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SWG Guide: Grinding/powerleveling : Star Wars Galaxies Nerfed Info

Posted: April 11th, 2007
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Total Posts:29918 Joined:2002
2 yays 1 more needed for confirm
0 nays. 3 more needed for lock
Posted: April 12th, 2007
rfwheeler80
Basic, yet helpful idea that I had not thought of. I say yay.
Posted: April 12th, 2007
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Total Posts:6802 Joined:2005
3 yays
moved to confirmed and submitted

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Posted: April 12th, 2007
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Total Posts:29918 Joined:2002
great find 500 to you.
Posted: April 15th, 2007
lvrain
cute, but i have found that grinding the meatlump quest on corellia is faster
Posted: April 15th, 2007
mezzin
could this work with grauls?
Posted: April 17th, 2007
nmdawson
I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?
Posted: April 17th, 2007
uspqbg402
nmdawson wrote:I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?
Sounds like you're describing something different altogether. The exploit above requires the harv to be over 100m away. If you get your version of this working, start a new post because it might be useful.
Posted: May 9th, 2007
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Total Posts:67 Joined:2005
uspqbg402 wrote:
nmdawson wrote:I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?
Sounds like you're describing something different altogether. The exploit above requires the harv to be over 100m away. If you get your version of this working, start a new post because it might be useful.
I don't think you can place anything on a liar, since the area is yellow surrounding any lairs or spots taken.

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Posted: October 30th, 2007
k1llface
who gives out the janta missions ?
Posted: October 31st, 2007
Total Posts:59 Joined:2007
k1llface wrote:who gives out the janta missions ?
Any "Mission Terminal" on Dantooine
Posted: October 31st, 2007
k1llface
do you have to be a certian lvl all i get is deliver this here.
Posted: November 6th, 2007
Total Posts:59 Joined:2007
k1llface wrote:do you have to be a certian lvl all i get is deliver this here.
I think, since the Destroy missions from a Mission Terminal give you XP, they modified the access to the destroy mission at the terminals. That means for example you want to get a mission on Dantooine (Dantooine has common NPC Levels around 60-70 i think) and you have a toon that is CL30 you cant access the destroy missions.
Posted: November 6th, 2007
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Total Posts:53 Joined:2007
/yay

I've also seen it were they drop the harvy right on top of the grind toon, which leaves him completely protected.
Posted: January 18th, 2009
Total Posts:8 Joined:2008
I just attempted this with a CL 47 Commando... as far as I can tell, this has been nerfed. As soon as the CL 47 gains aggro, the mobs run right thru the harvester and attack and kill the CL 47
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