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VGExtreme Crafting Bot - Completed : VGExtreme Programs

Posted: October 5th, 2007
stupidhead64
I did just notice my file was 21k, but the original is 20, maybe thats the problem, but we'll see
Posted: October 5th, 2007
Total Posts:266 Joined:2007
well the idea I have is that you recieve a tell, vanguard /quits and then the VGX looks for VG and cant find it, thus the script ends. Maybe that is what is happening, or it could be like you said, the file you have just needed updated.
Posted: October 5th, 2007
bashes
Hey Strabomeeks have you ever got this error before ?

Start Script...
Error:Line:281, Char:0 :: Path not found
Error:Line:281, Char:0 :: Path not found
Failed to run script
End Script

this happened and it stoped here ........

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Set objFile = objFSO.OpenTextFile(Logpath, ForReading)
Posted: October 5th, 2007
bashes
Hey Strabomeeks have you ever got this error before ?

Start Script...
Error:Line:281, Char:0 :: Path not found
Error:Line:281, Char:0 :: Path not found
Failed to run script
End Script

this happened and it stoped here ........

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Set objFile = objFSO.OpenTextFile(Logpath, ForReading)
Posted: October 5th, 2007
Total Posts:266 Joined:2007
yes, it means that you either moved or deleted your VGLogDump.Log file.
Posted: October 5th, 2007
stupidhead64
did it while I was gone, but I was hungup as well hehe, so might have been a tell
Posted: October 5th, 2007
Total Posts:266 Joined:2007
im sure you will get about 70,000 different errors when you add that code to quit the game because as soon as you get a tell and the game quits, you should get an error on the line the script is currently processing when VG goes poof. Whenever it quits it will just error on that line and assign the most likely label to it.
Posted: October 5th, 2007
bashes
hmm, my log file is exactly where i have it labeled to be, c:\programfiles\XUnleashed\VGExtreme1.13

maybe delete it and re make ?
Posted: October 5th, 2007
Total Posts:266 Joined:2007
I am not sure it is the problem because if that were the case the script would not run, like I said, I think its because the game /quit when you got a tell and it just applied the most likely error for where the script stopped.

But, if you are trying to start the script and it is still giving you that error. Then yes, try deleting it and updating your VGE, should remake it there for you.

Also, what path is the CraftingBot.vbs in?? Same directory??
Posted: October 6th, 2007
bashes
No i believe the crafting.vbs is in my Incluldes folder, ill double check when i get home but im pretty sure thats where it is in the Includes folder so would be c:\programfiles\XUnleashed\VGExtreme\Includes
Posted: October 6th, 2007
Total Posts:266 Joined:2007
well if you have it labled like this

c:\programfiles\XUnleashed\VGExtreme1.13

instead of the way that I have it

.\VGLogDump.Log

then it shouldnt matter where you are running the script from so I dont know.
Posted: October 6th, 2007
stupidhead64
bashes wrote:No i believe the crafting.vbs is in my Incluldes folder, ill double check when i get home but im pretty sure thats where it is in the Includes folder so would be c:\programfiles\XUnleashed\VGExtreme\Includes

try putting a space between program and files
Posted: October 9th, 2007
stuarcl
How would one go about sending the character " to the screen? For example I want to target the "artificer sculpting table" how do I send the " which is necessary for the entire phrase
Posted: October 9th, 2007
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Premium
Total Posts:6662 Joined:2004
VGE has a built incommand called:

VG.Input.SendText BLA BLA BLA
VG.Input.SendCommand bla bal bal (auto inserts a RETURN)

there are some special commands
+ = shift
^ = control
% = alt

so SendText ("+test") will type Test

You can also use [F1] I beleive. but I would have to look up the exact syntax as I forget the F1 commands. It might have been {F1}.

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Posted: October 10th, 2007
stuarcl
Alright, I'm having an issue so that whenever I'm in the middle of crafting and I run out of a utility, it just keeps trying to do the crafting action forever. Is there a way to cancel out in that instance?
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