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EQ2 UltraBot 3.x Hunter, Buff and Harvest bot, Discussion : EverQuest 2 Nerfed Info

Posted: August 8th, 2006
fpm2005
I'm using 3.2a. I do not think its a problem with your script or my ini now. I think it may be a problem with my XU setup. The script goes crazy and tries running 600+ meters in one direction now and then when i stop it the toon starts spinning like crazy lol.


Oh well.

Thanks man.
Posted: August 9th, 2006
loraik
I am willing to bet the Service will be broke today after update, please post any odd ball things you see in the Service thread so Wyvernx knows where to start.

Loraik
Posted: August 11th, 2006
User avatar
Total Posts:13 Joined:2005
My bot isnt working, is there a known problem. It deletes my pet on start up and makes another and the just keeps targeting without attacking.. Any thoughts????
Posted: August 11th, 2006
pokdbz
Yes should be patched on friday wyvernx said
Posted: August 11th, 2006
hennesey
I am not sure what the problem is with me. I think I have done everything correctly. I want to use UltraBot to harvest and I have put false for hunting.

I then put True for harvesting and I do not plan on using waypoints.

All my toon does is target mobs and nodes and turn....it does not move from the spot it is in.

Edit: I tried something else and this is what happens. I started the program and while it was targeting I took it close to a node to harvest. It kept toggling through targets and it moved me back to the spot where I started the script.
Posted: August 11th, 2006
mhcookie
I have the same problem as hennesey, is this because of the busted servicer?
Posted: August 13th, 2006
User avatar
Premium
Total Posts:6718 Joined:2004
Hey guys, sorry had a late flight.

Service is patched. Enjoy!

_________________
Use Search first, ask questions later!
Posted: August 13th, 2006
mhcookie
hmm.. can anybody help me out with whats wrong here? my guy can see the ore it wants, and it keeps running at it, running past it, and then stopping and trying to harvest, but it is then too far to actually harvest and say target too far or whatever. This is my ini minus the waypoints for obvious reasons.

Code: Select all

[Version]
INIVersion=3.1
TestMode=0
[BasicCharSetup]
CharRole=OFFENSIVE
EQ2Dir=c:\Program Files\Sony\Everquest II\
EQ2Server=Lucan DLere
[Commands]
BuffMeSTR=hit me up
HealMeSTR=Heal me please
GroupHealSTR=group heal
AssistMeSTR=help me please
StandDownSTR=stand down
FightBackSTR=fight back
FollowMeSTR=tag along with me
StopFollowingSTR=do not follow
LogOutSTR=log out please
EmergencySTR=emergency
HealYourselfSTR=Give yourself some lovin
ResMeSTR=bring me back
YouAreRessSTR=you are ressed
MobOnMeSTR=mob on me
PauseSTR=take a break
UnPauseSTR=wake up
[QuickBarSetup]
BeforeCombatSequence1STR=~
InitialCombatSequence1STR=qb1,fighting stance,6,0s,10s
UsingRangeToPull=TRUE
PerMobCombatSequence1STR=~
