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SWG Macro: BER 300+ Hand Sampling : Star Wars Galaxies Nerfed Info

Posted: April 27th, 2007, 4:49 pm
rfwheeler80
:)
Posted: April 27th, 2007, 11:15 pm
anobis

Total Posts: 59
Joined: April 10th, 2007, 5:04 am
Awesome, works fine!!!!!
Posted: May 4th, 2007, 11:50 am
noxnoctis
might have been changed, cannot get to work more then couple mins on TC-Prime.
Posted: May 4th, 2007, 1:17 pm
wittman
/bmoc :D
Posted: May 4th, 2007, 3:23 pm
wittman
Guys it's working for me, but not in the way I think it should... How units do you get in a minute? I think I get around 700, but from what I hear you're getting the double.
I hit the hotkey, ok it starts getting samples, but after that if I press again the hotkey the character stop taking samples and stands up, and I have to wait 14 seconds until I can get other samples. I got 9 popups and then I started the oogabooga macro, and now it harvests 700 units each minute, and this would be a lot less than 600K in a night... And why do we need to wait to have 9 popups? While I have the 9 popups on the screen 9 other sampling are stopped, so... And if I press the hotkey while there are the popups on the screen, those survey sections are deleted... Is it the way it should work? I'm on a 85% spawn. Could you please explain how to set it right? Thanks.


Last edited by Guest on May 4th, 2007, 5:16 pm, edited 4 times in total.
Posted: May 4th, 2007, 3:41 pm
wittman
ops double post.
Posted: May 5th, 2007, 12:15 am
bitterdog

Total Posts: 102
Joined: June 25th, 2006, 11:02 pm
wittman wrote: now it harvests 700 units each minute, and this would be a lot less than 600K in a night... .


Math wasn't a strong subject?

700x60x24 = 1,008,000

1,008,000 > 600k
Posted: May 5th, 2007, 2:00 am
wittman
bitterdog wrote:
wittman wrote: now it harvests 700 units each minute, and this would be a lot less than 600K in a night... .


Math wasn't a strong subject?

700x60x24 = 1,008,000

1,008,000 > 600k

I didn't know a night lasts 24 hours...
700*60*8(a night)=336000...
Posted: May 6th, 2007, 2:55 pm
bitterdog

Total Posts: 102
Joined: June 25th, 2006, 11:02 pm
either way.. 700 units per min is BER 700... thats still BETTER than 10-15 ELITE Harvestors
Posted: May 6th, 2007, 3:09 pm
bitterdog

Total Posts: 102
Joined: June 25th, 2006, 11:02 pm
wittman wrote:
bitterdog wrote:
wittman wrote: now it harvests 700 units each minute, and this would be a lot less than 600K in a night... .


Math wasn't a strong subject?

700x60x24 = 1,008,000

1,008,000 > 600k

I didn't know a night lasts 24 hours...
700*60*8(a night)=336000...


up to 600k resources overnight ..
Posted: May 7th, 2007, 11:12 pm
anobis

Total Posts: 59
Joined: April 10th, 2007, 5:04 am
Just for Information:

Be sure not to have too many idle Sampling process window open. Because when hitting ignore and you have too much windows open, then your action will heavily decrease and this won't work anymore... so as level 90 just use 9-12 windows pop up
Posted: May 11th, 2007, 3:42 am
koensayr
OK,I'm following this guide to a "T". I can get it working with anywhere from 8-12 loops running, and overnight AFK it. When I've beencoming back to the comp in the AM, my toon has stopped harvesting at some point, with an error message something like "cannot find the specified resource, try surveying again".

First time it happened I thought the spawn had dried up, but no it's still there. This AM I got the message after less than 30 min of AFK'ing. Any ideas?
Posted: May 11th, 2007, 7:39 am
noxnoctis
same thing that has been happening to me, so annoying ive given this up as broken
Posted: May 13th, 2007, 5:33 am
wittman
Yeah I got it too, It's completely random :/.
Posted: May 13th, 2007, 2:44 pm
errorist

Total Posts: 280
Joined: March 6th, 2006, 6:18 pm
User avatar
I followed the instructions and got it working perfectly well. Thanks alot.
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