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offset- argus and others : FFXI General Discussions

Posted: December 9th, 2006
bacardicokeguy
The NPC I posted does work. If you say it doesnt then why are you the first to say something out of 50+ people?
Posted: December 10th, 2006
1knyl1
well, this is what happens. i DL it, unzip it and then run it. it stays in a command prompy type screen and thats it. nothing.
Posted: December 10th, 2006
bacardicokeguy
Uh....there is no command prompt type screen. There is a gui with two buttons, one to start and one to stop. Press the button on the left to start.
Posted: December 10th, 2006
1knyl1
there are 2, one does and one does what you say,

i need the npc from argus to work or one that has hp% so i know what monster im fighting and when things pop without using argus.
Posted: December 10th, 2006
sandwhale
? i just loaded any argus pack in the program section. and npc.exe works with the offset posted above no problem.
Posted: December 10th, 2006
User avatar
Total Posts:19 Joined:2005
It really seems to me that his problem is that he's downloading it, unzipping it, NOT UPDATING THE OFFSETS, and then running it. That's according to his process stated above.
Posted: December 10th, 2006
syztem
to bad mr.argus stopped working, people kept saying OMGURS U NEED T3H RIGHT VERZIONSSSS, but never said which they have.
Posted: December 10th, 2006
1knyl1
o.O i have tryed loads of ofsets what are you 3 on
Posted: December 10th, 2006
syztem
[OFFSET]
INITCODE = 133B08
PCMAP = 3D6A70
NPCMAP = 3D5E70
TARGETINFO = 42C5E4
OWNPOSITION=3D3BA4
DRAWLOGF = 1149F0
CALLMACROF = 168340
TEXTCOMMANDT = 4B11B4
DRAWLOGT = 4198D4
CALLMACROT = 4B0BD8


[WAIT]
WaitTime = 1800

[WAV]
WaveName = Sample.wav

[JUMP]
Posted: December 10th, 2006
1knyl1
these dont work.

is that you saying these dont work or are you telling me you tested them and thay work
Posted: December 10th, 2006
bacardicokeguy
Those are the offsets I have and they work. NPC, MrArgus, POS, Deathtime.....they all work.
Posted: December 10th, 2006
sandwhale
i havent used argus for couple months now. but npc, pc and death timer still work thats for sure.
Posted: December 11th, 2006
1knyl1
well i will copy and past them and try coz everyone cant be wrong -.-

[OFFSET]
INITCODE = 133B08
PCMAP = 3D6A70
NPCMAP = 3D5E70
TARGETINFO = 42C5E4
OWNPOSITION=3D3BA4
DRAWLOGF = 1149F0
CALLMACROF = 168340
TEXTCOMMANDT = 4B11B4
DRAWLOGT = 4198D4
CALLMACROT = 4B0BD8


[WAIT]
WaitTime = 1800

[WAV]
WaveName = Sample.wav

[JUMP]
Posted: December 11th, 2006
syztem
there it is then :D doesnt work for everyone.
Posted: December 11th, 2006
bacardicokeguy
LOL! You aren't using a working NPC. Did you use the one I posted or the other one that was stated on that thread?
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