CombatSequence1STR=qb1,Strike,2,2s,10s
CombatSequence2STR=qb1,Anger,-,1s,8s
AfterCombatSequence1STR=~
HealSequenceSTR=~
HealPercentSTR=75
HealSequence2STR=~
HealPercent2STR=0
HealOthersSTR=TRUE
MinHealCheckForPlayers=90
GroupHealSequenceSTR=~
StopFightingPowerSTR=0
PetBuffSequenceSTR=
PowerTriggerSTR=90
PowerSequence1STR=~
BuffSequenceSTR=~
AfterRessSequenceSTR=~
GroupBuffSequenceSTR=~
PetHealSequenceSTR=
HealPetAt=70
AfterHarvestSequenceSTR=~
ResponseSequenceSTR=~
CombatResponseSequenceSTR=~
[OtherMappedKeys]
TargetFriendlySTR=F1
TargetPCSTR=F7
AttackSTR=`
ConsiderSTR=v
GetSTR=f
RunLockSTR=NUMLOCK
ExitScriptSTR=MBUTTON
PauseToggleSTR=INSERT
SprintQB=~
SprintSTR=~
RessQB=~
RessSTR=~
GetAllMastersSTR=DEL
TurnLeftSTR=a
TurnRightSTR=d
StrafeLeftSTR=q
StrafeRightSTR=r
AssistSTR=.
TargetPreviousSTR=~
CloseGameWindowSTR=\
InitChatSTR=[
TargetMonsterSTR=TAB
FollowQB=~
FollowSTR=~
EmergencyQB=~
EmergencyKEY=~
PetAttackSTR=1
PetQBar=2
PetBackOffSTR=2
PetGuardMeSTR=3
PetGuardYouSTR=4
PetSummonSTR==
[FightMonsters]
FightGray=TRUE
FightGrayLevel=1
FightGreen=TRUE
FightGreenLevel=1
FightBlue=TRUE
FightBlueLevel=1
FightWhite=TRUE
FightWhiteLevel=1
FightYellow=FALSE
FightYellowLevel=1
FightOrange=FALSE
FightOrangeLevel=1
FightRed=FALSE
FightRedLevel=1
[FightingVariables]
Hunting=TRUE
FightBack=TRUE
TargetLoopTime=2
TurnForTarget=TRUE
QuitTimer=0
PercentHealth=90
PercentPower=80
GroupPercentPower=80
ValidMasters=~
SearchForNames=~
LogOutWhenYouDie=TRUE
LogOutIfNotRess=TRUE
RessMeIfDie=FALSE
RessMaxTime=5
ValidLeader=~
ValidFollowers=~
MaxTargettingDistance=30
PullToSafeSpot=TRUE
PauseAfterThisManyKills=999
RandomRunMode=CLOSESTSCON
RandomRunRange=15
DoWeStrafe=TRUE
PullWithPet=TRUE
HavePet=FALSE
PetName=~
TypePetPull=PETPULLMOBHEALTH
TypePetPullSTR=99
FightNonAggro=TRUE
FightNamed=FALSE
BuffbotMoveToTarget=TRUE
LookForMonsterTime=1
StopLootingWhenFull=FALSE
LootMonster=TRUE
LootChest=TRUE
PetHealth=90
IdleTimer=30
FollowLeaderAtStart=TRUE
LottoEnter=FALSE
IgnoreMobList=~
EmergencyHealth=0
[SystemVars]
TurnFactor1=0.09
TurnFactor2=0.14
ComputerSpeed=FAST
[Test]
TestSTR=~
[Hotkeys]
LoadHotKeys=FALSE
HotKeysLoadFile=hotkeysfile
[Harvest]
Harvest=TRUE
HarvestQB=8
RangeToHarvest=3
MaxHarvestPerNode=6
RangeToCheckPC=3
[Ressources]
ORE=TRUE,1,6
STONE=TRUE,1,6
COLLECT=TRUE,2,6
WOOD=TRUE,3,6
DEN=TRUE,4,6
ROOTS=TRUE,2,6
SHRUB=TRUE,2,6
FUNGI=TRUE,2,6
FISH=TRUE,5,6
MISC=TRUE,2,6
[RessourcesName]
COLLECT=?,!
FUNGI=natural herb garden,high plains fungi
ORE=blemished ore,stonecrest ore,cloven ore
FISH=array of fish,mob of fish
ROOTS=damp roots,mesquite catch weed,sun bleached roots,desert roots
DEN=creature den,beast den,critter den
SHRUB=natural garden,high plains shrubbery,parched shrubbery,oasis shrubbery
WOOD=aged arbor,felled high plains arbor,arid timber
STONE=unearthed stones,wind swept stones,wind swept rock
MISC=withered bones
[Waypoints]
NavigationType=NAVLOOP
NumberOfWaypoints=16
ParkBuffbot=TRUE


