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Thief WS/SA stacking. : FFXI General Discussions

Posted: February 23rd, 2006
wickerbasket
Just wondering if anyone has a decent list of what WSs stack (with dagger).

I know Viper Bite is obviously able to stack, anything else though?

Secondly, does /nin affect damage? Again, if it does, which WSs?
Posted: February 23rd, 2006
syztem
lol as long as its not completely elemental based, (burning blade red lotus blade seraph blade) has to be physical damage, and.. ofcourse /nin affects damage, /nin is to gain TP, /war is for dmg, and yes there is a HUGE damage difference , later on as you level up you may want to use /war (crabs ect) and then youll need /nin for later because some mobs simply run to damn fast and you dont want to show up to the pt at red hp, also for the tp thing, youll have to keep up with rangers samurais monks, even dark knights can get tp quickly if they never miss and get a few double swings in. try em all out and see waht you like, pre 30 seems like MONK sub is the best lol, ive seen ppl try n use /whm to solo but to solo /nin is best later.

also most ppl would say /war dmg isnt helpfull, trust me it is, your SATA if NEEDED for hate control in the party has to do atleast decent damage, a !@#$%^&* thief would just be a waste of a spot in the party, damage is everything, hate control leads to best parties. the harder your SATA hits the less the DD will hold back the less MP the paladin will have to burn leading to zomg chain 99
Posted: February 23rd, 2006
tault_elemex
War is for tp and dmg post 50... Double attack and berserk...
/war provides more str, thus more dmg per attack. (Not significant though)

Nin is for pulling, so you don't die while on your way back to pt.... lol. Dual wielding status bonus stuff is also why you sub nin. E.g Main hand dagger, sub hand Greed scrimitar, etc.
/nin also provides slightly more Agi for TA...

If i am not wrong, all dagger ws except cyclone(aoe) stack with SATA.
Posted: February 23rd, 2006
syztem
far from all stack lol, and the damage is very easily shown mainly at later levels with war sub, but the main source comes from gear, bottom line, subs can only caryr us so far, later on it becomes gear that carries you, war sub will help at around 60 ish because dmg is important for hate control, only because every single point counts. but this isjust from my experience playing thf and thf support at higher lvls. no matter WHAT ppl tell you, you can only learn from experience lol, we can only stop u from subbing things like blm and rdm and things like that
Posted: February 23rd, 2006
tault_elemex
Post 60 /war will be quite fun with haste gear and haste on.

Double attack + Triple attack + Haste + Low delay weapon = ??? ^^~
Posted: February 24th, 2006
syztem
think lowest delay weapon is 150 , beestinger n hornet needle, o.o
Posted: February 27th, 2006
wickerbasket
Hornet Needle with Haste is insane.

Thanks for that Syztem, I'll have a further play and see which I like better, although I'm sure most people would prefer me to be /nin.
Posted: March 26th, 2006
pooninator
Pretty much anything non-elemental
for thf:
Wasp Sting
Shadowstitch
Viper Bite
Dancing Edge
Shark Bite
Eviceration
er dnt really know on others (or at least to lazy to put more)
but just read the description of the WS n if it says "Deals *Element name* Elemental Damage it wont work.
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