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SWG Guide: AFK Lvl 500 Jedi Grinding : Star Wars Galaxies Nerfed Info

Posted: July 10th, 2007
wynmb7
shawninqatar wrote:I wonder if it has to do with the fact that I am not killing them very fast since I am soloing. Here is what happens..

1. I get into the spot.
2. Start my Razornet Macro.
3. They aggro.
4. They step closer but are still in front of the wall.
5. They work their way behind the wall to my exact spot (they still can't hit me and they are still aggro and taking damage.)
6. After 1-2 minutes they lose aggro, and cannot be attacked by any means (droids, pets, me...etc). They stay stuck there until server reset.

I think if I could kill them quickly enough they would not get bugged...just a theory though.


Comanndo and pve mines maybe?
Posted: July 10th, 2007
shawninqatar
Ok, I brought in a second character and it is now working...looks like I was not killing them fast enough and they were ending up bugged...that should be a good tip for people:)

Also, any tips on how to get the second sentinel to aggro? I only seem to be able to get the first one.

So far the loot and XP have been crap...did they nerf that aspect of this spot because they were unable to fix the hole?
Posted: July 11th, 2007
Total Posts:258 Joined:2007
Get enhanced radius on your traps or just go commando and use Plasma Mines 1
Posted: August 28th, 2007
bubba526
I tried this a couple times. I got into the wall, stood in the spot you mentioned (-5578 4910), and i still got pwned. So i asked a guild member if he knew anything about it and said it's finally been nerfed. Any truth to this?!
Posted: September 2nd, 2007
Total Posts:178 Joined:2007
damn i wish i had posted this, i found a way to grind the jedis using 5 mines, and then had an alt in grp dropping the medics gas aoe attack
Posted: September 2nd, 2007
dsmaddox
does anyone know if this is still working?
Posted: September 4th, 2007
shawninqatar
It IS still working...it's a bit touchy to get into the right spot but I have been doing in continuously for the last 3-4 days.

The XP is SLOW and the Loot is not all that good, but for an AFK grind it's not bad since I don't have the time to level my chars.

NEVER try to aggro the second Jedi, that's just death really. If you get into the right spot you will not die, I ran it for 2 days straight without dieing.

Here is a tip, the servers generally restart on Tues, Thurs, Saturday so if the Jedi get bugged (happens alot) keep these days in mind to try again.

I have found that 2 people will do the trick but the more the better. If you try it with only one person the Jedi have a tendancy to get bugged and lose aggro until the next server restart.

I currently run it with 3 characters, One level 90 and the other 2 are the ones I am leveling.
Posted: September 24th, 2007
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Total Posts:444 Joined:2006
nerf upcomming on TC

TCPrime will be rebooting shortly with the following updates:

Forsake Fear:
Moving while this ability has an active countdown bar will cancel this ability

Serotonin Boost no longer removes the Bacta Overload debuff

Trader:
Increased Action Cost of Hand Sampling
Increased Base Amount Harvested for Hand Sampling
Added a maximum of one listbox per special event per character for Hand Sampling

Beast Master:
Fixed an issue where Beasts would stop auto-firing specials in multiple target scenarios
Fixed an issue with Beast regeneration rates when the Beast was fighting multiple targets
Fixed issue with all Beast enfeeble attacks, beware the Lava Flea.

Here are some more notes just provided to me:

Fix to an issue that could cause vendors to break when being packed up and moved to a nearby location

Tweaks to the warden system

Imperial Themepark:
Characters who previously did the Arc-170 quest for Queen Kylantha should no longer be gated
Fix for Lord Hethrir's com window that would display the player instead of Lord Hethrir

Removed Nyms Quatermaster on Naboo

Removed loot tables for jedi sentinels, lowered level on jedi sentinels

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Posted: September 27th, 2007
cymru3232
Nerf went to live this morning. Please remove this to the Nerfed pile. Seems the nerf pile is far outgrowing the new ideas pile =(
Posted: September 27th, 2007
l33tplayer
well how is it nerfed lol, cl? xp? geting into the spot?
Posted: September 29th, 2007
cymru3232
They Nerfed the level of the mobs right down, so less xp. The AI was changed so its harder to get them stuck. The loot was nerfed, they drop nothing.
Quote pub6.13 = Removed the loot tables of Jedi sentinels and lowered the level of Jedi sentinels.
Posted: September 29th, 2007
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administrator
Total Posts:29929 Joined:2002
K waiting on another nerfed confirmation :)
Posted: September 29th, 2007
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Total Posts:1872 Joined:2006
Nerfed

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Posted: September 30th, 2007
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administrator
Total Posts:29929 Joined:2002
moved to nerfed
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