Tault_admin wrote:Yea i think all the bots got caught to a degree, but the public ones of course will be far worse.
I know of 3 private bots (used by a max of 30 people on each of those bots) none have been leaked yet and all 3 of them have passed the banwaves and patches just fine.
You only really need to put in an autokill feature so if it detectes a module loading it just shuts down the game instantly & sends a kill switch command to a main server which then automatically kills any active games (on any of the users who are using the bot)