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MXO Cheats: Dual weapons without appropriate abs and nerf : FPS / MMORPG / RTS Discussion

Posted: October 21st, 2006, 12:52 am
leoneomeo
Load any duel weapons ability and set a dual weapon as preffered. Load it in to your inventory as equipped. Fill your inventory 100%. Change ur abilities back to whatever (for instance MA kung fu). You will see a nerf icon. It is removed if you jackout and then back in. Now you can be a kung fu GM with dual subs :). (Note: since you can't unequip the weapons due to full inventory
your abilities will make slightly more damage, about 100-200 + out of interlock attacks deal extra 100 damage in close range)
Posted: November 30th, 2006, 1:55 pm
spartatdi
leoneomeo wrote: (Note: since you can't unequip the weapons due to full inventory
your abilities will make slightly more damage, about 100-200 + out of interlock attacks deal extra 100 damage in close range)


not sure what this is supposed to mean...i'm pretty sure it works but i want to check this out first.
Posted: December 4th, 2006, 10:46 am
spartatdi
didn't work for me..
Posted: December 22nd, 2006, 6:00 am
dell123
ive done this it works 100% your probably doing it wrong
Posted: December 22nd, 2006, 6:09 am
dell123
This is basically the same thing but ill tell my part

Ok load duelhandguns equip the bedlams by double clicking them fill your inventory with redpill specials at the vendor in mara c then unload the gunmen tree DO NOT JACKOUT load ma and doouble click kung fu your style will come up as self defense that means you did it right now what you should do is were the + and - is put the bedlams in that if it doesnt work right /ca buddies zestys...
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