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VGExtreme Crafting Bot - Completed : VGExtreme Programs

Posted: September 22nd, 2007
Total Posts:266 Joined:2007
hehe, love that.
Posted: September 23rd, 2007
stupidhead64
Mine doesnt seem to be changing tool belts correctly...it doesnt open the part to even pick a new toolbelt?
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
you either dont have the hotkey set up like you should or its in the wrong key, check the script. The first page tells you how to make sure the key is set up right, then go down the script and make sure you have it on whatever button the script it saying to hit.
Posted: September 23rd, 2007
bashes
OK i got all the mouse clicks in place and all the waypoints set up,
But sadly all that happens when i run game is my character runs all over the place then goes to the Finishing Taskmaster and gets 3 WO then runs all over the place then goes back to taskmaster and since cant complete them abandons them and gets 3 more. But never stops at the craft station to craft any ideas what im missing here ? And yes i have all the click points for crafting and all the way points to get to and from station.
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
you dont have the waypoints set up right to get back to the crafting table if it is not running there.
Posted: September 23rd, 2007
bashes
am i missing something ? i walk from crafting station till i have to turn and type /loc and use that way point then i walk more till i have to turn and rinse repeat.

Ive also tryed useing the VGExtreme little hub window for way points and both got me running into walls and posts rather then where the waypoints really are. Do i have to offset the waypoints somehow ?
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
no you dont have to offset them, but the moveto is not exact, its within 5M, so dont expect it to be able to walk down an exact line.
Posted: September 23rd, 2007
tv2zulu
The waypoints are a bit tricky bashes.

They have to be far enough apart that the scripts doesn't think it's already there when going to the next waypoint.

Stand directly in front of the workbench ( make sure your x,y coordinates for clicking the workbench work there ) and /loc. Then turn 180 degrees and make sure you walk more than the 5m and use /loc again.

These last 2 waypoints should make sure that you approach the workbench from the right angle and that the script hits the bench when doing the click.

If the click misses the workbench it will do what you said was happening, run back to the WO NPC, turn in/abandon and start from scratch.
Posted: September 23rd, 2007
bashes
OK woot got past the Waypoint issue now i got a crafting issue in the script you have start craft, stage one and stage 2 but no 3 or 4th stage.......

Sub Craft_Stage_2()

If (Crafting_StepHealth(2) < 100) And (Crafting_StepHealth(1) = 100) Then
CS = 2
Elseif (Crafting_StepHealth(3) < 100) And (Crafting_StepHealth(2) = 100) Then
CS = 3
Elseif (Crafting_StepHealth(4) < 100) And (Crafting_StepHealth(3) = 100) Then
CS = 4
Elseif (Crafting_StepHealth(5) < 100) And (Crafting_StepHealth(4) = 100) Then
CS = 5
Elseif (Crafting_StepHealth(6) < 100) And (Crafting_StepHealth(5) = 100) Then
CS = 6
Elseif (Crafting_StepHealth(7) < 100) And (Crafting_StepHealth(6) = 100) Then
CS = 7
Elseif (Crafting_StepHealth(8) < 100) And (Crafting_StepHealth(7) = 100) Then
CS = 8
Else CS = 9
End if
Errors
'Utility 1
If (Crafting_StepName(CS) = "Solvent") Or _
(Crafting_StepName(CS) = "Cure") Or _
(Crafting_StepName(CS) = "Cleaner") Or _
(Crafting_StepName(CS) = "Fuel") Or _
(Crafting_StepName(CS) = "Oil") Then
If (Crafting_Quality < 25) Then
VGsendText "^+-"
sleep 2500
Else
VGsendText "^+="
sleep 2500
End If
'Tool 1
ElseIf (Crafting_StepName(CS) = "Sculpt") Or _
(Crafting_StepName(CS) = "Tool") Or _
(Crafting_StepName(CS) = "Prepare") Or _
(Crafting_StepName(CS) = "Purify") Or _
(Crafting_StepName(CS) = "Tend") Or _
(Crafting_StepName(CS) = "Churn") Or _
(Crafting_StepName(CS) = "Smith") Or _
(Crafting_StepName(CS) = "Form") Or _
(Crafting_StepName(CS) = "Shape") Or _
(Crafting_StepName(CS) = "Carve") Or _
(Crafting_StepName(CS) = "Fashion") Or _
(Crafting_StepName(CS) = "Develop") Or _
(Crafting_StepName(CS) = "Tool") Or _
(Crafting_StepName(CS) = "Fit") Or _
(Crafting_StepName(CS) = "Size") Or _
(Crafting_StepName(CS) = "Forge") Or _
(Crafting_StepName(CS) = "Pattern") Then
If (Crafting_Quality < 25) Then
VGsendText "^+8"
sleep 2500
Else
VGsendText "^+="
sleep 2500
End If
'Station 1
ElseIf (Crafting_StepName(CS) = "Vice") Or _
(Crafting_StepName(CS) = "Adjust Heat") Or _
(Crafting_StepName(CS) = "Prime") Or _
(Crafting_StepName(CS) = "Stretch") Or _
(Crafting_StepName(CS) = "Heat Metal") Or _
(Crafting_StepName(CS) = "Pump Bellows") Or _
(Crafting_StepName(CS) = "Spin") Or _
(Crafting_StepName(CS) = "Arrange Material") Or _
(Crafting_StepName(CS) = "Estimate") Or _
(Crafting_StepName(CS) = "Examine") Or _
(Crafting_StepName(CS) = "Prime") Or _
(Crafting_StepName(CS) = "Design") Then
VGsendText "^+9"
sleep 2500
'Tool 2
ElseIf (Crafting_StepName(CS) = "Adjust") Or _
(Crafting_StepName(CS) = "Smelt") Or _
(Crafting_StepName(CS) = "Alter") Or _
(Crafting_StepName(CS) = "Cleanup") Or _
(Crafting_StepName(CS) = "Smooth") Or _
(Crafting_StepName(CS) = "Work") Or _
(Crafting_StepName(CS) = "Modify") Or _
(Crafting_StepName(CS) = "Decorate") Or _
(Crafting_StepName(CS) = "Manipulate") Or _
(Crafting_StepName(CS) = "Ornament") Then
VGsendText "^+="
sleep 2500
'Finishing Step
ElseIf (Crafting_StepName(CS) = "Bolt") Or _
(Crafting_StepName(CS) = "Fold Material") Or _
(Crafting_StepName(CS) = "Attach") Then
If (Crafting_ActionPointsLeft < 100) Then
VGsendText "^+-"
Sleep 2500
Else VGsendText "^+="
Sleep 2500
End If
Else VGsendText "^+="
sleep 2500
End If

