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VG Bots - B-Bot 1.3 : VGExtreme Programs

Posted: March 28th, 2007
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Total Posts:25 Joined:2005
It seems to have quit finding targets since today's patch. Has been running great for the past few days on the same settings, but as of today it wont find targets "No Mobs Close..." and it also says that the waypoints are of greater difference that the set perimeters. I created new waypoints to check this, and same results. :cry:
Posted: March 28th, 2007
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Total Posts:297 Joined:2006
icerush wrote:It seems to have quit finding targets since today's patch. Has been running great for the past few days on the same settings, but as of today it wont find targets "No Mobs Close..." and it also says that the waypoints are of greater difference that the set perimeters. I created new waypoints to check this, and same results. :cry:
My bots are experiencing the same issues. Not to worry, I'm sure it will all be fixed as soon as the VGE client is updated.
Posted: March 28th, 2007
hollowman11
Does anyone know if there is anyway to avoid adds or extra aggro? The invis helps alot, but usually I die when I am fighting something else and get an add. Another problem I have run into is my target going out of range before I get the first attack off, and getting aggro while un-invised. Does anyone know a way around this?
Posted: March 29th, 2007
Total Posts:52 Joined:2007
hmm is this a bug with VGE? when I run the script now it complains about his line.

if (aTarget = getPlayer) then 'Invalid or no targets neraby

Says object dosn't support this property or method.
Posted: March 29th, 2007
black_lotus
Same problem with the DK bot.
I have Pached the VGExtreme Programs and restart now i dont have an error message.
But I think they have changed some with the Patch it allways says no target but dont have test a Bot befor the Patch.
Posted: March 29th, 2007
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Total Posts:25 Joined:2005
jelsea wrote:hmm is this a bug with VGE? when I run the script now it complains about his line.

if (aTarget = getPlayer) then 'Invalid or no targets neraby

Says object dosn't support this property or method.
Same issue here.
Posted: March 29th, 2007
Total Posts:154 Joined:2006
I'm not 100 percent sure but I think wyvernx will have to fix it in the VGExtreme.

If not I can try to find a way around it, everything else seems to be working fine with the bot.
Posted: March 29th, 2007
tault_eacable
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Known issue, look at the last few replies in that thread...
Posted: March 29th, 2007
Total Posts:154 Joined:2006
Replace

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if (aTarget = getPlayer) then
With This

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If aTarget.GUID = getPlayer().GUID  then

Will try to update the bot tonight have some other things that have been added that I'm not all the way done with yet.
Posted: March 29th, 2007
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I am tweaking my program for 1.8 so that you can use the old method of comparing. But that should let ya get by until I fix it.

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Posted: March 29th, 2007
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Actually, I just fixed in 1.8. I'll have 1.8 released within about 2-3 hours. Adding in a few other fixes/additions.

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Posted: March 29th, 2007
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Total Posts:374 Joined:2005
1.7b found now mobs player healing works too, but got this error message:

Error Line 83, char 12 :: blalbal.........:'Mob.ByRef'
Posted: March 29th, 2007
ruthless_one
Object doesn't supprt this property or method: 'Mob.ByRef

Error i get when starting bloodmage 2.4
Posted: March 29th, 2007
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I just posted VGExtreme.1.7c. Please run UpdateVGExtreme.exe and let it patch.

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Posted: March 29th, 2007
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Total Posts:25 Joined:2005
same error after updating to 1.7c
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