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VG Advanced Crafting Bot v2.0 : VGExtreme Programs

Posted: June 3rd, 2009
rommel62
/sigh.....patched again

sorry
Posted: June 4th, 2009
beergeek
Patched and uploaded
Posted: June 29th, 2009
Total Posts:33 Joined:2005
Hi Beergeek,

I'm having a new problem. for some reason i cannot get my toon to line up at the table correctly. he always runs on top of the table and out of the 'click' area to start crafting.

this is new. i'm not sure whats wrong.

i use the f2 key for waypoints when i configure routes and f12 at the tables themselves. i am an artificer and i have used the adjust setting and have tried it without.

when i try to run the routes without the adjust at table setting, i don't make it to the table and get a too far away message.
when i try it with the adjust set, i go on top of table.

i'm sure i am setting up incorrectly.

any ideas on this?

Thanks.
Posted: June 30th, 2009
rommel62
At times, this has happened to me also. I think however it is more a result of internet delay, thus allowing for an overrun to occur. Ive "fixed" this by crafting at another area, and this usually solved the problem. Not the best solution, but it worked for me.

On a side note, I beleive that the level increase in crafting has added a couple more options to the crafting process. The bot still functions from what I can see, but probably not as efficiently as before. Is there any chance you might be able to take a look at this Beergeek? No rush.

R
Posted: July 14th, 2009
Total Posts:33 Joined:2005
Heya Beergeek,

***there was also a patch today*****

i'm trying to use recipe item crafting.

i loaded the recipe as shown but its not working.
is there a step by step?

it says stopped by error or user request?
it looks like it starts. mouse moves to start point and then nothing.
does the recipe need to be in quotes?

in the chat window i also get the following:
crafting recipe selected: Pantheon Artifacts
you may now set up your workbench
YOU CANT SEEM TO ADD THAT ITEM TO YOU CRAFTING INVENTORY


I am doing the Pantheon Artifacts quests.

thanks,
cepolly
Posted: July 15th, 2009
rommel62
Is Beergeek still here? Im fearing he may be gone. The bot is in need of an update due to the level increase. Let us know if you are still with us BG.
Posted: July 15th, 2009
User avatar
administrator
Total Posts:29893 Joined:2002
Yea beergeek coded this with his own language. This is the downside of services and why we went for our own bots. Situations like this make things hard on everyone :(
Posted: July 15th, 2009
Total Posts:33 Joined:2005
Tault_admin wrote:Yea beergeek coded this with his own language. This is the downside of services and why we went for our own bots. Situations like this make things hard on everyone :(
thanks for the update.

is beergeek coming back?
do you guys have a replacement bot available?
Posted: July 20th, 2009
rommel62
Good question. Since my primary reason for the subscription was the crafting bot, and it now appears to be dead, the question is should I look elsewhere for a crafting bot or is there something on the horizon. I have been using Tault/viper now for around 2 years, and it has served me well, but things are not looking too rosy now. Any info would be helpful, thanks.

R
Posted: July 20th, 2009
User avatar
administrator
Total Posts:29893 Joined:2002
We have the hunting bot which is on mmoviper. If he doesnt come back we can always take a look at the code and work on it to update it, problem is that can take some time depending on how code. :(
Posted: July 22nd, 2009
rommel62
Yeah, I understand your dilema. Unfortunately, its not looking too good for this bot. Darn shame, it was the best crafting bot I ever used.

Thanks for the reply.
Posted: July 23rd, 2009
User avatar
administrator
Total Posts:29893 Joined:2002
Yea well youll have to wait for me to get a chance for some of our coders to take a look at it and see if they can get it working :(.
Posted: July 30th, 2009
sagatious
From what I can see of his code, it looks like 1 class that he reads the extra offsets he uses needs to be updated....

Private intLevelOffset As Integer = (CInt(Module1.ptrVGBaseAddr) + &H48315C)
Private intStatOffset As Integer = (CInt(Module1.ptrVGBaseAddr) + &H483084)
Private intTSOffset As Integer = (CInt(Module1.ptrVGBaseAddr) + &H483BEC)

Those 3 offsets he bases the rest of the classes offsets on from what I can tell, so it's basically finding the base address he was using plug in those 3 addresses and recompile. If I knew what he was looking for I'd do it myself.. so .. any cheat engine experts out there?
Posted: August 2nd, 2009
beergeek
Sorry everyone, I've been out of commission for about a month. Moved on the first of July and it took Verizon 23 days to get my Internet service back up. Ten minutes ago is the first chance I've had to log onto TU to see what's going on.

I'll get the offsets fixed as soon as I get a chance. Bear in mind that I haven't had a sub in about 7 or 8 months, so updating is a bit more of a pain as I have to create a new station handle, create a trial account, patch VG, create a new character, kill some stuff to raise coin for certain crafting supplies, go to the craft area and finally do what I need to do.

Don't worry about me disappearing... Unless I drop off the face of the planet unexpectedly, I'll post my source if I plan on dropping support altogether.

sagatious: if you (or anyone else willing, for that matter) know cheat engine well enough to find offsets, I can post what to look for along with a brief tutorial. Providing me the needed offsets will greatly accelerate how soon I can get the bot working again after patches (all I have to do is plug in the numbers and recompile). If this works well, I may code in a configuration tab where the user can simply type in the three base addresses when they need to be updated rather than having to compile the program each time.

rommel62: I am aware of the level cap increase and how it will affect the bot, although I have never seen what a 51+ craft board looks like. Is there a new action family added, as with all previous tiers (except one of them. 2?)? If so, I think the bot will default to hitting the first option every time.

It may also hiccup on complications, since they change each tier. The bot matches them by name, so if the name does not match, it will click through all the remedies. If for some reason the click doesn't take, after five passes it will also click the action, so progress should happen, if not terribly efficient.

Fixing this will be a bit more work, and I will need help on your part. If there's a new action family, I will need every possible name for that family for each class of crafter (it needs to be exact, including spacing and capitalization). Within each action family, I need the info for each action including: exact name, point cost, benefit, penalty, tool or utility required (if applicable).

Complications are similar, although they are peculiar to the archetype, rather than the specific trade. In other words, an armorsmith can provide the info I need regarding comps for both as and ws. For comps, I need every possible complication name for the tier, the effect they have on crafting, and the following information about the remedies in the order they occur: point cost, remedy effect, skill type used, tool or utility (if required).

cepolly: I sent you a PM about navigating to the tables and your recipe problem.
Posted: August 2nd, 2009
sagatious
I've used cheat engine a few times here and there when needed, but am by no means an expert at it.. but I'm more than willing to learn. If you can send me/us what to look for I'd very much appreciate it... and having those address in a config somehwere would be great :)

Maybe the community can help out a little bit by finding them without you having to go through creating an account and whatnot.
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