DFTools (Updated 9/24)
Posted: September 3rd, 2009, 2:14 pm
Darkfall Tools 0.3.3 (Test build)
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Change Log
9/24/2009
- Updated for new client version.
9/04/2009
- Updated for new client version.
9/03/2009
- Updated for new client version.
- Move audio files to the install directory so they can be changed to custom sounds. Thanks theseven.
- Added a simple proximity alarm. Thanks muddymess.
- Changed the default zoom value. Thanks deeaytch.
Current Features
Darkfall Input: A small tool that will pipe input from a scripting language (like AutoHotkey) directly into Darkfall. This allows a macro to be run without Darkfall as the active window.
Darkfall Alerts: Monitors some events in Darkfall and can alert you when they happen.
- Play a sound when a chaos chest is within 300m.
- Play a sound when you receive a private message.
- Play a sound when any movement is detected within a given range.
Zoom Hack: Allows slightly more zoom when using a melee weapon.
Right now the proximity alert doesn't differentiate between players or mobs, which makes it useful for mining but not useful for farming mobs. I'm still considering whether or not to change this to player movement only, because it's a public tool and we don't want all the PvE'rs running away from us.
Register to unlock hidden image
Download and Instructions: Register to unlock hidden link
Change Log
9/24/2009
- Updated for new client version.
9/04/2009
- Updated for new client version.
9/03/2009
- Updated for new client version.
- Move audio files to the install directory so they can be changed to custom sounds. Thanks theseven.
- Added a simple proximity alarm. Thanks muddymess.
- Changed the default zoom value. Thanks deeaytch.
Current Features
Darkfall Input: A small tool that will pipe input from a scripting language (like AutoHotkey) directly into Darkfall. This allows a macro to be run without Darkfall as the active window.
Darkfall Alerts: Monitors some events in Darkfall and can alert you when they happen.
- Play a sound when a chaos chest is within 300m.
- Play a sound when you receive a private message.
- Play a sound when any movement is detected within a given range.
Zoom Hack: Allows slightly more zoom when using a melee weapon.
Right now the proximity alert doesn't differentiate between players or mobs, which makes it useful for mining but not useful for farming mobs. I'm still considering whether or not to change this to player movement only, because it's a public tool and we don't want all the PvE'rs running away from us.