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Darkfall Cheat: DFOMate (Teleport, SpeedHack, Fly, etc.) : DFO - General / Guide - Discussions

Posted: January 11th, 2010, 3:15 am
matador2012

Total Posts: 4
Joined: January 6th, 2010, 2:20 pm
Works fine now :)
Posted: January 15th, 2010, 7:54 pm
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
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good.
Posted: January 16th, 2010, 3:44 am
tokko

Total Posts: 28
Joined: January 13th, 2010, 4:53 pm
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Yeah remember when that forum bug happend and the private moderator and staff forums became public access?

It seemed that all the bans were from GMs frapsing ppl
Posted: February 9th, 2010, 2:51 pm
kraszus
Downloaded DFOmate from this page http://www.taultunleashed.com/phpbb2/post-359484.html#359484 and the speedhack isn't working - (havent tried the teleport hacks as I dont want to get banned). Have I got the wrong download?
Posted: February 15th, 2010, 8:23 am
kraszus
These forums dead?
Posted: February 15th, 2010, 9:27 am
hokuto78

Total Posts: 421
Joined: August 24th, 2006, 8:12 pm
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pretty much
Posted: February 17th, 2010, 5:48 pm
ophidian

Total Posts: 282
Joined: May 1st, 2004, 4:00 am
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Dead. Do not use. They implemented anti hack code today and a GM was QUICK on my !@#$%^&* after I started AFK macroing. Lucky I was walking by my computer. I would NOT use these hacks. They seem to have gotten keen to the idea of pushing values in to memory.

Hacks that read memory might still be fine. I'm going to check with Clockwork on his DF Tools hack.

Admin : You might want to put this to nerfed so you don't have unhappy users until Wyvern can resolve or abandon the project.

Ophidian
Posted: February 21st, 2010, 12:27 am
nexenz
Hi, if teleport is detectable, can i ask if fly and super jump are detectable? Also speedhack doesn't seem to work for me, but fly and super jump work fine :). Also, there are grayed out options like Anti-AFK, Ground (not sure what this is), suicide, and deathwalker, and underground walk. Is this because it is detectable?

Thanks.
Posted: February 22nd, 2010, 10:45 pm
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
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Well it depends on how they are detecting it. Id say you are safe if its being done on the terms of just seeing by player cords. If its by offsets then its a diff situation. Normally speed hacks can be safe and teleports no. But its your call to take the risk.
Posted: February 25th, 2010, 9:30 pm
nexenz
I went on a teleporting adventure all around DFO a few days ago, I dont mind that much if i get banned, but i havent yet. Do they do it right away or do a mass ban every once and a while?
Posted: February 27th, 2010, 7:19 pm
darkfall18
hey i was using dfomate on a virtual machine and it got locked to it how can i reset the key to use it again?
Posted: March 18th, 2010, 3:32 pm
nexenz
Whats the point, speedhacks dont work, super jump is super useless, fly is probably detectable and useless anyways, no fall damage is obvious and who knows about its detectability. Really there is no reason to use this program.

I made my own speed hacks, it took 10 minutes and i am not even that experienced with CE.
Posted: March 18th, 2010, 5:20 pm
w00tsauce

Total Posts: 148
Joined: May 22nd, 2008, 12:00 am
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This thing is over a year out of date and everything is detectable.
Posted: April 30th, 2010, 5:12 pm
delusions

Total Posts: 29
Joined: January 30th, 2007, 10:53 am
i can confirm that this is now detectable and dealt with swiftly. was in the middle of nowhere, teleported underground to use the fly hack beneath the surface and got the ban stick 10 mins later. lol
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