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Converting waypoints from UBMakepath : EverQuest 2 General Discussions

Posted: July 9th, 2007
mooman_fl
I have noticed that the log file from UBMakepath doesn't format the coordinates in a way that is immediately usable by VBS Harvestbot 4.03 or Ultrabot. Maybe I am doing something wrong, but I don't think so.

To this end I am considering writing a conversion program that will convert the UBMakepath log file to usable coordinates by the bot of your choice.

Would anyone consider this useful and should I start coding? As a side note it would be programmed with the .NET framework so it should be ok with XP and Vista.
Posted: July 9th, 2007
newbsnacks
There already is a program (somewhere) that works the same way but its called HBmakepath and makes the coordinates so you can just cut and paste. I used the UB (for Ultra Bot) version the first few times and was like what the hell until a friend figured it out.
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