mally42";p="66231 wrote:I freakin love you Richy!!!
I had tested this out for a few hours.... OMG
Very few problem and 2 boxing totally handled itself fine against blue con heroic mobs!!!!
I did however have a one issue. I thought the NonAttackableObjects would add a pet to the list but this does not appear to be so. I also tried adding my pet's names to that section separating each thing with a comma. I formatted the pets name as I saw it in the log. Varer <<Myname's grim spellbinder>>. It did not seem to make a difference. Basically the bot once it cleared an everything in range would just bounce back in fourth between the pet and something out of range repeatedly. It would not try to cast just when targeting it back and fourth and essentially keep doing that until something re spawned in the area. Oddly though it seemed when my pet was the only thing in the area it would move after failing on my pet twice I think.
Other than that it worked wonderful! It never tries to attack out of range things. It ran pretty much unassited except in a couple of instances where it got stuck as I discribed. l'd love to send you a log to see if you can tell me why the bot sometimes gets stuck between targeting my pet and trying to attack then targeting and out of range mob and just flip flopping back and fourth.
Great job man!!!
Did the pet get added to the list in the INI? It would have modified the INI adding his name. Keep in mind, it still uses the TAB (or whatever key you have setup) to target next thing, and with a pet it always targets that first, I can't stop that behaviour as that is the game doing it, what this new code stops is doing a "CON" on these things as it already knows it can't attack them. If you don't see nonattackable things being added to you INI, then there is another problem.
Glad you liked the new version - lot of tweaks to get it where it is... so glad everyone was patient in waiting for it...