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[UPDATED] SWG Bots - Auto Attack Trainer GU 15 : Star Wars Galaxies Nerfed Info

Posted: October 22nd, 2009
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Total Posts:375 Joined:2006
Is there any way you can get this to work with multiple instances. I know several folks, like myself, running 3-4 instances at one time.
Posted: October 23rd, 2009
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Total Posts:1087 Joined:2007
rugburn wrote:Is there any way you can get this to work with multiple instances. I know several folks, like myself, running 3-4 instances at one time.
Probably wont happen for a while. I don't own any programming software.
Posted: November 17th, 2009
Total Posts:1 Joined:2009
Darn looks like it broke with todays patch :(
Posted: November 17th, 2009
Total Posts:121 Joined:2007
I made a trainer for AutoAttack with GU14.7 rq - nothing really nice, but it's working ;)

same limitations like the trainer Cuervogold made - only works for the first started SWG client.

Usage:
First start your SWG client, then the trainer application.
When in game, use the hotkey Shift+Ctrl+F12 to toggle AutoAttack on or off. You may also use the little checkbox in the trainer GUI.


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Posted: November 20th, 2009
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Total Posts:1087 Joined:2007
I've update the trainer to 14.7.
Posted: November 30th, 2009
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Total Posts:3 Joined:2008
tkx, nice trainer. can we have one for multiple clients?
Posted: December 10th, 2009
Total Posts:15 Joined:2007
this has seemed to stop working for me since last night did they do a silent nerf?? can anyone else confirm this?
Posted: December 10th, 2009
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Total Posts:1087 Joined:2007
This would be impossible to nerf completely. They would have to remove auto attack from the game.

There was a stealth patch yesterday or the day before, but I tested after that patch and it was working with the normal 14.7 code. I check it again when the server comes back up.
Posted: December 10th, 2009
Total Posts:15 Joined:2007
thanks cuervo
Posted: December 10th, 2009
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Total Posts:1087 Joined:2007
It is still working with the current version. You may want to redownload the file and try again.
Posted: January 26th, 2010
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Total Posts:1087 Joined:2007
Updated to GU 15.
Posted: January 28th, 2010
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Total Posts:1087 Joined:2007
15.1
Posted: January 28th, 2010
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Total Posts:1087 Joined:2007
BTW: looks like a patch 15.2 coming soon.
Posted: February 10th, 2010
Total Posts:20 Joined:2007
Is this going to get updated? I really miss it.

Didn't Evilfigment make a version of this with an ini file where you could just change the offset for every game update?
Posted: February 10th, 2010
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Total Posts:1087 Joined:2007
The ini file was for the FPS capper.

This hasn't been updated because I've been working on a new hack that will let you use mulit clients. Look for it in the submission section very soon.
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