End Sub

So once i get to stage 3 it stops doing anything but script is still running.
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
no, there is no differentiating in stages withing the script, it works on what step it is not what stage.

If it is stopping it is because you dont have your hotkeys set up right, it is trying to use a hotkey for an action you dont have.
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
im going to go out on a limb here and say that it is "stopping" on your tool step because you have it set to use hotkey 4 and I BET you dont have a 4th option to use for your tools yet. Just a though.
Posted: September 23rd, 2007
bashes
in stage 3 i have 2 icons if i click on the CS= till first icon goes blank then it continues onward with second icon and completes WO, any Ideas its not a missing tool though cause if i wanted to i could use my mouse to click any of the 3 options from the first icon.
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
I just told you what it is, your trying to use a action that you dont have.

ON YOUR TOOL STEP IT IS USING ACTION 4 AND YOU PROBABLY DONT HAVE A 4TH ACTION
Posted: September 23rd, 2007
Total Posts:266 Joined:2007
bashes wrote: 'Tool 1
ElseIf (Crafting_StepName(CS) = "Sculpt") Or _
(Crafting_StepName(CS) = "Tool") Or _
(Crafting_StepName(CS) = "Prepare") Or _
(Crafting_StepName(CS) = "Purify") Or _
(Crafting_StepName(CS) = "Tend") Or _
(Crafting_StepName(CS) = "Churn") Or _
(Crafting_StepName(CS) = "Smith") Or _
(Crafting_StepName(CS) = "Form") Or _
(Crafting_StepName(CS) = "Shape") Or _
(Crafting_StepName(CS) = "Carve") Or _
(Crafting_StepName(CS) = "Fashion") Or _
(Crafting_StepName(CS) = "Develop") Or _
(Crafting_StepName(CS) = "Tool") Or _
(Crafting_StepName(CS) = "Fit") Or _
(Crafting_StepName(CS) = "Size") Or _
(Crafting_StepName(CS) = "Forge") Or _
(Crafting_StepName(CS) = "Pattern") Then
If (Crafting_Quality < 25) Then
VGsendText "^+8"
sleep 2500
Else
VGsendText "^+="
sleep 2500
End If
See above, tool step, using hotkey 4, and I am willing to bet you dont have a 4th actions on your tool step.
Posted: September 23rd, 2007
stupidhead64
any plans on adding support to purchase cleaner/water/solvent, etc?
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