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VGExtreme Crafting Bot - Completed : VGExtreme Programs

Posted: September 23rd, 2007
Total Posts:266 Joined:2007
as stated in the first post, it is already added but will not work until Wyvx puts out the API.

As it is now you can add the code I have and it will buy 25 of everything the vendor has for sale because there is no function to tell what you are buying. Unless you know something I dont.
Posted: September 24th, 2007
stupidhead64
couldnt it be added so itll click page X times (user set) and pick slot # whatever to purchase?
Posted: September 24th, 2007
Total Posts:266 Joined:2007
you are more then welcome to edit your script in whatever way you want.
Posted: September 24th, 2007
stupidhead64
strabomeeks wrote:you are more then welcome to edit your script in whatever way you want.


Ok, thought you was trying to build up the script, was just trying to help, sorry.
Posted: September 24th, 2007
Total Posts:266 Joined:2007
I have the script built, it is all ready to go, just needs the API from Wyvx. I cannot do that part, wish I could, I have tried, but cant figure it out. If you want to find the protocol that returns vendor tool tips that is what we need. I dont know what the status of the request is, I submitted the ticket to Gforge on 9-8-07 and it is still a work in progress.
Posted: September 24th, 2007
bashes
WOOOOT I got it working, but i did have to change some hotkeys to CS= and stuff and do to server lag i had to figure out where to add alot of sleep commands do to alot of useless running around cause click wasnt accepted.

My last questiong i have and ill have this thing running perfect is .........

soon as my character is done crafting he trys to run forward for a while before engaging the Way points i have set is there a way to take that out of the script or is that inthe Navigation Script ???

"""HEY Wyvern if your watching i think Strabo deserves at least 2000 Tbucks for all his hard work and helping us get the script to run properly !!!"""
Posted: September 24th, 2007
Total Posts:266 Joined:2007
nothing in the script tells it to run foward before taking the waypoints on, almost sounds like whatever key is supposed to turn right or left is bound to move forward instead, make sure you only have WASD to move forward, turn left, move back, and turn right.
Posted: September 24th, 2007
bashes
only thing i have that can make me run forward is W, and Up Arrow, and NUmLock for cont RUnning. So yours doesnt do that to you ? Hmm Weird.
Posted: September 24th, 2007
Total Posts:12 Joined:2007
OK, I dont know if this has been an issue for anyone else, but I have all my mouse points and crafting table points right, everything seems to work right, but when selecting a WorkOrder, it scrolls, clicks on one, goes down to scrolling again, stops, clicks on the top WO, and repeats without selecting a WO. After a few attempts, my char runs off to the Forge. Rinses and repeats. HELP! =O I cannot figure out what it is doing or what I need to fix!
Posted: September 24th, 2007
Total Posts:266 Joined:2007
airess

I bet you did not change the script where it tells you to change it for valid work orders.
Posted: September 24th, 2007
Total Posts:266 Joined:2007
From the first page:

And I think the last thing I need to note is that you will need to scroll down to the line:
If (Crafting_AvailableWorkOrderSkill = "Skill: Mineralogy ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Artificing ")Then 'This is where you set what work order skillset you desire
and change it to whatever skillset you are looking for. This is mainly to make sure that pre level 15 you do not pick up a weapon smith order if you are an armor smith. Once you are past level 15 no work orders offered should be for any class except what you are.


you will need to comment out Tailoring, and make sure that you uncomment armorsmithing since you are running to a forge. Unless you are a weaponsmith in which case you need to give me the names of all your steps so that I can update the script since it seems none of us are interested in making weapons.
Posted: September 24th, 2007
Total Posts:266 Joined:2007
bashes wrote:only thing i have that can make me run forward is W, and Up Arrow, and NUmLock for cont RUnning. So yours doesnt do that to you ? Hmm Weird.
No, mine doesnt do anything like that. check your waypoints also in the

SUB MovetoWO

and make sure the very first one is correct because if your movement keys are right, then it sounds like when it gets done crafting and calls the Movetowo sub it is being told to go to a waypoint that is ahead of you.
Posted: September 25th, 2007
bashes
airess wrote:OK, I dont know if this has been an issue for anyone else, but I have all my mouse points and crafting table points right, everything seems to work right, but when selecting a WorkOrder, it scrolls, clicks on one, goes down to scrolling again, stops, clicks on the top WO, and repeats without selecting a WO. After a few attempts, my char runs off to the Forge. Rinses and repeats. HELP! =O I cannot figure out what it is doing or what I need to fix!


I had this issue 2 times once because of what Strabo posted which is because i didnt have the correct class phrase un commented by removeing the ( ' ) symbol from one line and adding ( ' ) to the correct line with out the brackets of course here is what mine looks like ...........

Do Until (Crafting_AvailableWorkOrderDifficulty = "") OR (Counter > 35)
Counter = Counter + 1
Sleep 1500
If (Crafting_AvailableWorkOrderDifficulty = "Difficulty: Easy") OR (Crafting_AvailableWorkOrderDifficulty = "Difficulty: Very Easy") Then 'You can decide wether or not you can handle harder WO's here
If (Crafting_AvailableWorkOrderSkill = "Skill: Mineralogy ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Artificing ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Forming ")Then 'This is where you set what work order skillset you desire
'If (Crafting_AvailableWorkOrderSkill = "Skill: Blacksmithing ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Metallurgy ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Armor Smithing ")Then
'If (Crafting_AvailableWorkOrderSkill = "Skill: Tailoring ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Outfitting ")Then
'If (Crafting_AvailableWorkOrderSkill = "Skill: Carpentry ") OR (Crafting_AvailableWorkOrderSkill = "Skill: Artificing ")Then
Mouse.LMouseClick CB_X, CB_Y, 1, 1
Mouse.LMouseClick FWO_X, FWO_Y, 1, 1
Else
Mouse.LMouseClick DA_X, DA_Y, 1, 1
Mouse.LMouseClick FWO_X, FWO_Y, 1, 1
End If
Else
Mouse.LMouseClick DA_X, DA_Y, 3, 1
Mouse.LMouseClick FWO_X, FWO_Y, 1, 1
End If
Loop
MovetoCT
End Sub

Second reason is where it says (counter>20) i had to raise the number depending on where i was crafting for some have a very long list of WO so experiment with that number. Hope that helps for im still learning myself.

and To you Strabo ill be posting a Dumbies guide to Crafting Bot Script do's and donts and possible changes that should help so that you wont be over run with alot of noob questions from us non script people HAHA :O)

Peace !
Posted: September 25th, 2007
Total Posts:266 Joined:2007
a guide would be great, I keep wanting to make one but just never really find the time. It would be better if it was made by someone who doesnt take for granted a lot of things that I do so have at it.
Posted: September 25th, 2007
stupidhead64
My script is not changing toolbelts correctly, or at all =) The script will go like its trying to click the toolbelt, but it is not actually bringing the toolbelt window up like it should
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