTime=1
StopLootingWhenFull=FALSE
LootMonster=TRUE
LootChest=TRUE
PetHealth=90
IdleTimer=30
FollowLeaderAtStart=TRUE
LottoEnter=FALSE
IgnoreMobList=~
EmergencyHealth=0
[SystemVars]
TurnFactor1=0.09
TurnFactor2=0.14
ComputerSpeed=FAST
[Test]
TestSTR=~
[Hotkeys]
LoadHotKeys=FALSE
HotKeysLoadFile=hotkeysfile
[Harvest]
Harvest=TRUE
HarvestQB=8
RangeToHarvest=3
MaxHarvestPerNode=6
RangeToCheckPC=3
[Ressources]
ORE=TRUE,1,6
STONE=TRUE,1,6
COLLECT=TRUE,2,6
WOOD=TRUE,3,6
DEN=TRUE,4,6
ROOTS=TRUE,2,6
SHRUB=TRUE,2,6
FUNGI=TRUE,2,6
FISH=TRUE,5,6
MISC=TRUE,2,6
[RessourcesName]
COLLECT=?,!
FUNGI=natural herb garden,high plains fungi
ORE=blemished ore,stonecrest ore,cloven ore
FISH=array of fish,mob of fish
ROOTS=damp roots,mesquite catch weed,sun bleached roots,desert roots
DEN=creature den,beast den,critter den
SHRUB=natural garden,high plains shrubbery,parched shrubbery,oasis shrubbery
WOOD=aged arbor,felled high plains arbor,arid timber
STONE=unearthed stones,wind swept stones,wind swept rock
MISC=withered bones
[Waypoints]
NavigationType=NAVLOOP
NumberOfWaypoints=16
ParkBuffbot=TRUE