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Sorry everyone, I've been out of commission for about a month. Moved on the first of July and it took Verizon 23 days to get my Internet service back up. Ten minutes ago is the first chance I've had to log onto TU to see what's going on.
I'll get the offsets fixed as soon as I get a chance. Bear in mind that I haven't had a sub in about 7 or 8 months, so updating is a bit more of a pain as I have to create a new station handle, create a trial account, patch VG, create a new character, kill some stuff to raise coin for certain crafting supplies, go to the craft area and finally do what I need to do.
Don't worry about me disappearing... Unless I drop off the face of the planet unexpectedly, I'll post my source if I plan on dropping support altogether.
sagatious: if you (or anyone else willing, for that matter) know cheat engine well enough to find offsets, I can post what to look for along with a brief tutorial. Providing me the needed offsets will greatly accelerate how soon I can get the bot working again after patches (all I have to do is plug in the numbers and recompile). If this works well, I may code in a configuration tab where the user can simply type in the three base addresses when they need to be updated rather than having to compile the program each time.
rommel62: I am aware of the level cap increase and how it will affect the bot, although I have never seen what a 51+ craft board looks like. Is there a new action family added, as with all previous tiers (except one of them. 2?)? If so, I think the bot will default to hitting the first option every time.
It may also hiccup on complications, since they change each tier. The bot matches them by name, so if the name does not match, it will click through all the remedies. If for some reason the click doesn't take, after five passes it will also click the action, so progress should happen, if not terribly efficient.
Fixing this will be a bit more work, and I will need help on your part. If there's a new action family, I will need every possible name for that family for each class of crafter (it needs to be exact, including spacing and capitalization). Within each action family, I need the info for each action including: exact name, point cost, benefit, penalty, tool or utility required (if applicable).
Complications are similar, although they are peculiar to the archetype, rather than the specific trade. In other words, an armorsmith can provide the info I need regarding comps for both as and ws. For comps, I need every possible complication name for the tier, the effect they have on crafting, and the following information about the remedies in the order they occur: point cost, remedy effect, skill type used, tool or utility (if required).
cepolly: I sent you a PM about navigating to the tables and your recipe problem.
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