Posted: August 14th, 2006
User avatar
Total Posts:1184 Joined:2005
mhcookie wrote:hmm.. can anybody help me out with whats wrong here? my guy can see the ore it wants, and it keeps running at it, running past it, and then stopping and trying to harvest, but it is then too far to actually harvest and say target too far or whatever. This is my ini minus the waypoints for obvious reasons.

Code: Select all

[Version]
INIVersion=3.1
TestMode=0
[BasicCharSetup]
CharRole=OFFENSIVE
EQ2Dir=c:\Program Files\Sony\Everquest II\
EQ2Server=Lucan DLere
[Commands]
BuffMeSTR=hit me up
HealMeSTR=Heal me please
GroupHealSTR=group heal
AssistMeSTR=help me please
StandDownSTR=stand down
FightBackSTR=fight back
FollowMeSTR=tag along with me
StopFollowingSTR=do not follow
LogOutSTR=log out please
EmergencySTR=emergency
HealYourselfSTR=Give yourself some lovin
ResMeSTR=bring me back
YouAreRessSTR=you are ressed
MobOnMeSTR=mob on me
PauseSTR=take a break
UnPauseSTR=wake up
[QuickBarSetup]
BeforeCombatSequence1STR=~
InitialCombatSequence1STR=qb1,fighting stance,6,0s,10s
UsingRangeToPull=TRUE
PerMobCombatSequence1STR=~
CombatSequence1STR=qb1,Strike,2,2s,10s
CombatSequence2STR=qb1,Anger,-,1s,8s
AfterCombatSequence1STR=~
HealSequenceSTR=~
HealPercentSTR=75
HealSequence2STR=~
HealPercent2STR=0
HealOthersSTR=TRUE
MinHealCheckForPlayers=90
GroupHealSequenceSTR=~
StopFightingPowerSTR=0
PetBuffSequenceSTR=
PowerTriggerSTR=90
PowerSequence1STR=~
BuffSequenceSTR=~
AfterRessSequenceSTR=~
GroupBuffSequenceSTR=~
PetHealSequenceSTR=
HealPetAt=70
AfterHarvestSequenceSTR=~
ResponseSequenceSTR=~
CombatResponseSequenceSTR=~
[OtherMappedKeys]
TargetFriendlySTR=F1
TargetPCSTR=F7
AttackSTR=`
ConsiderSTR=v
GetSTR=f
RunLockSTR=NUMLOCK
ExitScriptSTR=MBUTTON
PauseToggleSTR=INSERT
SprintQB=~
SprintSTR=~
RessQB=~
RessSTR=~
GetAllMastersSTR=DEL
TurnLeftSTR=a
TurnRightSTR=d
StrafeLeftSTR=q
StrafeRightSTR=r
AssistSTR=.
TargetPreviousSTR=~
CloseGameWindowSTR=\
InitChatSTR=[
TargetMonsterSTR=TAB
FollowQB=~
FollowSTR=~
EmergencyQB=~
EmergencyKEY=~
PetAttackSTR=1
PetQBar=2
PetBackOffSTR=2
PetGuardMeSTR=3
PetGuardYouSTR=4
PetSummonSTR==
[FightMonsters]
FightGray=TRUE
FightGrayLevel=1
FightGreen=TRUE
FightGreenLevel=1
FightBlue=TRUE
FightBlueLevel=1
FightWhite=TRUE
FightWhiteLevel=1
FightYellow=FALSE
FightYellowLevel=1
FightOrange=FALSE
FightOrangeLevel=1
FightRed=FALSE
FightRedLevel=1
[FightingVariables]
Hunting=TRUE
FightBack=TRUE
TargetLoopTime=2
TurnForTarget=TRUE
QuitTimer=0
PercentHealth=90
PercentPower=80
GroupPercentPower=80
ValidMasters=~
SearchForNames=~
LogOutWhenYouDie=TRUE
LogOutIfNotRess=TRUE
RessMeIfDie=FALSE
RessMaxTime=5
ValidLeader=~
ValidFollowers=~
MaxTargettingDistance=30
PullToSafeSpot=TRUE
PauseAfterThisManyKills=999
RandomRunMode=CLOSESTSCON
RandomRunRange=15
DoWeStrafe=TRUE
PullWithPet=TRUE
HavePet=FALSE
PetName=~
TypePetPull=PETPULLMOBHEALTH
TypePetPullSTR=99
FightNonAggro=TRUE
FightNamed=FALSE
BuffbotMoveToTarget=TRUE
LookForMonsterTime=1
StopLootingWhenFull=FALSE
LootMonster=TRUE
LootChest=TRUE
PetHealth=90
IdleTimer=30
FollowLeaderAtStart=TRUE
LottoEnter=FALSE
IgnoreMobList=~
EmergencyHealth=0
[SystemVars]
TurnFactor1=0.09
TurnFactor2=0.14
ComputerSpeed=FAST
[Test]
TestSTR=~
[Hotkeys]
LoadHotKeys=FALSE
HotKeysLoadFile=hotkeysfile
[Harvest]
Harvest=TRUE
HarvestQB=8
RangeToHarvest=3
MaxHarvestPerNode=6
RangeToCheckPC=3
[Ressources]
ORE=TRUE,1,6
STONE=TRUE,1,6
COLLECT=TRUE,2,6
WOOD=TRUE,3,6
DEN=TRUE,4,6
ROOTS=TRUE,2,6
SHRUB=TRUE,2,6
FUNGI=TRUE,2,6
FISH=TRUE,5,6
MISC=TRUE,2,6
[RessourcesName]
COLLECT=?,!
FUNGI=natural herb garden,high plains fungi
ORE=blemished ore,stonecrest ore,cloven ore
FISH=array of fish,mob of fish
ROOTS=damp roots,mesquite catch weed,sun bleached roots,desert roots
DEN=creature den,beast den,critter den
SHRUB=natural garden,high plains shrubbery,parched shrubbery,oasis shrubbery
WOOD=aged arbor,felled high plains arbor,arid timber
STONE=unearthed stones,wind swept stones,wind swept rock
MISC=withered bones
[Waypoints]
NavigationType=NAVLOOP
NumberOfWaypoints=16
ParkBuffbot=TRUE


When you harvest are you on a mount or carpet?

_________________
Slam666

Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
Posted: August 14th, 2006
mhcookie
no im not
Posted: August 14th, 2006
User avatar
Total Posts:1184 Joined:2005
mhcookie wrote:no im not
What version are you using?

_________________
Slam666

Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
Posted: August 14th, 2006
mhcookie
Not sure what you mean by that but....

Latest version of ultrabot
3.01 Xunleashed (thats wut it says in the corner but ive downloaded it very recently... so idk)
whatever version of EQ2 is out
Posted: August 14th, 2006
User avatar
Total Posts:1184 Joined:2005
mhcookie wrote:Not sure what you mean by that but....

Latest version of ultrabot
3.01 Xunleashed (thats wut it says in the corner but ive downloaded it very recently... so idk)
whatever version of EQ2 is out
Ok in the file EQ2UltraBot.ini set DebugLevel=2 then try to harvest with the script for a few minutes then send me the debug log of Ultrabot.

_________________
Slam666

Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help
Posted: August 14th, 2006
mhcookie
okay will do.
Posted: August 14th, 2006
hennesey
it is working for me now. My only question now is the waypoints. How do I get that to work? Do I have to have that script running as well as the other script running?
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