|
I have to disagree with most people on this topic. The general rule for PvP is this
Nuker > Hybrid > Warrior > Healer
However, there are of course, many exceptions to this.
Everything is nerfed in PvP...so don't complain about hybrid/healers not having full heal in pvp. In SvS, they both get full 428/3 sec heal. Honestly, you guys that are low level and without much PvP experience, can't talk badly of the PvP system. It's fine in my opinion.
A well built nuker will pretty much beat anyone his/her level 1v1 once hes SM/GB+. It depends greatly on skills, as a nuker with maxed shields and buffs will have a HUGE advantage over one that doesn't. If a nuker doesn't have the right build and without good skills or equipment, you'll suck at any level. There are still lots of "noob" nukers that are FC level who are not good at pking because of this. Nukers NEED defense, so for PvP, you can get about 100 base strength (yes i know of the 2 point penalty) and wear 200 defense trinket, BK karma strength relics, and WT def relics and end up with 2k+ defense as a nuker at FC (GB WD, +50 all stat buffs). The only weakness for nukers is getting ganged by warriors, parad by high wisdom build hybrids, or fighting against other nukers.
Hybrids are the second best at PvP. They have their heal, which is a big advantage if you know how to properly use it. They have their own +31 constitution (1k+ hp), +120 dmg, +80 defense buff, which definitely helps a lot. And they have their golden skill, the paralyze nuke. At cheng 10, even with 8 base wis, you can easily kill warriors using this skill and this skill only. I have even seen a single hybrid on Nirvana take down 5 warriors her level at once using this skill. A well build hybrid can have 2.5k+ defense at FC levels, with a para skill that does about 400dmg with low wisdom. There are two kinds of hybrids, melee and nuker. Melee hybrids usually have 250 str, low ess/wis, and rest in dex/con (depending on style). They will use their smashes as well as their nukes to beat people. This style is only effective for BoT hybrids, as the axe smashes have as much or even more damage than warrior smashes. It won't work with other clans because gloves are too weak in PvP. It may work with daggers with flowers. There are also nuker hybrids, who have anywhere from 50 to 200 or more base wisdom, and then usually the rest in str/con. These guys can actually para nukers, and will do massive amounts of damage to other classes. The downfall is, this character will not really be able to train in PvE, and that you will die fast if your ganged by warriors or by nukers.
Warriors are third best in PvP (or second worst). Their only good skills are the 30/24 second smashes, charged skills, and finishing skills. I have not seen many warriors on Nirvana that know how to effectively use their skills, but I'm sure there must be some on Asura. Warriors get a lot of smashes, but the effects of their smashes (-def, bleed, slow, -ar) are VERY nerfed in PvP, so nerfed that they are barely noticeable. Warriors have the best chance at taking down nukers, since they have strong smashes and high HP. They will have trouble against nukers or hybrids 1v1, but in gangs they can do lots of damage. There are endless possibilities to warrior builds, including STR build, DEX build, Balanced build, CON build, etc.
Healers are the worst at PvP, and there is no argument here. They usually have low HP because their penalty stat is constitution, and they have weak skills. The only strong melee healers are BoT, and possibly SF. A BoT healer can actually do very high damage with their smashes, since they have the same smashes as their hybrid counterparts, but because of low hp and no nuke, they are still much weaker. For PvP, there are two kinds of healers, melee and nuker. Melee healers will probably add some con (20-30) to get about 6k+ HP for PvP...but you can still get 5k+ hp with 14 base con +relics/buffs. Basically, melee healers will smash and heal...nothing more. The nuker healer can have different builds, some may keep 250 str and add rest to wis/con, others may do 250 wis and add rest to str/con. It depends on your playing style. 250 str healers with some wisdom will have less damage for their nukes, but will have a better rate of survival against others. A healer with 250 wisdom will have high wis dmg/dodge/ar, so they won't get hit by nukers or hybrids as much, but will get demolished by kungfu. However, if you are deciding to PvP, it is much better to create a hybrid or nuker for PvP, instead of restatting a healer because a healer with 250 wis will do plenty of damage, but is basically a nuker that has weaker skills than a nuker and with less defense than a nuker and without any nuker shields.
|